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47 lines
1.3 KiB
Markdown
47 lines
1.3 KiB
Markdown
# PlayStation
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## Code Example
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```html
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<div style='width:640px;height:480px;max-width:100%'>
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<div id='game'></div>
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</div>
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<script type='text/javascript'>
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EJS_player = '#game';
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// Can also be pcsx_rearmed or mednafen_psx_hw
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EJS_core = 'psx';
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// URL to BIOS file
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EJS_biosUrl = '';
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// URL to Game rom
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EJS_gameUrl = '';
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// Path to the data directory
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EJS_pathtodata = 'data/';
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</script>
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<script src='data/loader.js'></script>
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```
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### BIOS
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| File Name | Description | md5sum |
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| ----------- | ------------- | ----------- |
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| scph5500.bin | PS1 JP BIOS - Required for JP games | `8dd7d5296a650fac7319bce665a6a53c` |
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| scph5501.bin | PS1 US BIOS - Required for US games | `490f666e1afb15b7362b406ed1cea246` |
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| scph5502.bin | PS1 EU BIOS - Required for EU games | `32736f17079d0b2b7024407c39bd3050` |
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| PSXONPSP660.bin | Extracted from a PSP | `c53ca5908936d412331790f4426c6c33` |
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| scph101.bin | Version 4.4 03/24/00 A | `6E3735FF4C7DC899EE98981385F6F3D0` |
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| scph7001.bin | Version 4.1 12/16/97 A | `1e68c231d0896b7eadcad1d7d8e76129` |
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| scph1001.bin | Version 2.0 05/07/95 A | `924e392ed05558ffdb115408c263dccf` |
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### CORES
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The *psx* system supports 2 cores
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- `mednafen_psx`
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- `pcsx_rearmed`
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If set to `psx`, emulator will use the `pcsx_rearmed` core.
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