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https://github.com/EmulatorJS/EmulatorJS.git
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Ethan O'Brien
084365a1b4
Changes: - Fixed screen recording on devices that do not support getUserMedia api. - Added C label buttons to nintendo 64 virtual gamepad. - Fixed EJS_color bug. - Savestates are pulled from the core itself, to always be correct. - Several new cores. (a5200, beetle_vb, desmume2015, fbalpha2012_cps1, fbalpha2012_cps2, fceumm, gambatte, mame2003, mednafen_psx, mednafen_psx_hw, melonds, mgba, mupen64plus_next, nestopia, snes9x) - D-pad for virtual gamepad. - Updated translation files to include new menu options. - Ability to add more than one zone object to virtual gamepads. - Added ability to set custom menu options. - Virtual gamepad left handed mode. - Fixed Screen record svg. - Updated svg icons. - Cache "clear all" button. - Cache button moved to menu bar. - Added feature that will display the current downloaded size when the content length is not available. - Updated repository docs
1.1 KiB
1.1 KiB
NES / Famicom
Code Example
<div style='width:640px;height:480px;max-width:100%'>
<div id='game'></div>
</div>
<script type='text/javascript'>
EJS_player = '#game';
// Can also be fceumm or nestopia
EJS_core = 'nes';
EJS_lightgun = false; // Lightgun
// URL to BIOS file
EJS_biosUrl = '';
// URL to Game rom
EJS_gameUrl = '';
// Path to the data directory
EJS_pathtodata = 'data/';
</script>
<script src='data/loader.js'></script>
ROM Type
Your ROM can have the following extensions:
fds
nes
unif
unf
BIOS
File Name | Description | md5sum |
---|---|---|
disksys.rom | Family Computer Disk System BIOS - Required for Famicom Disk System emulation |
ca30b50f880eb660a320674ed365ef7a |
gamegenie.nes | Game Genie add-on cartridge - Required for Game Genei Add-on emulation (Only supported on the fceumm core) |
7f98d77d7a094ad7d069b74bd553ec98 |
CORES
The nes system supports 2 cores
fceumm
nestopia
If set to nes
, emulator will use the fceumm
core.