EmulatorJS/docs/Systems/Nintendo 64.md
Ethan O'Brien 4f4b87386e Version 3.0.5
Co-authored-by: Allan Niles <74841470+allancoding@users.noreply.github.com>
Co-authored-by: ericKuang <kk297466058@gmail.com>
2022-10-23 12:18:00 -05:00

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# Nintendo 64
## Code Example
```html
<div style='width:640px;height:480px;max-width:100%'>
<div id='game'></div>
</div>
<script type='text/javascript'>
EJS_player = '#game';
// Can also be mupen64plus_next
EJS_core = 'n64';
// URL to Game rom
EJS_gameUrl = '';
// Path to the data directory
EJS_pathtodata = 'data/';
</script>
<script src='data/loader.js'></script>
```
## ROM Type
Your **ROM** can have the following extensions:
- `n64`
- `v64`
- `z64`
- `bin`
- `u1`
- `ndd`
- `gb`
### CORES
The *n64* system supports 1 core
- `mupen64plus_next`
If set to `n64`, emulator will use the `mupen64plus_next` core.