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49 lines
1 KiB
Markdown
49 lines
1 KiB
Markdown
# Sega CD
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I do not know the file extension limits for this system.
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## Code example
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```html
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<div style='width:640px;height:480px;max-width:100%'>
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<div id='game'></div>
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</div>
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<script type='text/javascript'>
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EJS_player = '#game';
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// Can also be picodrive or genesis_plus_gx
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EJS_core = 'segaCD';
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// URL to Game rom
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EJS_gameUrl = '';
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/*
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* Path to the WASM / JS files
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* HAS TO BE in the same directory.
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*/
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EJS_pathtodata = 'data/';
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</script>
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<script src='data/loader.js'></script>
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```
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### BIOS
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| File Name | Description | md5sum |
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| ----------- | ------------- | ----------- |
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| bios_CD_E.bin | MegaCD EU BIOS - Required | `e66fa1dc5820d254611fdcdba0662372` |
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| bios_CD_U.bin | SegaCD US BIOS - Required | `2efd74e3232ff260e371b99f84024f7f` |
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| bios_CD_J.bin | MegaCD JP BIOS - Required | `278a9397d192149e84e820ac621a8edd` |
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### CORES
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The *segaCD* system supports 2 cores
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- `genesis_plus_gx`
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- `picodrive`
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If set to `segaCD`, emulator will use the `genesis_plus_gx` core.
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