EmulatorJS/docs/Systems/Nintendo Game Boy Advance.md
2023-07-22 18:22:55 -05:00

42 lines
1 KiB
Markdown

# Nintendo GameBoy Advance
## Code Example
```html
<div style='width:640px;height:480px;max-width:100%'>
<div id='game'></div>
</div>
<script type='text/javascript'>
EJS_player = '#game';
// Can also be mgba
EJS_core = 'gba';
// URL to BIOS file
EJS_biosUrl = '';
// URL to Game rom
EJS_gameUrl = '';
// Path to the data directory
EJS_pathtodata = 'data/';
</script>
<script src='data/loader.js'></script>
```
### BIOS
| File Name | Description | md5sum |
| ----------- | ------------- | ----------- |
| gb_bios.bin | Game Boy BIOS - Optional | `32fbbd84168d3482956eb3c5051637f5` |
| gbc_bios.bin | Game Boy Color BIOS - Optional | `dbfce9db9deaa2567f6a84fde55f9680` |
| gba_bios.bin | Game Boy Advance BIOS - Optional | `a860e8c0b6d573d191e4ec7db1b1e4f6` |
| sgb_bios.bin | Super Game Boy BIOS - Optional | `d574d4f9c12f305074798f54c091a8b4` |
### CORES
The *gba* system supports 1 core
- `mgba`
If set to `gba`, emulator will use the `mgba` core.