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42 lines
669 B
Markdown
42 lines
669 B
Markdown
# Nintendo 64
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## Code Example
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```html
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<div style='width:640px;height:480px;max-width:100%'>
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<div id='game'></div>
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</div>
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<script type='text/javascript'>
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EJS_player = '#game';
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// Can also be mupen64plus_next
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EJS_core = 'n64';
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// URL to Game rom
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EJS_gameUrl = '';
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// Path to the data directory
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EJS_pathtodata = 'data/';
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</script>
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<script src='data/loader.js'></script>
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```
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## ROM Type
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Your **ROM** can have the following extensions:
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- `n64`
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- `v64`
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- `z64`
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- `bin`
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- `u1`
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- `ndd`
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- `gb`
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### CORES
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The *n64* system supports 1 core
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- `mupen64plus_next`
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If set to `n64`, emulator will use the `mupen64plus_next` core.
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