mirror of
https://github.com/EmulatorJS/EmulatorJS.git
synced 2024-09-20 10:56:30 +00:00
Ethan O'Brien
084365a1b4
Changes: - Fixed screen recording on devices that do not support getUserMedia api. - Added C label buttons to nintendo 64 virtual gamepad. - Fixed EJS_color bug. - Savestates are pulled from the core itself, to always be correct. - Several new cores. (a5200, beetle_vb, desmume2015, fbalpha2012_cps1, fbalpha2012_cps2, fceumm, gambatte, mame2003, mednafen_psx, mednafen_psx_hw, melonds, mgba, mupen64plus_next, nestopia, snes9x) - D-pad for virtual gamepad. - Updated translation files to include new menu options. - Ability to add more than one zone object to virtual gamepads. - Added ability to set custom menu options. - Virtual gamepad left handed mode. - Fixed Screen record svg. - Updated svg icons. - Cache "clear all" button. - Cache button moved to menu bar. - Added feature that will display the current downloaded size when the content length is not available. - Updated repository docs
4.9 KiB
4.9 KiB
Issues
If something doesn't work, please consider opening an Issue
with as many details as possible, as well as the console log.
Extensions
A library overview for your ROM folder.
Old Cores
The new cores are now the stable cores, if you want to
continue using the old cores, add this line to your code
EJS_oldCores = true;
>> When reporting bugs, please specify that you are using the old version
Supported Systems
Nintendo
Game Boy Advance | Famicom / NES | Virtual Boy
Sega
Master System | Mega Drive | Game Gear
Atari
2600 | 5200 | 7800 | Lynx | Jaguar
Other
TurboGrafs 16 PC Engine | WanderSwan Color | Neo Geo Poket
PlayStation | Arcade | MSX | 3DO | MAME 2003