EmulatorJS/docs/Systems/Sega CD.md
2023-07-22 18:22:55 -05:00

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# Sega CD
I do not know the file extension limits for this system.
## Code example
```html
<div style='width:640px;height:480px;max-width:100%'>
<div id='game'></div>
</div>
<script type='text/javascript'>
EJS_player = '#game';
// Can also be picodrive or genesis_plus_gx
EJS_core = 'segaCD';
// URL to Game rom
EJS_gameUrl = '';
/*
* Path to the WASM / JS files
* HAS TO BE in the same directory.
*/
EJS_pathtodata = 'data/';
</script>
<script src='data/loader.js'></script>
```
### BIOS
| File Name | Description | md5sum |
| ----------- | ------------- | ----------- |
| bios_CD_E.bin | MegaCD EU BIOS - Required | `e66fa1dc5820d254611fdcdba0662372` |
| bios_CD_U.bin | SegaCD US BIOS - Required | `2efd74e3232ff260e371b99f84024f7f` |
| bios_CD_J.bin | MegaCD JP BIOS - Required | `278a9397d192149e84e820ac621a8edd` |
### CORES
The *segaCD* system supports 2 cores
- `genesis_plus_gx`
- `picodrive`
If set to `segaCD`, emulator will use the `genesis_plus_gx` core.