EmulatorJS/docs/Systems/SNES.md
Ethan O'Brien 4da87d0e6b Version 1.1.2
Co-authored-by: Allan Niles <74841470+allancoding@users.noreply.github.com>
Co-authored-by: ElectronicsArchiver <85485984+ElectronicsArchiver@users.noreply.github.com>
Co-authored-by: GreyHope <hello@greyhope.uk>
Co-authored-by: Kyle Steffel <cheesykyle@users.noreply.github.com>
2022-05-05 14:45:00 -05:00

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# SNES
There is no bios for this system.
## Code example
```html
<div style='width:640px;height:480px;max-width:100%'>
<div id='game'></div>
</div>
<script type='text/javascript'>
EJS_player = '#game';
EJS_core = 'snes';
// SNES Mouse
EJS_mouse = false;
// SNES Multitap
EJS_multitap = false;
// URL to Game rom
EJS_gameUrl = '';
/*
* Path to the WASM / JS files
* HAS TO BE in the same directory.
*/
EJS_pathtodata = 'data/';
</script>
<script src='data/loader.js'></script>
```
## ROM Type
Your **ROM** can have the following types:
- `smc`
- `fig`
- `sfc`
- `gd3`
- `gd7`
- `dx2`
- `bsx`
- `swc`