Merge pull request #194 from ElectronicsArchiver/Formatting

Some Formatting
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README.md
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<p align="center">
<img src="https://user-images.githubusercontent.com/74841470/155255251-0a0840ee-51d7-4f9e-878b-1be287d9a984.png" width="250">
<p align = 'center'>
<img src = 'docs/Logo.png' width = '300px'>
<br>
<br>
<a href = './LICENSE'>
<img src = 'https://img.shields.io/badge/License-GPLv3-blue.svg'>
</a>
<br>
</p>
# EmulatorJS
<p align = 'center'>
Self-hosted <b>Javascript</b> emulation for various system.
</p>
Self-hosted **Javascript** emulation for various system.
<p align = 'center'>
<a href = 'https://emulatorjs.ga/'><b>Website</b></a> ⸥ 
<a href = 'docs/Usage.md'><b>Usage</b></a> ⸥ 
<a href = 'https://coldcast.org/games/1/Super-Mario-Bros'><b>Example</b></a> ⸥ 
<a href = 'https://emulatorjs.ga/demo/'><b>Demo</b></a> ⸥ 
<a href = 'https://emulatorjs.ga/beta/'><b>Beta</b></a>
</p>
<br>
### Issues
*If something doesn't work, please consider opening an* ***[Issue]*** <br>
*with as many details as possible, as well as the console log.*
<br>
### Audio
*The* ***Screen Recording*** *option currently doesn't support* ***Audio*** *.*
The **beta** version of the emulator core files are now avaliable. (For limited systems) <br>
If you would like to use it, please add the following line to your code.
<br>
### Beta
The **beta** of the emulator core is now available for *some* systems. <br>
To use it, please add the following line to your code.
```js
EJS_BETA = true;
```
When reporting bugs, please specify that you are using the beta version
**>>When reporting bugs, please specify that you are using the beta version**
---
<br>
<br>
<br>
**⸢ [EmulatorJS Website] ⸥ ⸢ [Example Use] ⸥ ⸢ [Emulator Demo] ⸥ ⸢ [Beta] ⸥**
<h1 align = 'center'>Supported Systems</h1>
---
## Supported Systems
<br>
#### Nintendo
**[Game Boy Advance][Nintendo Game Boy Advance]**|**[Famicom / NES][NES / Famicom]**|**[Virtual Boy][Virtual Boy]**|**[Game Boy][Nintendo Game Boy]**|**[SNES]**|**[DS][Nintendo DS]**|**[64][Nintendo 64]**
**[Game Boy Advance][Nintendo Game Boy Advance]**|
**[Famicom / NES][NES / Famicom]**|
**[Virtual Boy][Virtual Boy]**|
**[Game Boy][Nintendo Game Boy]**|
**[SNES]**|
**[DS][Nintendo DS]**|
**[64][Nintendo 64]**
<br>
#### Sega
**[Master System][Sega Master System]**|**[Mega Drive][Sega Mega Drive]**|**[Game Gear][Sega Game Gear]**|**[Saturn][Sega Saturn]**|**[32X][Sega 32X]**|**[CD][Sega CD]**
**[Master System][Sega Master System]**|
**[Mega Drive][Sega Mega Drive]**|
**[Game Gear][Sega Game Gear]**|
**[Saturn][Sega Saturn]**|
**[32X][Sega 32X]**|
**[CD][Sega CD]**
<br>
#### Atari
**[Jaguar][Atari Jaguar]**|**[Lynx][Atari Lynx]**|**[7800][Atari 7800]**|**[2600][Atari 2600]**
**[Jaguar][Atari Jaguar]**|
**[Lynx][Atari Lynx]**|
**[7800][Atari 7800]**|
**[2600][Atari 2600]**
<br>
#### Other
**[TurboGrafs 16 PC Engine][TurboGrafs-16 / PC Engine]**|**[WanderSwan Color][WanderSwan / Color]**|**[Neo Geo Poket][Neo Geo Poket]**|**[PlayStation]**|**[Arcade]**|**[MSX]**|**[3DO]**
---
## Usage
*For questions please use the* ***[Issue]*** *tab.*
**[TurboGrafs 16 PC Engine][TurboGrafs-16 / PC Engine]**|
**[WanderSwan Color][WanderSwan / Color]**|
**[Neo Geo Poket][Neo Geo Poket]**|
**[PlayStation]**|
**[Arcade]**|
**[MSX]**|
**[3DO]**
<br>
##### Setup
1. Download this repository.<br>
*`Code ➞ Download As Zip`*
2. Use a **WebServer** to host the emulator.
3. Use your **Browser** to navigate to `localhost`
<br>
##### ROMs
**ROMs** can be used as `zip` / `rar` / `7z` archives.
<br>
##### Netplay
By default **Netplay** is ***disabled***, <br>
to enable it, add the following:
```js
// ID in your website, required for netplay. Each game in your site should have a different ID
EJS_gameID = 1;
```
<br>
by default, the netplay server url will be `emuserver.emulatorjs.ga`, but to default to the default `ws.emulatorjs.com` server add the following line
```js
EJS_oldEJSNetplayServer = true;
```
<br>
*To self host:*
1. Download the **[Server]**.
2. Specify the servers address with:
```js
EJS_netplayUrl = 'http://localhost:3000/'; // Absolute Url To Your Netplay Server
```
<br>
##### Custom Save Filename
To customize the filename of save states <br>
simply add the following lines of code.
```js
EJS_gameName = 'Game Name';
```
**➞ Save Filename:** `Game Name.state`
<br>
##### AD
To place an advertisement in front of the <br>
`play now` screen, include the following line:
```js
EJS_AdUrl = 'URL';
```
<br>
##### Interface Color
To use a different color for the emulator interface, use:
```js
EJS_color = '#FF0000'; // Hex Color Code
```
<br>
##### Direct Start
To start the emulator immediately, add this line:
```js
EJS_startOnLoaded = true;
```
*For audio to play the user still* <br>
*needs to interact with the page.*
<br>
##### Custom Paths
Paths to emulator files can be customized with:
```js
EJS_paths = {
'fileName' : '/somepath',
'emulator.js' : 'https://example.com/emulator.js',
'n64-asmjs.data' : '/asdfds.data'
};
```
*If a file is not defined, the default is used.*
<br>
##### Localization
please see [the localization readme]
<br>
##### USING MAME SYSTEM
you must add the line
```js
EJS_core = 'mame';
```
and the line
```js
EJS_mameCore = '' // mame core options (example: '4|0')
```
set the mame core value to the mame core number (`1` - `6`) + `|` + save states supported (`0` or `1`)
<br>
# LICENSE
Licenced under the GNU General Public License v3.0
Please state changes and the licence when re-distributing
[Read the whole license here]
If I find a repository that does not follow the licence, I will report it.
<!----------------------------------------------------------------------------->
[EmulatorJS Website]: https://emulatorjs.ga/
[Example Use]: https://coldcast.org/games/1/Super-Mario-Bros
[Emulator Demo]: https://emulatorjs.ga/demo/
[Beta]: https://emulatorjs.ga/beta/
[Issue]: https://github.com/ethanaobrien/emulatorjs/issues
[This repository]: https://github.com/linuxserver/emulatorjs
[Server]: https://github.com/ethanaobrien/emuserver/releases
[the localization readme]: data/localization/
[Read the whole license here]: LICENSE
[NES / Famicom]: docs/NES-Famicom.md
[SNES]: docs/SNES.md
[Nintendo 64]: docs/Nintendo%2064.md
[Nintendo Game Boy]: docs/Nintendo%20Game%20Boy.md
[Nintendo Game Boy Advance]: docs/Nintendo%20Game%20Boy%20Advance.md
[Nintendo DS]: docs/Nintendo%20DS.md
[PlayStation]: docs/PlayStation.md
[Virtual Boy]: docs/Virtual%20Boy.md
[Sega Mega Drive]: docs/Sega%20Mega%20Drive.md
[Sega Master System]: docs/Sega%20Master%20System.md
[Sega CD]: docs/Sega%20CD.md
[Atari Lynx]: docs/Atari%20Lynx.md
[MSX]: docs/MSX.md
[3DO]: docs/3DO.md
[Sega 32X]: docs/Sega%2032X.md
[Atari Jaguar]: docs/Atari%20Jaguar.md
[Neo Geo Poket]: docs/Neo%20Geo%20Poket.md
[Sega Game Gear]: docs/Sega%20Game%20Gear.md
[Sega Saturn]: docs/Sega%20Saturn.md
[Atari 7800]: docs/Atari%207800.md
[WanderSwan / Color]: docs/WanderSwan-Color.md
[TurboGrafs-16 / PC Engine]: docs/TurboGrafs%2016-PC%20Engine.md
[Arcade]: docs/Arcade.md
[Atari 2600]: docs/Atari%202600.md
[NES / Famicom]: docs/Systems/NES-Famicom.md
[SNES]: docs/Systems/SNES.md
[Nintendo 64]: docs/Systems/Nintendo%2064.md
[Nintendo Game Boy]: docs/Systems/Nintendo%20Game%20Boy.md
[Nintendo Game Boy Advance]: docs/Systems/Nintendo%20Game%20Boy%20Advance.md
[Nintendo DS]: docs/Systems/Nintendo%20DS.md
[PlayStation]: docs/Systems/PlayStation.md
[Virtual Boy]: docs/Systems/Virtual%20Boy.md
[Sega Mega Drive]: docs/Systems/Sega%20Mega%20Drive.md
[Sega Master System]: docs/Systems/Sega%20Master%20System.md
[Sega CD]: docs/Systems/Sega%20CD.md
[Atari Lynx]: docs/Systems/Atari%20Lynx.md
[MSX]: docs/Systems/MSX.md
[3DO]: docs/Systems/3DO.md
[Sega 32X]: docs/Systems/Sega%2032X.md
[Atari Jaguar]: docs/Systems/Atari%20Jaguar.md
[Neo Geo Poket]: docs/Systems/Neo%20Geo%20Poket.md
[Sega Game Gear]: docs/Systems/Sega%20Game%20Gear.md
[Sega Saturn]: docs/Systems/Sega%20Saturn.md
[Atari 7800]: docs/Systems/Atari%207800.md
[WanderSwan / Color]: docs/Systems/WanderSwan-Color.md
[TurboGrafs-16 / PC Engine]: docs/Systems/TurboGrafs%2016-PC%20Engine.md
[Arcade]: docs/Systems/Arcade.md
[Atari 2600]: docs/Systems/Atari%202600.md

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# Usage
*For questions please use the* ***[Issue]*** *tab.*
<br>
## Setup
1. Download this repository.<br>
*`Code ➞ Download As Zip`*
2. Use a **WebServer** to host the emulator.
3. Use your **Browser** to navigate to `localhost`
<br>
## ROMs
**ROMs** can be used as `zip` / `rar` / `7z` archives.
<br>
## Netplay
By default **Netplay** is ***disabled***, <br>
to enable it, add the following:
```js
// ID in your website, required for netplay. Each game in your site should have a different ID
EJS_gameID = 1;
```
<br>
by default, the netplay server url will be `emuserver.emulatorjs.ga`, but to default to the default `ws.emulatorjs.com` server add the following line
```js
EJS_oldEJSNetplayServer = true;
```
<br>
*To self host:*
1. Download the **[Server]**.
2. Specify the servers address with:
```js
EJS_netplayUrl = 'http://localhost:3000/'; // Absolute Url To Your Netplay Server
```
<br>
## Custom Save Filename
To customize the filename of save states <br>
simply add the following lines of code.
```js
EJS_gameName = 'Game Name';
```
**➞ Save Filename:** `Game Name.state`
<br>
## AD
To place an advertisement in front of the <br>
`play now` screen, include the following line:
```js
EJS_AdUrl = 'URL';
```
<br>
## Interface Color
To use a different color for the emulator interface, use:
```js
EJS_color = '#FF0000'; // Hex Color Code
```
<br>
## Direct Start
To start the emulator immediately, add this line:
```js
EJS_startOnLoaded = true;
```
*For audio to play the user still* <br>
*needs to interact with the page.*
<br>
## Custom Paths
Paths to emulator files can be customized with:
```js
EJS_paths = {
'fileName' : '/somepath',
'emulator.js' : 'https://example.com/emulator.js',
'n64-asmjs.data' : '/asdfds.data'
};
```
*If a file is not defined, the default is used.*
<br>
## Localization
Please see [the localization README].
<br>
## Using MAME
To use the **MAME** system you will have to add:
```js
EJS_core = 'mame';
EJS_mameCore = '' // mame core options (example: '4|0')
```
to your code.
Set the mame core value to the mame core number ( `1` - `6` ) + `|` + save states supported ( `0` or `1` )
<!----------------------------------------------------------------------------->
[Issue]: https://github.com/ethanaobrien/emulatorjs/issues
[Server]: https://github.com/ethanaobrien/emuserver/releases
[the localization readme]: data/localization/