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Ethan O'Brien 227db7f49f Bigger screen, parallax clouds, organic islands, and bottle interaction
- Screen: 800x600 → 1100x700
- Clouds: parallax sky layer — drift at 15% of camera speed so they
  appear distant; wrap seamlessly as you explore
- Islands: replaced circles with smoothed irregular polygons (10-12
  vertices, one averaging pass); vegetation polygon is a guaranteed-
  contained scale of the sand polygon so it never pokes out
- Message bottles: bob and sway in the water; sail close and press E
  to read one of 14 hand-written messages; fades in/out with alpha
2026-05-14 10:39:53 -05:00
.forgejo/workflows Add builds 2024-12-02 11:24:22 -06:00
main.lua Bigger screen, parallax clouds, organic islands, and bottle interaction 2026-05-14 10:39:53 -05:00
README.md Update README with project information and controls 2026-04-03 09:07:40 -05:00

Sailing Day

A simple sailing game built with Love2D.

Features

  • WASD controls for boat movement
  • Physics-based movement with velocity and friction
  • Boundary checking to keep the boat within the world
  • Basic graphics with boat and water visualization

Controls

  • W: Move boat forward
  • S: Move boat backward
  • A: Move boat left
  • D: Move boat right
  • ESC: Quit the game

Development

This project was created as part of a learning exercise in game development with Love2D.