EmulatorJS/docs/Nintendo Game Boy Advance.md
Ethan O'Brien aa32d25717 Version 0.4.24
Co-authored-by: Allan Niles <74841470+allancoding@users.noreply.github.com>
Co-authored-by: ElectronicsArchiver <85485984+ElectronicsArchiver@users.noreply.github.com>
2021-12-24 18:33:00 -06:00

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Markdown

<h2>Nintendo Game Boy Advance</h2>
Code example
```
<div style="width:640px;height:480px;max-width:100%">
<div id="game"></div>
</div>
<script type="text/javascript">
EJS_player = '#game';
EJS_biosUrl = '';
EJS_gameUrl = ''; // Url to Game rom
EJS_core = 'gba';
EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!!
</script>
<script src="data/loader.js"></script>
```
I do not know the file extension limits for this system.
You can find the Game Boy Advance BIOS by looking up the md5 sum which is ` a860e8c0b6d573d191e4ec7db1b1e4f6`
You can find the Game Boy BIOS by looking up the md5 sum which is ` 32fbbd84168d3482956eb3c5051637f5`
You can find the Game Boy Color BIOS by looking up the md5 sum which is `dbfce9db9deaa2567f6a84fde55f9680`
You can find the Super Game Boy BIOS by looking up the md5 sum which is `d574d4f9c12f305074798f54c091a8b4`