EmulatorJS/docs/Systems/PlayStation.md
2023-07-18 10:56:27 -05:00

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# PlayStation
## Code Example
```html
<div style='width:640px;height:480px;max-width:100%'>
<div id='game'></div>
</div>
<script type='text/javascript'>
EJS_player = '#game';
// Can also be mednafen_psx or mednafen_psx_hw
EJS_core = 'psx';
// URL to BIOS file
EJS_biosUrl = '';
// URL to Game rom
EJS_gameUrl = '';
// Path to the data directory
EJS_pathtodata = 'data/';
</script>
<script src='data/loader.js'></script>
```
## ROM Type
Your **ROM** can have the following extensions:
- `cue`
- `toc`
- `m3u`
- `ccd`
- `exe`
- `pbp`
- `chd`
### BIOS
| File Name | Description | md5sum |
| ----------- | ------------- | ----------- |
| scph5500.bin | PS1 JP BIOS - Required for JP games | 8dd7d5296a650fac7319bce665a6a53c |
| scph5501.bin | PS1 US BIOS - Required for US games | 490f666e1afb15b7362b406ed1cea246 |
| scph5502.bin | PS1 EU BIOS - Required for EU games | 32736f17079d0b2b7024407c39bd3050 |
### CORES
The *psx* system supports 2 cores
- `mednafen_psx_hw`
- `mednafen_psx`
If set to `psx`, emulator will use the `mednafen_psx_hw` core.