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-
-
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+
+
-# EmulatorJS
+
+ Self-hosted Javascript emulation for various system.
+
-Self-hosted **Javascript** emulation for various system.
+
+ ⸢ Website ⸥
+ ⸢ Usage ⸥
+ ⸢ Example ⸥
+ ⸢ Demo ⸥
+ ⸢ Beta ⸥
+
+### Issues
+
*If something doesn't work, please consider opening an* ***[Issue]***
*with as many details as possible, as well as the console log.*
+
+
+### Audio
+
*The* ***Screen Recording*** *option currently doesn't support* ***Audio*** *.*
-The **beta** version of the emulator core files are now avaliable. (For limited systems)
-If you would like to use it, please add the following line to your code.
+
+
+### Beta
+
+The **beta** of the emulator core is now available for *some* systems.
+To use it, please add the following line to your code.
```js
EJS_BETA = true;
```
-When reporting bugs, please specify that you are using the beta version
+**>> When reporting bugs, please specify that you are using the beta version**
----
+
+
+
-**⸢ [EmulatorJS Website] ⸥ ⸢ [Example Use] ⸥ ⸢ [Emulator Demo] ⸥ ⸢ [Beta] ⸥**
+Supported Systems
----
-
-## Supported Systems
+
#### Nintendo
-**[Game Boy Advance][Nintendo Game Boy Advance]** | **[Famicom / NES][NES / Famicom]** | **[Virtual Boy][Virtual Boy]** | **[Game Boy][Nintendo Game Boy]** | **[SNES]** | **[DS][Nintendo DS]** | **[64][Nintendo 64]**
+**[Game Boy Advance][Nintendo Game Boy Advance]** |
+**[Famicom / NES][NES / Famicom]** |
+**[Virtual Boy][Virtual Boy]** |
+**[Game Boy][Nintendo Game Boy]** |
+**[SNES]** |
+**[DS][Nintendo DS]** |
+**[64][Nintendo 64]**
+
+
#### Sega
-**[Master System][Sega Master System]** | **[Mega Drive][Sega Mega Drive]** | **[Game Gear][Sega Game Gear]** | **[Saturn][Sega Saturn]** | **[32X][Sega 32X]** | **[CD][Sega CD]**
+**[Master System][Sega Master System]** |
+**[Mega Drive][Sega Mega Drive]** |
+**[Game Gear][Sega Game Gear]** |
+**[Saturn][Sega Saturn]** |
+**[32X][Sega 32X]** |
+**[CD][Sega CD]**
+
+
#### Atari
-**[Jaguar][Atari Jaguar]** | **[Lynx][Atari Lynx]** | **[7800][Atari 7800]** | **[2600][Atari 2600]**
+**[Jaguar][Atari Jaguar]** |
+**[Lynx][Atari Lynx]** |
+**[7800][Atari 7800]** |
+**[2600][Atari 2600]**
+
+
#### Other
-**[TurboGrafs 16 PC Engine][TurboGrafs-16 / PC Engine]** | **[WanderSwan Color][WanderSwan / Color]** | **[Neo Geo Poket][Neo Geo Poket]** | **[PlayStation]** | **[Arcade]** | **[MSX]** | **[3DO]**
-
----
-
-
-## Usage
-
-*For questions please use the* ***[Issue]*** *tab.*
+**[TurboGrafs 16 PC Engine][TurboGrafs-16 / PC Engine]** |
+**[WanderSwan Color][WanderSwan / Color]** |
+**[Neo Geo Poket][Neo Geo Poket]** |
+**[PlayStation]** |
+**[Arcade]** |
+**[MSX]** |
+**[3DO]**
-##### Setup
-
-1. Download this repository.
- *`Code ➞ Download As Zip`*
-
-2. Use a **WebServer** to host the emulator.
-
-3. Use your **Browser** to navigate to `localhost`
-
-
-
-##### ROMs
-
-**ROMs** can be used as `zip` / `rar` / `7z` archives.
-
-
-
-##### Netplay
-
-By default **Netplay** is ***disabled***,
-to enable it, add the following:
-
-```js
-// ID in your website, required for netplay. Each game in your site should have a different ID
-EJS_gameID = 1;
-```
-
-
-
-by default, the netplay server url will be `emuserver.emulatorjs.ga`, but to default to the default `ws.emulatorjs.com` server add the following line
-
-```js
-EJS_oldEJSNetplayServer = true;
-```
-
-
-
-*To self host:*
-
-1. Download the **[Server]**.
-
-2. Specify the servers address with:
-
-```js
-EJS_netplayUrl = 'http://localhost:3000/'; // Absolute Url To Your Netplay Server
-```
-
-
-
-##### Custom Save Filename
-
-To customize the filename of save states
-simply add the following lines of code.
-
-```js
-EJS_gameName = 'Game Name';
-```
-
-**➞ Save Filename:** `Game Name.state`
-
-
-
-##### AD
-
-To place an advertisement in front of the
-`play now` screen, include the following line:
-
-```js
-EJS_AdUrl = 'URL';
-```
-
-
-
-##### Interface Color
-
-To use a different color for the emulator interface, use:
-
-```js
-EJS_color = '#FF0000'; // Hex Color Code
-```
-
-
-
-##### Direct Start
-
-To start the emulator immediately, add this line:
-
-```js
-EJS_startOnLoaded = true;
-```
-
-*For audio to play the user still*
-*needs to interact with the page.*
-
-
-
-##### Custom Paths
-
-Paths to emulator files can be customized with:
-
-```js
-EJS_paths = {
- 'fileName' : '/somepath',
- 'emulator.js' : 'https://example.com/emulator.js',
- 'n64-asmjs.data' : '/asdfds.data'
-};
-```
-
-*If a file is not defined, the default is used.*
-
-
-
-##### Localization
-
-please see [the localization readme]
-
-
-
-##### USING MAME SYSTEM
-
-you must add the line
-
-```js
-EJS_core = 'mame';
-```
-
-and the line
-
-```js
-EJS_mameCore = '' // mame core options (example: '4|0')
-```
-set the mame core value to the mame core number (`1` - `6`) + `|` + save states supported (`0` or `1`)
-
-
-
-# LICENSE
-
-Licenced under the GNU General Public License v3.0
-
-Please state changes and the licence when re-distributing
-
-[Read the whole license here]
-
-If I find a repository that does not follow the licence, I will report it.
-
-
-[EmulatorJS Website]: https://emulatorjs.ga/
-[Example Use]: https://coldcast.org/games/1/Super-Mario-Bros
-[Emulator Demo]: https://emulatorjs.ga/demo/
-[Beta]: https://emulatorjs.ga/beta/
-
[Issue]: https://github.com/ethanaobrien/emulatorjs/issues
-[This repository]: https://github.com/linuxserver/emulatorjs
-[Server]: https://github.com/ethanaobrien/emuserver/releases
-
-[the localization readme]: data/localization/
-[Read the whole license here]: LICENSE
-
-[NES / Famicom]: docs/NES-Famicom.md
-[SNES]: docs/SNES.md
-[Nintendo 64]: docs/Nintendo%2064.md
-[Nintendo Game Boy]: docs/Nintendo%20Game%20Boy.md
-[Nintendo Game Boy Advance]: docs/Nintendo%20Game%20Boy%20Advance.md
-[Nintendo DS]: docs/Nintendo%20DS.md
-[PlayStation]: docs/PlayStation.md
-[Virtual Boy]: docs/Virtual%20Boy.md
-[Sega Mega Drive]: docs/Sega%20Mega%20Drive.md
-[Sega Master System]: docs/Sega%20Master%20System.md
-[Sega CD]: docs/Sega%20CD.md
-[Atari Lynx]: docs/Atari%20Lynx.md
-[MSX]: docs/MSX.md
-[3DO]: docs/3DO.md
-[Sega 32X]: docs/Sega%2032X.md
-[Atari Jaguar]: docs/Atari%20Jaguar.md
-[Neo Geo Poket]: docs/Neo%20Geo%20Poket.md
-[Sega Game Gear]: docs/Sega%20Game%20Gear.md
-[Sega Saturn]: docs/Sega%20Saturn.md
-[Atari 7800]: docs/Atari%207800.md
-[WanderSwan / Color]: docs/WanderSwan-Color.md
-[TurboGrafs-16 / PC Engine]: docs/TurboGrafs%2016-PC%20Engine.md
-[Arcade]: docs/Arcade.md
-[Atari 2600]: docs/Atari%202600.md
+[NES / Famicom]: docs/Systems/NES-Famicom.md
+[SNES]: docs/Systems/SNES.md
+[Nintendo 64]: docs/Systems/Nintendo%2064.md
+[Nintendo Game Boy]: docs/Systems/Nintendo%20Game%20Boy.md
+[Nintendo Game Boy Advance]: docs/Systems/Nintendo%20Game%20Boy%20Advance.md
+[Nintendo DS]: docs/Systems/Nintendo%20DS.md
+[PlayStation]: docs/Systems/PlayStation.md
+[Virtual Boy]: docs/Systems/Virtual%20Boy.md
+[Sega Mega Drive]: docs/Systems/Sega%20Mega%20Drive.md
+[Sega Master System]: docs/Systems/Sega%20Master%20System.md
+[Sega CD]: docs/Systems/Sega%20CD.md
+[Atari Lynx]: docs/Systems/Atari%20Lynx.md
+[MSX]: docs/Systems/MSX.md
+[3DO]: docs/Systems/3DO.md
+[Sega 32X]: docs/Systems/Sega%2032X.md
+[Atari Jaguar]: docs/Systems/Atari%20Jaguar.md
+[Neo Geo Poket]: docs/Systems/Neo%20Geo%20Poket.md
+[Sega Game Gear]: docs/Systems/Sega%20Game%20Gear.md
+[Sega Saturn]: docs/Systems/Sega%20Saturn.md
+[Atari 7800]: docs/Systems/Atari%207800.md
+[WanderSwan / Color]: docs/Systems/WanderSwan-Color.md
+[TurboGrafs-16 / PC Engine]: docs/Systems/TurboGrafs%2016-PC%20Engine.md
+[Arcade]: docs/Systems/Arcade.md
+[Atari 2600]: docs/Systems/Atari%202600.md
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diff --git a/docs/Usage.md b/docs/Usage.md
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+# Usage
+
+*For questions please use the* ***[Issue]*** *tab.*
+
+
+
+## Setup
+
+1. Download this repository.
+ *`Code ➞ Download As Zip`*
+
+2. Use a **WebServer** to host the emulator.
+
+3. Use your **Browser** to navigate to `localhost`
+
+
+
+## ROMs
+
+**ROMs** can be used as `zip` / `rar` / `7z` archives.
+
+
+
+## Netplay
+
+By default **Netplay** is ***disabled***,
+to enable it, add the following:
+
+```js
+// ID in your website, required for netplay. Each game in your site should have a different ID
+EJS_gameID = 1;
+```
+
+
+
+by default, the netplay server url will be `emuserver.emulatorjs.ga`, but to default to the default `ws.emulatorjs.com` server add the following line
+
+```js
+EJS_oldEJSNetplayServer = true;
+```
+
+
+
+*To self host:*
+
+1. Download the **[Server]**.
+
+2. Specify the servers address with:
+
+```js
+EJS_netplayUrl = 'http://localhost:3000/'; // Absolute Url To Your Netplay Server
+```
+
+
+
+## Custom Save Filename
+
+To customize the filename of save states
+simply add the following lines of code.
+
+```js
+EJS_gameName = 'Game Name';
+```
+
+**➞ Save Filename:** `Game Name.state`
+
+
+
+## AD
+
+To place an advertisement in front of the
+`play now` screen, include the following line:
+
+```js
+EJS_AdUrl = 'URL';
+```
+
+
+
+## Interface Color
+
+To use a different color for the emulator interface, use:
+
+```js
+EJS_color = '#FF0000'; // Hex Color Code
+```
+
+
+
+## Direct Start
+
+To start the emulator immediately, add this line:
+
+```js
+EJS_startOnLoaded = true;
+```
+
+*For audio to play the user still*
+*needs to interact with the page.*
+
+
+
+## Custom Paths
+
+Paths to emulator files can be customized with:
+
+```js
+EJS_paths = {
+ 'fileName' : '/somepath',
+ 'emulator.js' : 'https://example.com/emulator.js',
+ 'n64-asmjs.data' : '/asdfds.data'
+};
+```
+
+*If a file is not defined, the default is used.*
+
+
+
+## Localization
+
+Please see [the localization README].
+
+
+
+## Using MAME
+
+To use the **MAME** system you will have to add:
+
+```js
+EJS_core = 'mame';
+EJS_mameCore = '' // mame core options (example: '4|0')
+```
+
+to your code.
+
+Set the mame core value to the mame core number ( `1` - `6` ) + `|` + save states supported ( `0` or `1` )
+
+
+
+
+[Issue]: https://github.com/ethanaobrien/emulatorjs/issues
+[Server]: https://github.com/ethanaobrien/emuserver/releases
+[the localization readme]: data/localization/