mirror of
https://github.com/EmulatorJS/EmulatorJS.git
synced 2024-09-20 02:46:23 +00:00
4da87d0e6b
Co-authored-by: Allan Niles <74841470+allancoding@users.noreply.github.com> Co-authored-by: ElectronicsArchiver <85485984+ElectronicsArchiver@users.noreply.github.com> Co-authored-by: GreyHope <hello@greyhope.uk> Co-authored-by: Kyle Steffel <cheesykyle@users.noreply.github.com>
45 lines
801 B
Markdown
45 lines
801 B
Markdown
# Nintendo Game Boy
|
|
|
|
I do not know the file extension limits for this system.
|
|
|
|
## Code example
|
|
|
|
```html
|
|
<div style='width:640px;height:480px;max-width:100%'>
|
|
<div id='game'></div>
|
|
</div>
|
|
|
|
<script type='text/javascript'>
|
|
|
|
EJS_player = '#game';
|
|
EJS_core = 'gb';
|
|
|
|
// URL to Bios file
|
|
|
|
EJS_biosUrl = '';
|
|
|
|
// URL to Game rom
|
|
|
|
EJS_gameUrl = '';
|
|
|
|
/*
|
|
* Path to the WASM / JS files
|
|
* HAS TO BE in the same directory.
|
|
*/
|
|
|
|
EJS_pathtodata = 'data/';
|
|
|
|
</script>
|
|
|
|
<script src='data/loader.js'></script>
|
|
```
|
|
|
|
## BIOS
|
|
|
|
You can search for the BIOS you need by utilizing the **MD5** checksum.
|
|
|
|
| Type | MD5 Checksum |
|
|
|------|--------------|
|
|
| Game Boy | `32fbbd84168d3482956eb3c5051637f5`
|
|
| Game Boy Color | `dbfce9db9deaa2567f6a84fde55f9680`
|
|
|