mirror of
https://github.com/EmulatorJS/EmulatorJS.git
synced 2024-09-20 10:56:30 +00:00
Version 3.0.5 is finally here!
Changes: - Fixed screen recording on devices that do not support getUserMedia api. - Added C label buttons to nintendo 64 virtual gamepad. - Fixed EJS_color bug. - Savestates are pulled from the core itself, to always be correct. - Several new cores. (a5200, beetle_vb, desmume2015, fbalpha2012_cps1, fbalpha2012_cps2, fceumm, gambatte, mame2003, mednafen_psx, mednafen_psx_hw, melonds, mgba, mupen64plus_next, nestopia, snes9x) - D-pad for virtual gamepad. - Updated translation files to include new menu options. - Ability to add more than one zone object to virtual gamepads. - Added ability to set custom menu options. - Virtual gamepad left handed mode. - Fixed Screen record svg. - Updated svg icons. - Cache "clear all" button. - Cache button moved to menu bar. - Added feature that will display the current downloaded size when the content length is not available. - Updated repository docs
This commit is contained in:
parent
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commit
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24
.github/ISSUE_TEMPLATE/bug---beta.md
vendored
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.github/ISSUE_TEMPLATE/bug---beta.md
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@ -1,24 +0,0 @@
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||||||
---
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name: bug - beta
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about: Use this when you find a problem with the beta emulator cores
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title: "[beta]"
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labels: ''
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assignees: ''
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||||||
---
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||||||
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||||||
<!--
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||||||
First, collect a console log.
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||||||
1. Please add the line of code to your html
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||||||
```
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EJS_DEBUG_XX = true
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||||||
```
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2. then reload the broken page.
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3. Right click and click `inspect`.
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||||||
4. Select the `console` tab at the top.
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5. Right click on the console and click `save console log to file`
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6. Upload the file here
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||||||
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If no log of the console is present. I will immediately close the issue without any comment.
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Please upload straight to github and not to some other website.
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||||||
-->
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24
.github/ISSUE_TEMPLATE/bug.md
vendored
24
.github/ISSUE_TEMPLATE/bug.md
vendored
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@ -1,24 +0,0 @@
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||||||
---
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name: bug
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||||||
about: Use this when you find a bug and you are not using the beta cores
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title: ''
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labels: ''
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assignees: ''
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||||||
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||||||
---
|
|
||||||
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||||||
<!--
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||||||
First, collect a console log.
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1. Please add the line of code to your html
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|
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```
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EJS_DEBUG_XX = true
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||||||
```
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2. then reload the broken page.
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3. Right click and click `inspect`.
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||||||
4. Select the `console` tab at the top.
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||||||
5. Right click on the console and click `save console log to file`
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||||||
6. Upload the file here
|
|
||||||
|
|
||||||
If no log of the console is present. I will immediately close the issue without any comment.
|
|
||||||
Please upload straight to github and not to some other website.
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|
||||||
-->
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10
.github/ISSUE_TEMPLATE/feature_request.md
vendored
10
.github/ISSUE_TEMPLATE/feature_request.md
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@ -1,10 +0,0 @@
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||||||
---
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name: Feature request
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about: Suggest an idea for this project
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title: ''
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labels: ''
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assignees: ''
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||||||
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||||||
---
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10
.github/workflows/main.yml
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.github/workflows/main.yml
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@ -35,12 +35,8 @@ jobs:
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- uses: actions/setup-node@v2
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- uses: actions/setup-node@v2
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with:
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with:
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node-version: '12'
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node-version: '12'
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- run: cd data/minify && npm install && npm run build
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- run: cd data/minify && npm install
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- run: cd data/minify && npm run build
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- uses: EndBug/add-and-commit@v9
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- uses: EndBug/add-and-commit@v9
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with:
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with:
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author_name: Ethan O'Brien
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default_author: github_actions
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author_email: emulatorjs.ethanaobrien@gmail.com
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committer_name: Ethan O'Brien
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committer_email: emulatorjs.ethanaobrien@gmail.com
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default_author: user_info
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message: 'Minify files'
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232
CHANGES.md
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232
CHANGES.md
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@ -0,0 +1,232 @@
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# Changes
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# 3.0.5
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- Fixed screen recording on devices that do not support getUserMedia api.
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- Added C label buttons to nintendo 64 virtual gamepad.
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- Fixed EJS_color bug.
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- Savestates are pulled from the core itself, to always be correct.
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- Several new cores. ()
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- D-pad for virtual gamepad.
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- Updated translation files to include new menu options.
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- Ability to add more than one zone object to virtual gamepads.
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- Added ability to set custom menu options.
|
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- Virtual gamepad left handed mode.
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- Fixed Screen record svg.
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- Updated svg icons.
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||||||
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- Cache "clear all" button.
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- Cache button moved to menu bar.
|
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|
- Added feature that will display the current downloaded size when the content length is not available.
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# 2.3.9 [View Tree](https://github.com/ethanaobrien/emulatorjs/tree/088942083e44510f07133f2074a2d63a8af477cd)
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- Fixed incorrect variable referencing when update bios download data callback.
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- Fixed rom storage size limits.
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- Fixed download percent not showing with some files.
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# 2.3.8 [View Tree](https://github.com/ethanaobrien/emulatorjs/tree/5f176b963e4b2055983b82396378d1e3837a69c4)
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- Remove broken shader.
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- Add download percent message.
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- Fixed UI "saving state" message not going away.
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# 2.3.7 [View Tree](https://github.com/ethanaobrien/emulatorjs/tree/8b9607becfe0aaad42b8b8486c7d379821b72125)
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- Add more shaders.
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- Add bold fontsize option to custom virtual gamepad settings.
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- No longer set "normalOptions" from localization file.
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# 2.3.6 [View Tree](https://github.com/ethanaobrien/emulatorjs/tree/b2919bc2c3d2d4c9fe3ab4f4486790a376b7acfe)
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- Remove default control mappings for gamepads.
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- Upgraded invalid character regex to catch more characters.
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# 2.3.5 [View Tree](https://github.com/ethanaobrien/emulatorjs/tree/a5a9916aba041e75ee73815376ed4fd2e22701bd)
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- Use regex to detect and replace invalid characters in filename/gamename settings.
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# 2.3.4 [View Tree](https://github.com/ethanaobrien/emulatorjs/tree/45d982b6362cfd29cb2eda9721066e03893ba0d8)
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- Add new arcade core.
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- Fix patch file game id set bug.
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# 2.3.4 [View Tree](https://github.com/ethanaobrien/emulatorjs/tree/45d982b6362cfd29cb2eda9721066e03893ba0d8)
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- Add new arcade core.
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# 2.3.3 [View Tree](https://github.com/ethanaobrien/emulatorjs/tree/11bddd5a4277aa04f80b941f05cc024b3de58bfc)
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- Make version in loader.js reasonable.
|
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- Created function to return the game id to prevent unnecessary data stored.
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# 2.3.2 [View Tree](https://github.com/ethanaobrien/emulatorjs/tree/e9e017435f2c41c6c2b127024cc88ac51bdf04d9)
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- Fix reference error.
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- Fix bug in custom virtual gamepad processor where if value is set to 0 it will see that as the value being missing.
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# 2.3.1 [View Tree](https://github.com/ethanaobrien/emulatorjs/tree/0fd6d58e2011fa1a39bd2e11ba3d2f17773f0961)
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- Use let instead of var.
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|
# 2.3.0 [View Tree](https://github.com/ethanaobrien/emulatorjs/tree/2fd0f545285151524262cc799efef6d996d7c6c1)
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||||||
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- Added ability to customize virtual gamepad UI.
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||||||
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- Fixed bug where shader is not set on start.
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||||||
|
# 2.2.9 [View Tree](https://github.com/ethanaobrien/emulatorjs/tree/018c39d4065b866487f8f18ca88c9488eab69a6d)
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- Added feature to save save files to indexeddb every 5 minutes.
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# 2.2.8 [View Tree](https://github.com/ethanaobrien/emulatorjs/tree/9860d662d02b56417044cca11937448041d9cf43)
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||||||
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- Re-write gamepad handler.
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# 2.2.7 [View Tree](https://github.com/ethanaobrien/emulatorjs/tree/c03d18990b6536c1503bba2c640dbc13db982bb3)
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||||||
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- Removed un-needed FS proxy functions.
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|
# 2.2.6 [View Tree](https://github.com/ethanaobrien/emulatorjs/tree/fd71b5dfc2bd44d8e1f0e7c6c7b3ee1a1127a696)
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||||||
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- Added fps counter.
|
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- Fixed gba core aspect.
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|
# 2.2.5 [View Tree](https://github.com/ethanaobrien/emulatorjs/tree/4b444ec23918149a6052807d778af82f79883c01)
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||||||
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- Added ability to set custom control mappings.
|
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- Added ability to set custom default volume value.
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- Fixed gamepad axis as button, gamepad varaible compared to incorrect value.
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- Added ability to hide/show menu/context menu buttons.
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- Added ability to set game url to other data types.
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# 2.2.3 [View Tree](https://github.com/ethanaobrien/emulatorjs/tree/41eed05677b4927bd114613040bfe4572c92c4b4)
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||||||
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- Fixed rar unarchiving function reference.
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||||||
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- Updated rar header detection.
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||||||
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- Removed netplay.
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||||||
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||||||
|
# 2.2.1 [View Tree](https://github.com/ethanaobrien/emulatorjs/tree/19980deb12c3f0790176db6fc7b8b2de4069bf4e)
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||||||
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- Added core menu options for new cores.
|
||||||
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- Added new mame2003 core.
|
||||||
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- Added support for debug emscripten setting for new cores.
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# 2.0.1 [View Tree](https://github.com/ethanaobrien/emulatorjs/tree/a72222c39a793c4ff470ebb2b71c04829fee4b5e)
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||||||
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- Control mapping for beta cores.
|
||||||
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- Updated beta cores.
|
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- Beta cores now the default option!
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- Added a5200 core.
|
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- Fixed save state for new n64 core.
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|
# 1.2.2 [View Tree](https://github.com/ethanaobrien/emulatorjs/tree/8ab7bb3f49da373ed5d291c5f72039bbabf2fbc8)
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||||||
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- Moved virtual gamepad menu button to the top left as 3 lines.
|
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|
- Added screen orientation lock.
|
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- Added beta n64 core!
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# 1.2.1 [View Tree](https://github.com/ethanaobrien/emulatorjs/tree/638658e6202fd39cb5c94bedcfa00ccdf8b25840)
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|
- Updated beta core files.
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# 1.1.6 [View Tree](https://github.com/ethanaobrien/emulatorjs/tree/fa153ba76791184d978f9fb8b69991b05b161bc8)
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- Replaced axios module with custom script.
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- Added pause/play for beta cores.
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- Sepperated css into its own file.
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- Renamed emu-min.js to emulator.min.js.
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# 1.1.5 [View Tree](https://github.com/ethanaobrien/emulatorjs/tree/2767c635b8a6e05c57e054d2f9d01ae0c4ff6d47)
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|
- Cleaned up fetch error function.
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||||||
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- Cleaned up virtual gamepad event listeners.
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- Add code of conduct.
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|
# 1.1.2 [View Tree](https://github.com/ethanaobrien/emulatorjs/tree/64731dd8219931155b4e698aa98dbf65c2120038)
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- Fixed error where mame files were misnamed.
|
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- Fixed bug where variable referenced was not defined in loader.js.
|
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- Added .gitignore
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- Added nodejs script to minify js files.
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- Added audio to screen recording.
|
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- Removed lots of dead code from emulator.js file.
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- Update axios module.
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- Added CORS error message
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- Update nodejs buffer module.
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|
# 1.1.0 [View Tree](https://github.com/ethanaobrien/emulatorjs/tree/715ded4ae23c2135bc9a8b9b7599f12c905393b3)
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|
- Added minify feature.
|
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- Added emulatorjs logo.
|
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- Added beta nds and gb core.
|
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|
- Fixed bug where when wasm was supported on the beta cores and not the old cores, a network error would appear if not using beta.
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- Added volume setting and cheats to beta cores.
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# 1.0 [View Tree](https://github.com/ethanaobrien/emulatorjs/tree/fde44b095bb89e299daaaa4c8d7deebc79019865)
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- Official release of the beta cores.
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- Ability to use beta cores in production.
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- Ability to use the old emulatorjs netplay server.
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- Set screen recording out file name to gamename if present.
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- Set screenshot out file name to gamename if present.
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- Fixed virtual gamepad bug where a function was referenced to as an array.
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# 0.4.26 [View Tree](https://github.com/ethanaobrien/emulatorjs/tree/0709829a11266b6ab4bbbf3e61d6dd6d3c372133)
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- Sepperated emulator.js file into 2 files.
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- Added support for a custom netplay server.
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- Fixed netplay room password input bug.
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- Fixed bug on iOS where virtual gamepad zone was un-responsive.
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- Added save state location feature.
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- Added mame core setting.
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- Added beta cores!
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- Added localization.
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- Re-wrote virtual gamepad code.
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- Added EJS_terminate function.
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- Exposed simulate_input function to window.
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- Update webrtc adapter.
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# 0.4.25 [View Tree](https://github.com/ethanaobrien/emulatorjs/tree/ef3200ef87bffe57241e05ae9646cc201142ec46)
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|
- Moved load state on start from loader.js file to emulator.js file.
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- Moved data path function from loader.js file to emulator.js file.
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- Added ability to set custom path to data through `EJS_pathtodata` variable.
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- Added support for custom paths.
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- Expose the module and loader to window.
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- Added `EJS_startOnLoaded` to start the emulator on load.
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- Added quick save state slots.
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- Added save state message.
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- Only show save state slot in settings when save states are supported.
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- Added ds pointer lock.
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- Added menu button to virtual gamepad. Menu will only open when clicked on mobile.
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- Created licenese
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- Created official emulatorjs website.
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# 0.4.24 [View Tree](https://github.com/ethanaobrien/emulatorjs/tree/73ff641616bcd10f088a004002183760832a1afc)
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- Deobsfocuted emulator.js and loader.js files to the most of my extent.
|
||||||
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- Added quick save/load hotkeys.
|
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- Added ability to use gamepad axis as button.
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- Fixed typo in controls title.
|
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- Only show needed inputs per system in control settings.
|
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- Re-write the loader.js file.
|
||||||
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- Exposed some variables to window.
|
||||||
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- Cleaned up context menu code.
|
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- Cleaned up some syntax in emulator.js file.
|
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- Declared `EJS_AdUrl` through loader.js file.
|
||||||
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- Fixed bug where mapping an axis as a button didn't work.
|
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- Added missing legacy n64 core.
|
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- Updated n64 core.
|
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|
||||||
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# 0.4.23-07 [View Tree](https://github.com/ethanaobrien/emulatorjs/tree/83e148c82cbc8b4e835a808dcf84456975f82a7c)
|
||||||
|
- Removed not needed code.
|
||||||
|
- Added reset button to control settings.
|
||||||
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- Added clear button to control settings.
|
||||||
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- Added `EJS_AdUrl` option, the ability to add an ad to the emulator.
|
||||||
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- Cleaned up some file fetching.
|
||||||
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- Fixed RAR unarchiving.
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|
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# 0.4.23-05 [View Tree](https://github.com/ethanaobrien/emulatorjs/tree/018c787ccf6daca58c863d38fff61910f33f98ec)
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- No longer cache games with the protocols of `file:`, and `chrome-extension:`.
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- Changed default keymappings.
|
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- Added screen recording button.
|
||||||
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|
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# 0.4.23-04 [View Tree](https://github.com/ethanaobrien/emulatorjs/tree/6464bbedc1cd58c023cd66656540fc174aedde8b)
|
||||||
|
- Added mame2003, snes2002, snes2005, snes2010, and vbanext cores.
|
||||||
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- Added asmjs for all supported cores.
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||||||
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|
||||||
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# 0.4.23-03 [View Tree](https://github.com/ethanaobrien/emulatorjs/tree/c883f267e1e56ed6b6472b891f78704c6e4b4c17)
|
||||||
|
- Start loader.js deobsfocuting.
|
||||||
|
- Deobsfocute extractzip.js.
|
||||||
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- Added `EJS_gameName`, the ability to change the file name of save states.
|
||||||
|
|
||||||
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# 0.4.23-02 [View Tree](https://github.com/ethanaobrien/emulatorjs/tree/5d97620b25a81e49c6ba313e586fb37a5ce66002)
|
||||||
|
- Start emulator.js deobsfocuting.
|
||||||
|
|
||||||
|
# 0.4.23-01 [View Tree](https://github.com/ethanaobrien/emulatorjs/tree/42a7e129cfded266b72539e8d1b5978d5e4119d8)
|
||||||
|
- Added support for loading "blob:" urls.
|
||||||
|
- Added support for loading state on game start.
|
||||||
|
|
||||||
|
# 0.4.23 [View Tree](https://github.com/ethanaobrien/emulatorjs/tree/5f5cf5cbba29cfd772d525a4c73a4bc5ea26654c)
|
||||||
|
- Added update available message.
|
||||||
|
- Fixed a bug where the 'x' from the ad iframe was still visible on game start.
|
||||||
|
- Added a2600 and mame cores.
|
||||||
|
- Remove visible 'x'
|
||||||
|
- Add rar extraction support.
|
||||||
|
|
||||||
|
# 0.4.19 [View Tree](https://github.com/ethanaobrien/emulatorjs/tree/4fd22871663e5896bb5d0ce29a50ad508462387a)
|
||||||
|
- Added support for 32x, 3do, a7800, arcade, bluemsx, jaguar, lynx, ngp, pce, saturn, sega, segacd, and ws cores.
|
||||||
|
|
||||||
|
# Initial release [View Tree](https://github.com/ethanaobrien/emulatorjs/tree/be2db16cba8bd85bf901cd89ca6de51414cea792)
|
||||||
|
- Support for unzipping zip files.
|
||||||
|
- Support for unzipping 7zip files.
|
||||||
|
- Support for vb, snes, psx, nes, nds, n64, gba, and gb systems. Only support for WASM.
|
18
README.md
18
README.md
|
@ -18,8 +18,7 @@ Self-hosted **Javascript** emulation for various system.
|
||||||
[![Button Usage]][Usage]<br>
|
[![Button Usage]][Usage]<br>
|
||||||
[![Button Configurator]][Configurator]<br>
|
[![Button Configurator]][Configurator]<br>
|
||||||
[![Button Demo]][Demo]
|
[![Button Demo]][Demo]
|
||||||
[![Button Legacy]][Legacy]
|
[![Button Legacy]][Legacy]
|
||||||
[![Button Beta]][Beta]
|
|
||||||
|
|
||||||
[![Button Contributors]][Contributors]
|
[![Button Contributors]][Contributors]
|
||||||
|
|
||||||
|
@ -113,7 +112,8 @@ EJS_oldCores = true;
|
||||||
**[PlayStation]** |
|
**[PlayStation]** |
|
||||||
**[Arcade]** |
|
**[Arcade]** |
|
||||||
**[MSX]** |
|
**[MSX]** |
|
||||||
**[3DO]**
|
**[3DO]** |
|
||||||
|
**[MAME 2003]**
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
@ -123,7 +123,7 @@ EJS_oldCores = true;
|
||||||
<!-- 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 --->
|
<!-- 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 --->
|
||||||
|
|
||||||
[License]: LICENSE
|
[License]: LICENSE
|
||||||
[Issue]: https://github.com/emulatorjs/emulatorjs/issues
|
[Issue]: https://github.com/ethanaobrien/emulatorjs/issues
|
||||||
|
|
||||||
|
|
||||||
<!-- 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 Extensions 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 --->
|
<!-- 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 Extensions 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 --->
|
||||||
|
@ -133,13 +133,12 @@ EJS_oldCores = true;
|
||||||
|
|
||||||
<!-- 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 Quicklinks 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 --->
|
<!-- 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 Quicklinks 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 --->
|
||||||
|
|
||||||
[Configurator]: https://emulatorjs.ga/editor.html
|
[Configurator]: https://emulatorjs.netlify.app/editor.html
|
||||||
[Contributors]: docs/Contributors.md
|
[Contributors]: docs/Contributors.md
|
||||||
[Website]: https://emulatorjs.ga/
|
[Website]: https://emulatorjs.netlify.app/
|
||||||
[Legacy]: https://coldcast.org/games/1/Super-Mario-Bros
|
[Legacy]: https://coldcast.org/games/1/Super-Mario-Bros
|
||||||
[Usage]: docs/Usage.md
|
[Usage]: https://emulatorjs.netlify.app/docs/
|
||||||
[Demo]: https://emulatorjs.ga/demo/
|
[Demo]: https://emulatorjs.github.io/EmulatorJS/
|
||||||
[Beta]: https://emulatorjs.ga/beta/
|
|
||||||
|
|
||||||
|
|
||||||
<!-- 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 Systems 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 -->
|
<!-- 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 Systems 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 -->
|
||||||
|
@ -173,6 +172,7 @@ EJS_oldCores = true;
|
||||||
[Arcade]: docs/Systems/Arcade.md
|
[Arcade]: docs/Systems/Arcade.md
|
||||||
[MSX]: docs/Systems/MSX.md
|
[MSX]: docs/Systems/MSX.md
|
||||||
[3DO]: docs/Systems/3DO.md
|
[3DO]: docs/Systems/3DO.md
|
||||||
|
[MAME 2003]: docs/Systems/MAME%202003.md
|
||||||
|
|
||||||
|
|
||||||
<!-- 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 Badges 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 --->
|
<!-- 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 Badges 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 --->
|
||||||
|
|
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BIN
data/cores/beetle_vb-asmjs.data
Normal file
BIN
data/cores/beetle_vb-asmjs.data
Normal file
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BIN
data/cores/beetle_vb-wasm.data
Normal file
BIN
data/cores/beetle_vb-wasm.data
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BIN
data/cores/desmume2015-asmjs.data
Normal file
BIN
data/cores/desmume2015-asmjs.data
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BIN
data/cores/fbalpha2012_cps1-wasm.data
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data/cores/fbalpha2012_cps1-wasm.data
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BIN
data/cores/fbalpha2012_cps2-wasm.data
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data/cores/fbalpha2012_cps2-wasm.data
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BIN
data/cores/fceumm-asmjs.data
Normal file
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data/cores/fceumm-asmjs.data
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BIN
data/cores/fceumm-wasm.data
Normal file
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data/cores/fceumm-wasm.data
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data/cores/gambatte-asmjs.data
Normal file
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data/cores/gambatte-asmjs.data
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data/cores/gambatte-wasm.data
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data/cores/gambatte-wasm.data
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data/cores/mednafen_psx-wasm.data
Normal file
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data/cores/mednafen_psx-wasm.data
Normal file
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BIN
data/cores/mednafen_psx_hw-wasm.data
Normal file
BIN
data/cores/mednafen_psx_hw-wasm.data
Normal file
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BIN
data/cores/melonds-wasm.data
Normal file
BIN
data/cores/melonds-wasm.data
Normal file
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BIN
data/cores/mgba-asmjs.data
Normal file
BIN
data/cores/mgba-asmjs.data
Normal file
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BIN
data/cores/mgba-wasm.data
Normal file
BIN
data/cores/mgba-wasm.data
Normal file
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BIN
data/cores/mupen64plus_next-wasm.data
Normal file
BIN
data/cores/mupen64plus_next-wasm.data
Normal file
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BIN
data/cores/nestopia-asmjs.data
Normal file
BIN
data/cores/nestopia-asmjs.data
Normal file
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BIN
data/cores/nestopia-wasm.data
Normal file
BIN
data/cores/nestopia-wasm.data
Normal file
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BIN
data/cores/snes9x-wasm.data
Normal file
BIN
data/cores/snes9x-wasm.data
Normal file
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114
data/emu-css.css
114
data/emu-css.css
|
@ -935,7 +935,7 @@ a.ejs--73f9b4e94a7a1fe74e11107d5ab2ef:hover{
|
||||||
margin:0 10px;
|
margin:0 10px;
|
||||||
color:#fff !important
|
color:#fff !important
|
||||||
}
|
}
|
||||||
.ejs--5e71fd80268afbb1d588e40b993508 .ejs--580e3c22e63f8a1eb29694fd0b141b a.ejs--ad20569e1449d7b8e99e6465960456{
|
.ejs--5e71fd80268afbb1d588e40b993508 .ejs--580e3c22e63f8a1eb29694fd0b141b a.ejs--ad20569e1449d7b8e99e6465960456 a.ejs--ad20569e1449d54yiohfg8u8559656{
|
||||||
background-color:#929292
|
background-color:#929292
|
||||||
}
|
}
|
||||||
.ejs--5e71fd80268afbb1d588e40b993508 .ejs--8e7922427f460a31935084b7acfb1a{
|
.ejs--5e71fd80268afbb1d588e40b993508 .ejs--8e7922427f460a31935084b7acfb1a{
|
||||||
|
@ -971,6 +971,9 @@ a.ejs--73f9b4e94a7a1fe74e11107d5ab2ef:hover{
|
||||||
.ejs--ad20569e1449d7b8e99e6465960456{
|
.ejs--ad20569e1449d7b8e99e6465960456{
|
||||||
float:none
|
float:none
|
||||||
}
|
}
|
||||||
|
.ejs--ad20569e1449d54yiohfg8u8559656{
|
||||||
|
float:none
|
||||||
|
}
|
||||||
.ejs--ad20569e1449d7b8e99e6465963825{
|
.ejs--ad20569e1449d7b8e99e6465963825{
|
||||||
float:none
|
float:none
|
||||||
}
|
}
|
||||||
|
@ -1564,6 +1567,7 @@ a.ejs--73f9b4e94a7a1fe74e11107d5ab2ef:hover{
|
||||||
width:100%;
|
width:100%;
|
||||||
height:auto !important
|
height:auto !important
|
||||||
}
|
}
|
||||||
|
|
||||||
.ejs--33643265135cf89e6c0a0d9866d6f1{
|
.ejs--33643265135cf89e6c0a0d9866d6f1{
|
||||||
transition:none !important
|
transition:none !important
|
||||||
}
|
}
|
||||||
|
@ -1579,3 +1583,111 @@ a.ejs--73f9b4e94a7a1fe74e11107d5ab2ef:hover{
|
||||||
.ejs--7a5f920ceffb2913f6dbda780573cf [hidden]{
|
.ejs--7a5f920ceffb2913f6dbda780573cf [hidden]{
|
||||||
display:none !important
|
display:none !important
|
||||||
}
|
}
|
||||||
|
.ejs--914358605501b11476e86626b2ff16{
|
||||||
|
width:120px;
|
||||||
|
height:120px;
|
||||||
|
user-select:none
|
||||||
|
}
|
||||||
|
@media (min-width: 480px){
|
||||||
|
.ejs--914358605501b11476e86626b2ff16{
|
||||||
|
width:130px;
|
||||||
|
height:130px
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
.ejs--be66239219d594001da38f91c9ad02{
|
||||||
|
opacity:0.7
|
||||||
|
}
|
||||||
|
.ejs--be66239219d594001da38f91c9ad02,.ejs--9dbb9be3403878e912527181e2d41b{
|
||||||
|
touch-action:none;
|
||||||
|
position:absolute;
|
||||||
|
top:0;
|
||||||
|
left:0;
|
||||||
|
width:100%;
|
||||||
|
height:100%
|
||||||
|
}
|
||||||
|
.ejs--f9c7797bdf05569bdc13b4f2074270{
|
||||||
|
width:36px;
|
||||||
|
height:100%;
|
||||||
|
transform:translate(-50%, 0%);
|
||||||
|
position:absolute;
|
||||||
|
left:50%;
|
||||||
|
border-radius:5px;
|
||||||
|
overflow:hidden
|
||||||
|
}
|
||||||
|
.ejs--f9c7797bdf05569bdc13b4f2074270:before{
|
||||||
|
content:"";
|
||||||
|
position:absolute;
|
||||||
|
top:0;
|
||||||
|
left:50%;
|
||||||
|
z-index:1;
|
||||||
|
transform:translate(-50%, 0%);
|
||||||
|
width:0;
|
||||||
|
height:0;
|
||||||
|
border:8px solid;
|
||||||
|
border-color:transparent transparent #333 transparent
|
||||||
|
}
|
||||||
|
.ejs--f9c7797bdf05569bdc13b4f2074270:after{
|
||||||
|
content:"";
|
||||||
|
position:absolute;
|
||||||
|
bottom:0;
|
||||||
|
left:50%;
|
||||||
|
z-index:1;
|
||||||
|
transform:translate(-50%, 0);
|
||||||
|
width:0;
|
||||||
|
height:0;
|
||||||
|
border:8px solid;
|
||||||
|
border-color:#333 transparent transparent transparent
|
||||||
|
}
|
||||||
|
.ejs--f0b89ca5b5621659af184c8e012ccb .ejs--f9c7797bdf05569bdc13b4f2074270:before{
|
||||||
|
border-bottom-color:#fff
|
||||||
|
}
|
||||||
|
.ejs--8de361d6b01eaa181f8db4ac3eb7af .ejs--f9c7797bdf05569bdc13b4f2074270:after{
|
||||||
|
border-top-color:#fff
|
||||||
|
}
|
||||||
|
.ejs--2645f3bad105488a313c5e30dab74f{
|
||||||
|
width:100%;
|
||||||
|
height:36px;
|
||||||
|
transform:translate(0%, -50%);
|
||||||
|
position:absolute;
|
||||||
|
left:0;
|
||||||
|
top:50%;
|
||||||
|
border-radius:5px;
|
||||||
|
overflow:hidden
|
||||||
|
}
|
||||||
|
.ejs--2645f3bad105488a313c5e30dab74f:before{
|
||||||
|
content:"";
|
||||||
|
position:absolute;
|
||||||
|
left:0;
|
||||||
|
top:50%;
|
||||||
|
z-index:1;
|
||||||
|
transform:translate(0%, -50%);
|
||||||
|
width:0;
|
||||||
|
height:0;
|
||||||
|
border:8px solid;
|
||||||
|
border-color:transparent #333 transparent transparent
|
||||||
|
}
|
||||||
|
.ejs--2645f3bad105488a313c5e30dab74f:after{
|
||||||
|
content:"";
|
||||||
|
position:absolute;
|
||||||
|
right:0;
|
||||||
|
top:50%;
|
||||||
|
z-index:1;
|
||||||
|
transform:translate(0%, -50%);
|
||||||
|
width:0;
|
||||||
|
height:0;
|
||||||
|
border:8px solid;
|
||||||
|
border-color:transparent transparent transparent #333
|
||||||
|
}
|
||||||
|
.ejs--bd9311b0a4f654af6ab5ba28bcf358 .ejs--2645f3bad105488a313c5e30dab74f:before{
|
||||||
|
border-right-color:#fff
|
||||||
|
}
|
||||||
|
.ejs--704d45ea060cc6809451a0d9d47ad7 .ejs--2645f3bad105488a313c5e30dab74f:after{
|
||||||
|
border-left-color:#fff
|
||||||
|
}
|
||||||
|
.ejs--a57cf324c8ff108947112e35e589b5,.ejs--4873d94c18140ab195da609b40b71a{
|
||||||
|
position:absolute;
|
||||||
|
width:100%;
|
||||||
|
height:100%;
|
||||||
|
background:#787878
|
||||||
|
}
|
||||||
|
|
2
data/emu-css.min.css
vendored
2
data/emu-css.min.css
vendored
File diff suppressed because one or more lines are too long
3355
data/emu-main.js
3355
data/emu-main.js
File diff suppressed because one or more lines are too long
3022
data/emulator.js
3022
data/emulator.js
File diff suppressed because one or more lines are too long
2
data/emulator.min.js
vendored
2
data/emulator.min.js
vendored
File diff suppressed because one or more lines are too long
|
@ -1,5 +1,5 @@
|
||||||
(async function() {
|
(async function() {
|
||||||
let VERSION = 23.9;
|
let VERSION = 30.5;
|
||||||
if ((window.location && ['localhost', '127.0.0.1'].includes(location.hostname)) ||
|
if ((window.location && ['localhost', '127.0.0.1'].includes(location.hostname)) ||
|
||||||
'undefined' != typeof EJS_DEBUG_XX && true === EJS_DEBUG_XX) {
|
'undefined' != typeof EJS_DEBUG_XX && true === EJS_DEBUG_XX) {
|
||||||
fetch('https://raw.githack.com/EmulatorJS/EmulatorJS/main/data/version.json').then(response => {
|
fetch('https://raw.githack.com/EmulatorJS/EmulatorJS/main/data/version.json').then(response => {
|
||||||
|
@ -61,22 +61,23 @@
|
||||||
config.gameUrl = EJS_gameUrl;
|
config.gameUrl = EJS_gameUrl;
|
||||||
'undefined' != typeof EJS_mameCore && (config.mameCore = EJS_mameCore);
|
'undefined' != typeof EJS_mameCore && (config.mameCore = EJS_mameCore);
|
||||||
'undefined' != typeof EJS_biosUrl && (config.biosUrl = EJS_biosUrl);
|
'undefined' != typeof EJS_biosUrl && (config.biosUrl = EJS_biosUrl);
|
||||||
'undefined' != typeof EJS_gameID && (config.gameId = EJS_gameID);
|
|
||||||
'undefined' != typeof EJS_gameParentUrl && (config.gameParentUrl = EJS_gameParentUrl);
|
'undefined' != typeof EJS_gameParentUrl && (config.gameParentUrl = EJS_gameParentUrl);
|
||||||
'undefined' != typeof EJS_gamePatchUrl && (config.gamePatchUrl = EJS_gamePatchUrl);
|
'undefined' != typeof EJS_gamePatchUrl && (config.gamePatchUrl = EJS_gamePatchUrl);
|
||||||
'undefined' != typeof EJS_AdUrl && (config.adUrl = EJS_AdUrl);
|
'undefined' != typeof EJS_AdUrl && (config.adUrl = EJS_AdUrl);
|
||||||
'undefined' != typeof EJS_paths && (config.paths = EJS_paths);
|
'undefined' != typeof EJS_paths && (config.paths = EJS_paths);
|
||||||
|
'undefined' != typeof EJS_gameID && (config.gameId = EJS_gameID);
|
||||||
'undefined' != typeof EJS_netplayUrl && (config.netplayUrl = EJS_netplayUrl);
|
'undefined' != typeof EJS_netplayUrl && (config.netplayUrl = EJS_netplayUrl);
|
||||||
'undefined' != typeof EJS_startOnLoaded && (config.startOnLoad = EJS_startOnLoaded);
|
'undefined' != typeof EJS_startOnLoaded && (config.startOnLoad = EJS_startOnLoaded);
|
||||||
'undefined' != typeof EJS_core && (config.system = EJS_core);
|
'undefined' != typeof EJS_core && (config.system = EJS_core);
|
||||||
'undefined' != typeof EJS_oldCores && (config.oldCores = EJS_oldCores);
|
'undefined' != typeof EJS_oldCores && (config.oldCores = EJS_oldCores);
|
||||||
'undefined' != typeof EJS_loadStateURL && (config.loadStateOnStart = EJS_loadStateURL);
|
'undefined' != typeof EJS_loadStateURL && (config.loadStateOnStart = EJS_loadStateURL);
|
||||||
|
'undefined' != typeof EJS_defaultOptions && (config.defaultMenuOptions = EJS_defaultOptions);
|
||||||
'undefined' != typeof EJS_language && (config.lang = EJS_language);
|
'undefined' != typeof EJS_language && (config.lang = EJS_language);
|
||||||
'undefined' != typeof EJS_noAutoCloseAd && (config.noAutoAdClose = EJS_noAutoCloseAd);
|
'undefined' != typeof EJS_noAutoCloseAd && (config.noAutoAdClose = EJS_noAutoCloseAd);
|
||||||
'undefined' != typeof EJS_VirtualGamepadSettings && (config.VirtualGamepadSettings = EJS_VirtualGamepadSettings);
|
'undefined' != typeof EJS_VirtualGamepadSettings && (config.VirtualGamepadSettings = EJS_VirtualGamepadSettings);
|
||||||
'undefined' != typeof EJS_oldEJSNetplayServer && (config.oldNetplayServer = EJS_oldEJSNetplayServer);
|
|
||||||
'undefined' != typeof EJS_Buttons && (config.buttons = EJS_Buttons);
|
'undefined' != typeof EJS_Buttons && (config.buttons = EJS_Buttons);
|
||||||
'undefined' != typeof EJS_Settings && (config.settings = EJS_Settings);
|
'undefined' != typeof EJS_Settings && (config.settings = EJS_Settings);
|
||||||
|
'undefined' != typeof EJS_CacheLimit && (config.cacheLimit = EJS_CacheLimit);
|
||||||
config.onsavestate = null;
|
config.onsavestate = null;
|
||||||
config.onloadstate = null;
|
config.onloadstate = null;
|
||||||
'undefined' != typeof EJS_onSaveState && (config.onsavestate = EJS_onSaveState);
|
'undefined' != typeof EJS_onSaveState && (config.onsavestate = EJS_onSaveState);
|
||||||
|
|
|
@ -20,6 +20,7 @@ var data = {
|
||||||
"settings": "-Settings",
|
"settings": "-Settings",
|
||||||
"saveState": "-Save State (Shift + F2)",
|
"saveState": "-Save State (Shift + F2)",
|
||||||
"loadState": "-Load State (Shift + F4)",
|
"loadState": "-Load State (Shift + F4)",
|
||||||
|
"cacheManager": "-Cache Manager",
|
||||||
"screenRecord": "-Start Screen Recording",
|
"screenRecord": "-Start Screen Recording",
|
||||||
"netplay": "-Netplay",
|
"netplay": "-Netplay",
|
||||||
"gamepad": "-Control Settings",
|
"gamepad": "-Control Settings",
|
||||||
|
@ -41,7 +42,8 @@ var data = {
|
||||||
"4xScaleHQ.glslp": "-4xScaleHQ",
|
"4xScaleHQ.glslp": "-4xScaleHQ",
|
||||||
"crt-easymode.glslp": "-CRT easymode",
|
"crt-easymode.glslp": "-CRT easymode",
|
||||||
"crt-aperture.glslp": "-CRT aperture",
|
"crt-aperture.glslp": "-CRT aperture",
|
||||||
"crt-geom.glslp": "-CRT geom"
|
"crt-geom.glslp": "-CRT geom",
|
||||||
|
"crt-mattias.glslp": "-CRT mattias"
|
||||||
},
|
},
|
||||||
"default": "disabled"
|
"default": "disabled"
|
||||||
},
|
},
|
||||||
|
|
|
@ -12,6 +12,7 @@
|
||||||
"settings": "Paramètres",
|
"settings": "Paramètres",
|
||||||
"saveState": "Enregistrer l'état (Maj + F2)",
|
"saveState": "Enregistrer l'état (Maj + F2)",
|
||||||
"loadState": "État de charge (Maj + F4)",
|
"loadState": "État de charge (Maj + F4)",
|
||||||
|
"cacheManager": "Cache Manager",
|
||||||
"screenRecord": "Démarrer l'enregistrement d'écran",
|
"screenRecord": "Démarrer l'enregistrement d'écran",
|
||||||
"netplay": "Netplay",
|
"netplay": "Netplay",
|
||||||
"gamepad": "Paramètres de contrôle",
|
"gamepad": "Paramètres de contrôle",
|
||||||
|
@ -33,7 +34,8 @@
|
||||||
"4xScaleHQ.glslp": "4xScaleHQ",
|
"4xScaleHQ.glslp": "4xScaleHQ",
|
||||||
"crt-easymode.glslp": "CRT mode facile",
|
"crt-easymode.glslp": "CRT mode facile",
|
||||||
"crt-aperture.glslp": "Ouverture CRT",
|
"crt-aperture.glslp": "Ouverture CRT",
|
||||||
"crt-geom.glslp": "CRT geom"
|
"crt-geom.glslp": "CRT geom",
|
||||||
|
"crt-mattias.glslp": "CRT mattias"
|
||||||
},
|
},
|
||||||
"default": "disabled"
|
"default": "disabled"
|
||||||
},
|
},
|
||||||
|
|
|
@ -12,6 +12,7 @@
|
||||||
"settings": " الإعدادات",
|
"settings": " الإعدادات",
|
||||||
"saveState": " حفظ الحالة (إزاحة + F2)",
|
"saveState": " حفظ الحالة (إزاحة + F2)",
|
||||||
"loadState": " حالة التحميل (Shift + F4)",
|
"loadState": " حالة التحميل (Shift + F4)",
|
||||||
|
"cacheManager": "Cache Manager",
|
||||||
"screenRecord": " بدء تسجيل الشاشة",
|
"screenRecord": " بدء تسجيل الشاشة",
|
||||||
"netplay": " نيت بلاي",
|
"netplay": " نيت بلاي",
|
||||||
"gamepad": " إعدادات التحكم",
|
"gamepad": " إعدادات التحكم",
|
||||||
|
@ -33,7 +34,8 @@
|
||||||
"4xScaleHQ.glslp": " 4xScaleHQ",
|
"4xScaleHQ.glslp": " 4xScaleHQ",
|
||||||
"crt-easymode.glslp": " وضع CRT السهل",
|
"crt-easymode.glslp": " وضع CRT السهل",
|
||||||
"crt-aperture.glslp": " فتحة CRT",
|
"crt-aperture.glslp": " فتحة CRT",
|
||||||
"crt-geom.glslp": " CRT geom"
|
"crt-geom.glslp": " CRT geom",
|
||||||
|
"crt-mattias.glslp": "CRT mattias"
|
||||||
},
|
},
|
||||||
"default": "disabled"
|
"default": "disabled"
|
||||||
},
|
},
|
||||||
|
|
|
@ -12,6 +12,7 @@
|
||||||
"settings": "সেটিংস",
|
"settings": "সেটিংস",
|
||||||
"saveState": "সেভ স্টেট (Shift + F2)",
|
"saveState": "সেভ স্টেট (Shift + F2)",
|
||||||
"loadState": "লোড স্টেট (Shift + F4)",
|
"loadState": "লোড স্টেট (Shift + F4)",
|
||||||
|
"cacheManager": "Cache Manager",
|
||||||
"screenRecord": "স্ক্রিন রেকর্ডিং শুরু করুন",
|
"screenRecord": "স্ক্রিন রেকর্ডিং শুরু করুন",
|
||||||
"netplay": "নেটপ্লে",
|
"netplay": "নেটপ্লে",
|
||||||
"gamepad": "নিয়ন্ত্রণ সেটিংস",
|
"gamepad": "নিয়ন্ত্রণ সেটিংস",
|
||||||
|
@ -33,7 +34,8 @@
|
||||||
"4xScaleHQ.glslp": "4xScaleHQ",
|
"4xScaleHQ.glslp": "4xScaleHQ",
|
||||||
"crt-easymode.glslp": "সিআরটি ইজিমোড",
|
"crt-easymode.glslp": "সিআরটি ইজিমোড",
|
||||||
"crt-aperture.glslp": "সিআরটি অ্যাপারচার",
|
"crt-aperture.glslp": "সিআরটি অ্যাপারচার",
|
||||||
"crt-geom.glslp": "সিআরটি জিওম"
|
"crt-geom.glslp": "সিআরটি জিওম",
|
||||||
|
"crt-mattias.glslp": "CRT mattias"
|
||||||
},
|
},
|
||||||
"default": "disabled"
|
"default": "disabled"
|
||||||
},
|
},
|
||||||
|
|
|
@ -12,6 +12,7 @@
|
||||||
"settings": "Einstellungen",
|
"settings": "Einstellungen",
|
||||||
"saveState": "Zustand speichern (Umschalt + F2)",
|
"saveState": "Zustand speichern (Umschalt + F2)",
|
||||||
"loadState": "Zustand laden (Umschalt + F4)",
|
"loadState": "Zustand laden (Umschalt + F4)",
|
||||||
|
"cacheManager": "Cache Manager",
|
||||||
"screenRecord": "Bildschirmaufnahme starten",
|
"screenRecord": "Bildschirmaufnahme starten",
|
||||||
"netplay": "Netzspiel",
|
"netplay": "Netzspiel",
|
||||||
"gamepad": "Steuerungseinstellungen",
|
"gamepad": "Steuerungseinstellungen",
|
||||||
|
@ -33,7 +34,8 @@
|
||||||
"4xScaleHQ.glslp": "4xScaleHQ",
|
"4xScaleHQ.glslp": "4xScaleHQ",
|
||||||
"crt-easymode.glslp": "CRT Easymode",
|
"crt-easymode.glslp": "CRT Easymode",
|
||||||
"crt-aperture.glslp": "CRT-Öffnung",
|
"crt-aperture.glslp": "CRT-Öffnung",
|
||||||
"crt-geom.glslp": "Kathodengeom"
|
"crt-geom.glslp": "Kathodengeom",
|
||||||
|
"crt-mattias.glslp": "CRT mattias"
|
||||||
},
|
},
|
||||||
"default": "disabled"
|
"default": "disabled"
|
||||||
},
|
},
|
||||||
|
|
|
@ -12,6 +12,7 @@
|
||||||
"settings": "Ρυθμίσεις",
|
"settings": "Ρυθμίσεις",
|
||||||
"saveState": "Αποθήκευση (Shift + F2)",
|
"saveState": "Αποθήκευση (Shift + F2)",
|
||||||
"loadState": "Φόρτωση (Shift + F4)",
|
"loadState": "Φόρτωση (Shift + F4)",
|
||||||
|
"cacheManager": "Cache Manager",
|
||||||
"screenRecord": "Εγγραφή οθόνης",
|
"screenRecord": "Εγγραφή οθόνης",
|
||||||
"netplay": "Online παιχνίδι",
|
"netplay": "Online παιχνίδι",
|
||||||
"gamepad": "Ρυθμίσεις χειρισμού",
|
"gamepad": "Ρυθμίσεις χειρισμού",
|
||||||
|
@ -33,7 +34,8 @@
|
||||||
"4xScaleHQ.glslp": "Κλίμακα x4",
|
"4xScaleHQ.glslp": "Κλίμακα x4",
|
||||||
"crt-easymode.glslp": "Λειτουργία οθόνης παλαιού τύπου απλή",
|
"crt-easymode.glslp": "Λειτουργία οθόνης παλαιού τύπου απλή",
|
||||||
"crt-aperture.glslp": "Λειτουργία οθόνης παλαιού τύπου με άνοιγμα",
|
"crt-aperture.glslp": "Λειτουργία οθόνης παλαιού τύπου με άνοιγμα",
|
||||||
"crt-geom.glslp": "Λειτουργία οθόνης παλαιού τύπου με θόλο"
|
"crt-geom.glslp": "Λειτουργία οθόνης παλαιού τύπου με θόλο",
|
||||||
|
"crt-mattias.glslp": "CRT mattias"
|
||||||
},
|
},
|
||||||
"default": "disabled"
|
"default": "disabled"
|
||||||
},
|
},
|
||||||
|
|
|
@ -13,6 +13,7 @@
|
||||||
"saveState": "-Save State (Shift + F2)",
|
"saveState": "-Save State (Shift + F2)",
|
||||||
"loadState": "-Load State (Shift + F4)",
|
"loadState": "-Load State (Shift + F4)",
|
||||||
"screenRecord": "-Start Screen Recording",
|
"screenRecord": "-Start Screen Recording",
|
||||||
|
"cacheManager": "-Cache Manager",
|
||||||
"netplay": "-Netplay",
|
"netplay": "-Netplay",
|
||||||
"gamepad": "-Control Settings",
|
"gamepad": "-Control Settings",
|
||||||
"cheat": "-Cheats",
|
"cheat": "-Cheats",
|
||||||
|
@ -33,7 +34,8 @@
|
||||||
"4xScaleHQ.glslp": "-4xScaleHQ",
|
"4xScaleHQ.glslp": "-4xScaleHQ",
|
||||||
"crt-easymode.glslp": "-CRT easymode",
|
"crt-easymode.glslp": "-CRT easymode",
|
||||||
"crt-aperture.glslp": "-CRT aperture",
|
"crt-aperture.glslp": "-CRT aperture",
|
||||||
"crt-geom.glslp": "-CRT geom"
|
"crt-geom.glslp": "-CRT geom",
|
||||||
|
"crt-mattias.glslp": "-CRT mattias"
|
||||||
},
|
},
|
||||||
"default": "disabled"
|
"default": "disabled"
|
||||||
},
|
},
|
||||||
|
|
|
@ -1,28 +1,29 @@
|
||||||
{
|
{
|
||||||
"i18n": {
|
"i18n": {
|
||||||
"restart": "Restart",
|
"restart": "Restart",
|
||||||
"play": "Jugar",
|
"play": "Jugar",
|
||||||
"pause": "Pausa",
|
"pause": "Pausa",
|
||||||
"played": "Jugó",
|
"played": "Jugó",
|
||||||
"volume": "Volumen",
|
"volume": "Volumen",
|
||||||
"mute": "Silencio (F9)",
|
"mute": "Silencio (F9)",
|
||||||
"unmute": "Activar (F9)",
|
"unmute": "Activar (F9)",
|
||||||
"enterFullscreen": "Pantalla completa",
|
"enterFullscreen": "Pantalla completa",
|
||||||
"exitFullscreen": "Salir de pantalla completa",
|
"exitFullscreen": "Salir de pantalla completa",
|
||||||
"settings": "Ajustes",
|
"settings": "Ajustes",
|
||||||
"saveState": "Guardar Estado (Shift + F2)",
|
"saveState": "Guardar Estado (Shift + F2)",
|
||||||
"loadState": "Cargar Estado (Shift + F4)",
|
"loadState": "Cargar Estado (Shift + F4)",
|
||||||
"screenRecord": "Comenzar gravacion de pantalla",
|
"cacheManager": "Cache Manager",
|
||||||
"netplay": "Netplay",
|
"screenRecord": "Comenzar gravacion de pantalla",
|
||||||
"gamepad": "Ajustes de control",
|
"netplay": "Netplay",
|
||||||
"cheat": "Trampas",
|
"gamepad": "Ajustes de control",
|
||||||
"menuBack": "Volver al menú anterior",
|
"cheat": "Trampas",
|
||||||
"normal": "Normal",
|
"menuBack": "Volver al menú anterior",
|
||||||
"all": "Todo",
|
"normal": "Normal",
|
||||||
"reset": "Reset",
|
"all": "Todo",
|
||||||
"disabled": "Desactivar",
|
"reset": "Reset",
|
||||||
"enabled": "Activar",
|
"disabled": "Desactivar",
|
||||||
"playNow": "Jugar ahora"
|
"enabled": "Activar",
|
||||||
|
"playNow": "Jugar ahora"
|
||||||
},
|
},
|
||||||
"normalOptions": {
|
"normalOptions": {
|
||||||
"shader": {
|
"shader": {
|
||||||
|
@ -33,7 +34,8 @@
|
||||||
"4xScaleHQ.glslp": "4xScaleHQ",
|
"4xScaleHQ.glslp": "4xScaleHQ",
|
||||||
"crt-easymode.glslp": "CRT easymode",
|
"crt-easymode.glslp": "CRT easymode",
|
||||||
"crt-aperture.glslp": "CRT aperture",
|
"crt-aperture.glslp": "CRT aperture",
|
||||||
"crt-geom.glslp": "CRT geom"
|
"crt-geom.glslp": "CRT geom",
|
||||||
|
"crt-mattias.glslp": "CRT mattias"
|
||||||
},
|
},
|
||||||
"default": "disabled"
|
"default": "disabled"
|
||||||
},
|
},
|
||||||
|
@ -43,7 +45,7 @@
|
||||||
"disabled": "Discapacitado",
|
"disabled": "Discapacitado",
|
||||||
"enabled": "Activado"
|
"enabled": "Activado"
|
||||||
},
|
},
|
||||||
"default": "enabled"
|
"default": "enabled"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"Control Settings": "Ajustes de control",
|
"Control Settings": "Ajustes de control",
|
||||||
|
|
|
@ -12,6 +12,7 @@
|
||||||
"settings": "सेटिंग्स",
|
"settings": "सेटिंग्स",
|
||||||
"saveState": "राज्य बचाओ (Shift + F2)",
|
"saveState": "राज्य बचाओ (Shift + F2)",
|
||||||
"loadState": "लोड स्टेट (Shift + F4)",
|
"loadState": "लोड स्टेट (Shift + F4)",
|
||||||
|
"cacheManager": "Cache Manager",
|
||||||
"screenRecord": "स्क्रीन रिकॉर्डिंग शुरू करें",
|
"screenRecord": "स्क्रीन रिकॉर्डिंग शुरू करें",
|
||||||
"netplay": "नेटप्ले",
|
"netplay": "नेटप्ले",
|
||||||
"gamepad": "नियंत्रण सेटिंग्स",
|
"gamepad": "नियंत्रण सेटिंग्स",
|
||||||
|
@ -33,7 +34,8 @@
|
||||||
"4xScaleHQ.glslp": "4xScaleHQ",
|
"4xScaleHQ.glslp": "4xScaleHQ",
|
||||||
"crt-easymode.glslp": "सीआरटी ईज़ीमोड",
|
"crt-easymode.glslp": "सीआरटी ईज़ीमोड",
|
||||||
"crt-aperture.glslp": "सीआरटी एपर्चर",
|
"crt-aperture.glslp": "सीआरटी एपर्चर",
|
||||||
"crt-geom.glslp": "सीआरटी जियोम"
|
"crt-geom.glslp": "सीआरटी जियोम",
|
||||||
|
"crt-mattias.glslp": "CRT mattias"
|
||||||
},
|
},
|
||||||
"default": "disabled"
|
"default": "disabled"
|
||||||
},
|
},
|
||||||
|
|
|
@ -12,6 +12,7 @@
|
||||||
"settings": "設定",
|
"settings": "設定",
|
||||||
"saveState": "状態の保存(Shift + F2)",
|
"saveState": "状態の保存(Shift + F2)",
|
||||||
"loadState": "ロード状態(Shift + F4)",
|
"loadState": "ロード状態(Shift + F4)",
|
||||||
|
"cacheManager": "Cache Manager",
|
||||||
"screenRecord": "画面記録を開始します",
|
"screenRecord": "画面記録を開始します",
|
||||||
"netplay": "ネットプレイ",
|
"netplay": "ネットプレイ",
|
||||||
"gamepad": "制御設定",
|
"gamepad": "制御設定",
|
||||||
|
@ -33,7 +34,8 @@
|
||||||
"4xScaleHQ.glslp": " 4xScaleHQ",
|
"4xScaleHQ.glslp": " 4xScaleHQ",
|
||||||
"crt-easymode.glslp": " CRTイージーモード",
|
"crt-easymode.glslp": " CRTイージーモード",
|
||||||
"crt-aperture.glslp": " CRTアパーチャ",
|
"crt-aperture.glslp": " CRTアパーチャ",
|
||||||
"crt-geom.glslp": " CRTジオメトリ"
|
"crt-geom.glslp": " CRTジオメトリ",
|
||||||
|
"crt-mattias.glslp": "CRT mattias"
|
||||||
},
|
},
|
||||||
"default": "disabled"
|
"default": "disabled"
|
||||||
},
|
},
|
||||||
|
|
|
@ -12,6 +12,7 @@
|
||||||
"settings": " Setelan",
|
"settings": " Setelan",
|
||||||
"saveState": "Simpen Status (Shift + F2)",
|
"saveState": "Simpen Status (Shift + F2)",
|
||||||
"loadState": "Muat Status (Shift + F4)",
|
"loadState": "Muat Status (Shift + F4)",
|
||||||
|
"cacheManager": "Cache Manager",
|
||||||
"screenRecord": " Miwiti Rekaman Layar",
|
"screenRecord": " Miwiti Rekaman Layar",
|
||||||
"netplay": " Netplay",
|
"netplay": " Netplay",
|
||||||
"gamepad": " Setelan Kontrol",
|
"gamepad": " Setelan Kontrol",
|
||||||
|
@ -33,7 +34,8 @@
|
||||||
"4xScaleHQ.glslp": "4xSkalaHQ",
|
"4xScaleHQ.glslp": "4xSkalaHQ",
|
||||||
"crt-easymode.glslp": "CRT mode gampang",
|
"crt-easymode.glslp": "CRT mode gampang",
|
||||||
"crt-aperture.glslp": " Bukaan CRT",
|
"crt-aperture.glslp": " Bukaan CRT",
|
||||||
"crt-geom.glslp": " CRT geom"
|
"crt-geom.glslp": " CRT geom",
|
||||||
|
"crt-mattias.glslp": "CRT mattias"
|
||||||
},
|
},
|
||||||
"default": "disabled"
|
"default": "disabled"
|
||||||
},
|
},
|
||||||
|
|
|
@ -12,6 +12,7 @@
|
||||||
"settings": "설정",
|
"settings": "설정",
|
||||||
"saveState": "상태 저장(Shift + F2)",
|
"saveState": "상태 저장(Shift + F2)",
|
||||||
"loadState": "로드 상태(Shift + F4)",
|
"loadState": "로드 상태(Shift + F4)",
|
||||||
|
"cacheManager": "Cache Manager",
|
||||||
"screenRecord": "화면 녹화 시작",
|
"screenRecord": "화면 녹화 시작",
|
||||||
"netplay": "넷플레이",
|
"netplay": "넷플레이",
|
||||||
"gamepad": "제어 설정",
|
"gamepad": "제어 설정",
|
||||||
|
@ -33,7 +34,8 @@
|
||||||
"4xScaleHQ.glslp": "4xScaleHQ",
|
"4xScaleHQ.glslp": "4xScaleHQ",
|
||||||
"crt-easymode.glslp": "CRT 이지모드",
|
"crt-easymode.glslp": "CRT 이지모드",
|
||||||
"crt-aperture.glslp": "CRT 조리개",
|
"crt-aperture.glslp": "CRT 조리개",
|
||||||
"crt-geom.glslp": "CRT 지오메트리"
|
"crt-geom.glslp": "CRT 지오메트리",
|
||||||
|
"crt-mattias.glslp": "CRT mattias"
|
||||||
},
|
},
|
||||||
"default": "disabled"
|
"default": "disabled"
|
||||||
},
|
},
|
||||||
|
|
|
@ -1,28 +1,29 @@
|
||||||
{
|
{
|
||||||
"i18n": {
|
"i18n": {
|
||||||
"restart": "Restart",
|
"restart": "Restart",
|
||||||
"play": "Jogar",
|
"play": "Jogar",
|
||||||
"pause": "Pausar",
|
"pause": "Pausar",
|
||||||
"played": "Jogado",
|
"played": "Jogado",
|
||||||
"volume": "Volume",
|
"volume": "Volume",
|
||||||
"mute": "Mudo (F9)",
|
"mute": "Mudo (F9)",
|
||||||
"unmute": "Desmutar (F9)",
|
"unmute": "Desmutar (F9)",
|
||||||
"enterFullscreen": "Tela cheia",
|
"enterFullscreen": "Tela cheia",
|
||||||
"exitFullscreen": "Sair da tela cheia",
|
"exitFullscreen": "Sair da tela cheia",
|
||||||
"settings": "Configurações",
|
"settings": "Configurações",
|
||||||
"saveState": "Salvar Estado (Shift + F2)",
|
"saveState": "Salvar Estado (Shift + F2)",
|
||||||
"loadState": "Carregar Estado (Shift + F4)",
|
"loadState": "Carregar Estado (Shift + F4)",
|
||||||
"screenRecord": "Começar Gravar Tela",
|
"cacheManager": "Cache Manager",
|
||||||
"netplay": "Netplay",
|
"screenRecord": "Começar Gravar Tela",
|
||||||
"gamepad": "Configurações do Controle",
|
"netplay": "Netplay",
|
||||||
"cheat": "Trapaças",
|
"gamepad": "Configurações do Controle",
|
||||||
"menuBack": "Voltar ao menu anterior",
|
"cheat": "Trapaças",
|
||||||
"normal": "Normal",
|
"menuBack": "Voltar ao menu anterior",
|
||||||
"all": "Todos",
|
"normal": "Normal",
|
||||||
"reset": "Reset",
|
"all": "Todos",
|
||||||
"disabled": "Desativar",
|
"reset": "Reset",
|
||||||
"enabled": "Ativar",
|
"disabled": "Desativar",
|
||||||
"playNow": "Jogar agora"
|
"enabled": "Ativar",
|
||||||
|
"playNow": "Jogar agora"
|
||||||
},
|
},
|
||||||
"normalOptions": {
|
"normalOptions": {
|
||||||
"shader": {
|
"shader": {
|
||||||
|
@ -33,7 +34,8 @@
|
||||||
"4xScaleHQ.glslp": "4xScaleHQ",
|
"4xScaleHQ.glslp": "4xScaleHQ",
|
||||||
"crt-easymode.glslp": "CRT easymode",
|
"crt-easymode.glslp": "CRT easymode",
|
||||||
"crt-aperture.glslp": "CRT aperture",
|
"crt-aperture.glslp": "CRT aperture",
|
||||||
"crt-geom.glslp": "CRT geom"
|
"crt-geom.glslp": "CRT geom",
|
||||||
|
"crt-mattias.glslp": "CRT mattias"
|
||||||
},
|
},
|
||||||
"default": "disabled"
|
"default": "disabled"
|
||||||
},
|
},
|
||||||
|
|
|
@ -8,7 +8,7 @@ Supported languages
|
||||||
`es-ES` - Spanish<br>
|
`es-ES` - Spanish<br>
|
||||||
`el-GR` - Greek<br>
|
`el-GR` - Greek<br>
|
||||||
`ja-JA` - Japanese<br>
|
`ja-JA` - Japanese<br>
|
||||||
`chi-CHI` - Chinese<br>
|
`zh-CN` - Chinese<br>
|
||||||
`hi-HI` - Hindi<br>
|
`hi-HI` - Hindi<br>
|
||||||
`ar-AR` - Arabic<br>
|
`ar-AR` - Arabic<br>
|
||||||
`jv-JV` - Javanese<br>
|
`jv-JV` - Javanese<br>
|
||||||
|
@ -32,14 +32,15 @@ If the language file is not found or there was an error fetching the file, the e
|
||||||
|
|
||||||
## credits
|
## credits
|
||||||
|
|
||||||
translated for `pt-BR` by [@cesarcristianodeoliveira](https://github.com/cesarcristianodeoliveira) <br>
|
Translated for `pt-BR` by [@cesarcristianodeoliveira](https://github.com/cesarcristianodeoliveira) <br>
|
||||||
translated for `es-ES` by [@cesarcristianodeoliveira](https://github.com/cesarcristianodeoliveira) <br>
|
Translated for `es-ES` by [@cesarcristianodeoliveira](https://github.com/cesarcristianodeoliveira) <br>
|
||||||
translated for `el-GR` by [@imneckro](https://github.com/imneckro) <br>
|
Translated for `el-GR` by [@imneckro](https://github.com/imneckro) <br>
|
||||||
translated for `ja-JA`, `chi-CHI`, `hi-HI`, `ar-AR`, `jv-JV`, `ben-BEN`, `ru-RU`, `de-GER`, `ko-KO`, `af-FR` by [@allancoding](https://github.com/allancoding) <br>
|
Translated for `ja-JA`, `hi-HI`, `ar-AR`, `jv-JV`, `ben-BEN`, `ru-RU`, `de-GER`, `ko-KO`, `af-FR` by [@allancoding](https://github.com/allancoding) <br>
|
||||||
|
Translated for `zh-CN` originally by [@allancoding](https://github.com/allancoding) and updated by [@eric183](https://github.com/eric183)<br>
|
||||||
|
|
||||||
## contributing
|
## contributing
|
||||||
|
|
||||||
download the default `en.json` file and simply translate all the words that start with the `-` (remove the dash afterwards) then perform a pull request or open an issue with the file uploaded and I will add your work
|
Download the default `en.json` file and simply translate all the words that start with the `-` (remove the dash afterwards) then perform a pull request or open an issue with the file uploaded and I will add your work
|
||||||
|
|
||||||
Please contribute!!
|
Please contribute!!
|
||||||
|
|
||||||
|
|
|
@ -12,6 +12,7 @@
|
||||||
"settings": "Настройки",
|
"settings": "Настройки",
|
||||||
"saveState": "Сохранить состояние (Shift + F2)",
|
"saveState": "Сохранить состояние (Shift + F2)",
|
||||||
"loadState": "Загрузить состояние (Shift + F4)",
|
"loadState": "Загрузить состояние (Shift + F4)",
|
||||||
|
"cacheManager": "Cache Manager",
|
||||||
"screenRecord": "Начать запись экрана",
|
"screenRecord": "Начать запись экрана",
|
||||||
"netplay": "Сетевая игра",
|
"netplay": "Сетевая игра",
|
||||||
"gamepad": "Настройки управления",
|
"gamepad": "Настройки управления",
|
||||||
|
@ -33,7 +34,8 @@
|
||||||
"4xScaleHQ.glslp": "4xScaleHQ",
|
"4xScaleHQ.glslp": "4xScaleHQ",
|
||||||
"crt-easymode.glslp": "ЭЛТ простой режим",
|
"crt-easymode.glslp": "ЭЛТ простой режим",
|
||||||
"crt-aperture.glslp": "ЭЛТ-диафрагма",
|
"crt-aperture.glslp": "ЭЛТ-диафрагма",
|
||||||
"crt-geom.glslp": "ЭЛТ геометрия"
|
"crt-geom.glslp": "ЭЛТ геометрия",
|
||||||
|
"crt-mattias.glslp": "CRT mattias"
|
||||||
},
|
},
|
||||||
"default": "disabled"
|
"default": "disabled"
|
||||||
},
|
},
|
||||||
|
|
|
@ -28,19 +28,20 @@
|
||||||
"shader": {
|
"shader": {
|
||||||
"label": "着色器",
|
"label": "着色器",
|
||||||
"options": {
|
"options": {
|
||||||
"disabled": "残障人士",
|
"disabled": "残疾人士",
|
||||||
"2xScaleHQ.glslp": "2xScaleHQ",
|
"2xScaleHQ.glslp": "2xScaleHQ",
|
||||||
"4xScaleHQ.glslp": "4xScaleHQ",
|
"4xScaleHQ.glslp": "4xScaleHQ",
|
||||||
"crt-easymode.glslp": "CRT 简易模式",
|
"crt-easymode.glslp": "CRT 简易模式",
|
||||||
"crt-aperture.glslp": "CRT孔径",
|
"crt-aperture.glslp": "CRT孔径",
|
||||||
"crt-geom.glslp": "CRT几何"
|
"crt-geom.glslp": "CRT几何",
|
||||||
|
"crt-mattias.glslp": "CRT mattias"
|
||||||
},
|
},
|
||||||
"default": "disabled"
|
"default": "disabled"
|
||||||
},
|
},
|
||||||
"virtual-gamepad": {
|
"virtual-gamepad": {
|
||||||
"label": "虚拟游戏手柄",
|
"label": "虚拟游戏手柄",
|
||||||
"options": {
|
"options": {
|
||||||
"disabled": "残障人士",
|
"disabled": "残疾人士",
|
||||||
"enabled": "启用"
|
"enabled": "启用"
|
||||||
},
|
},
|
||||||
"default": "enabled"
|
"default": "enabled"
|
1
data/minify/.gitignore
vendored
1
data/minify/.gitignore
vendored
|
@ -1 +0,0 @@
|
||||||
node_modules/
|
|
81
data/v.json
81
data/v.json
|
@ -1 +1,80 @@
|
||||||
{"nes":{"version":"25","netplay":1,"old":{"wasm":1,"asmjs":1},"state":1,"asmjs":1,"wasm":1,"newCores":1,"oldCores":1},"snes":{"version":"22","netplay":1,"old":{"wasm":1,"asmjs":1},"state":1,"asmjs":0,"wasm":1,"newCores":1,"oldCores":1},"snes2010":{"version":"1","netplay":1,"state":1,"asmjs":1,"wasm":1,"newCores":0,"oldCores":1},"snes2005":{"version":"1","netplay":1,"state":1,"asmjs":1,"wasm":1,"newCores":0,"oldCores":1},"snes2002":{"version":"1","netplay":1,"state":1,"asmjs":1,"wasm":1,"newCores":0,"oldCores":1},"arcade":{"version":"16","netplay":1,"state":1,"asmjs":0,"wasm":1,"old":{"wasm":1,"asmjs":1},"newCores":1,"oldCores":1},"fba0.2.97.29":{"version":"1","netplay":1,"state":1,"asmjs":1,"wasm":1,"newCores":0,"oldCores":1},"pce":{"version":"1","netplay":1,"state":1,"asmjs":1,"wasm":1,"newCores":0,"oldCores":1},"pceCD":{"version":"1","netplay":1,"state":1,"asmjs":1,"wasm":1,"newCores":0,"oldCores":1},"ngp":{"version":"2","netplay":0,"state":1,"asmjs":1,"wasm":1,"newCores":0,"oldCores":1},"ws":{"version":"1","netplay":0,"state":1,"asmjs":1,"wasm":1,"newCores":0,"oldCores":1},"msx":{"version":"1","netplay":0,"state":0,"asmjs":1,"wasm":1,"newCores":0,"oldCores":1},"bluemsx":{"version":"1","netplay":0,"state":0,"asmjs":1,"wasm":1,"newCores":0,"oldCores":1},"vb":{"version":"8","netplay":0,"old":{"wasm":1,"asmjs":1},"state":1,"asmjs":1,"wasm":1,"newCores":1,"oldCores":1},"atari2600":{"version":"1","netplay":1,"state":1,"asmjs":1,"wasm":1,"newCores":0,"oldCores":1},"atari5200":{"version":"5","netplay":1,"state":1,"asmjs":1,"wasm":1,"newCores":1,"oldCores":0},"a7800":{"version":"4","netplay":0,"state":0,"asmjs":1,"wasm":0,"newCores":0,"oldCores":1},"atari7800":{"version":"4","netplay":0,"state":1,"asmjs":1,"wasm":0,"newCores":0,"oldCores":1},"lynx":{"version":"1","netplay":0,"state":1,"asmjs":1,"wasm":1,"newCores":0,"oldCores":1},"jaguar":{"version":"1","netplay":0,"state":0,"asmjs":1,"wasm":1,"newCores":0,"oldCores":1},"gb":{"version":"13","netplay":0,"state":1,"old":{"wasm":0,"asmjs":1},"asmjs":1,"wasm":1,"newCores":1,"oldCores":1},"gbc":{"version":"4","netplay":0,"state":1,"asmjs":1,"wasm":0,"newCores":0,"oldCores":1},"gba":{"version":"11","netplay":0,"state":1,"old":{"wasm":0,"asmjs":1},"asmjs":1,"wasm":1,"newCores":1,"oldCores":1},"segaGG":{"version":"9","netplay":0,"state":1,"asmjs":1,"wasm":1,"newCores":0,"oldCores":1},"segaMD":{"version":"9","netplay":1,"state":1,"asmjs":1,"wasm":1,"newCores":0,"oldCores":1},"segaMS":{"version":"9","netplay":1,"state":1,"asmjs":1,"wasm":1,"newCores":0,"oldCores":1},"segaCD":{"version":"9","netplay":1,"state":1,"asmjs":1,"wasm":0,"newCores":0,"oldCores":1},"segaSaturn":{"version":"3","netplay":0,"state":1,"asmjs":1,"wasm":0,"newCores":0,"oldCores":1},"psx":{"version":"11","netplay":0,"state":1,"asmjs":0,"wasm":1,"newCores":0,"oldCores":1},"n64":{"version":"14","netplay":1,"state":1,"asmjs":0,"old":{"wasm":0,"asmjs":1},"wasm":1,"newCores":1,"oldCores":1},"nds":{"version":"17","old":{"wasm":1,"asmjs":1},"netplay":0,"state":1,"asmjs":1,"wasm":1,"newCores":1,"oldCores":1},"3do":{"version":"1","netplay":1,"state":1,"asmjs":1,"wasm":0,"newCores":0,"oldCores":1},"sega32x":{"version":"2","netplay":1,"state":1,"asmjs":1,"wasm":1,"newCores":0,"oldCores":1},"mame2003":{"version":"6","old":{"wasm":0,"asmjs":1},"netplay":1,"state":1,"asmjs":0,"wasm":1,"newCores":1,"oldCores":1},"mame":{"version":"4","netplay":0,"state":0,"asmjs":0,"wasm":1,"newCores":0,"oldCores":1},"vbanext":{"version":"1","netplay":0,"state":1,"asmjs":1,"wasm":1,"newCores":0,"oldCores":1}}
|
{
|
||||||
|
"oldCores" : {"nes":{"version":"25","netplay":1,"state":1,"asmjs":1,"wasm":1},"snes":{"version":"22","netplay":1,"state":1,"asmjs":1,"wasm":1},"snes2010":{"version":"1","netplay":1,"state":1,"asmjs":1,"wasm":1},"snes2005":{"version":"1","netplay":1,"state":1,"asmjs":1,"wasm":1},"snes2002":{"version":"1","netplay":1,"state":1,"asmjs":1,"wasm":1},"arcade":{"version":"16","netplay":1,"state":1,"asmjs":1,"wasm":1},"fba0.2.97.29":{"version":"1","netplay":1,"state":1,"asmjs":1,"wasm":1},"pce":{"version":"1","netplay":1,"state":1,"asmjs":1,"wasm":1},"pceCD":{"version":"1","netplay":1,"state":1,"asmjs":1,"wasm":1},"ngp":{"version":"2","netplay":0,"state":1,"asmjs":1,"wasm":1},"ws":{"version":"1","netplay":0,"state":1,"asmjs":1,"wasm":1},"msx":{"version":"1","netplay":0,"state":0,"asmjs":1,"wasm":1},"bluemsx":{"version":"1","netplay":0,"state":0,"asmjs":1,"wasm":1},"vb":{"version":"8","netplay":0,"state":1,"asmjs":1,"wasm":1},"atari2600":{"version":"1","netplay":1,"state":1,"asmjs":1,"wasm":1},"a7800":{"version":"4","netplay":0,"state":0,"asmjs":1,"wasm":0},"atari7800":{"version":"4","netplay":0,"state":1,"asmjs":1,"wasm":0},"lynx":{"version":"1","netplay":0,"state":1,"asmjs":1,"wasm":1},"jaguar":{"version":"1","netplay":0,"state":0,"asmjs":1,"wasm":1},"gb":{"version":"13","netplay":0,"state":1,"asmjs":1,"wasm":0},"gbc":{"version":"4","netplay":0,"state":1,"asmjs":1,"wasm":0},"gba":{"version":"11","netplay":0,"state":1,"asmjs":1,"wasm":0},"segaGG":{"version":"9","netplay":0,"state":1,"asmjs":1,"wasm":1},"segaMD":{"version":"9","netplay":1,"state":1,"asmjs":1,"wasm":1},"segaMS":{"version":"9","netplay":1,"state":1,"asmjs":1,"wasm":1},"segaCD":{"version":"9","netplay":1,"state":1,"asmjs":1,"wasm":0},"segaSaturn":{"version":"3","netplay":0,"state":1,"asmjs":1,"wasm":0},"psx":{"version":"11","netplay":0,"state":1,"asmjs":0,"wasm":1},"n64":{"version":"14","netplay":1,"state":1,"asmjs":1,"wasm":0},"nds":{"version":"17","netplay":0,"state":1,"asmjs":1,"wasm":1},"3do":{"version":"1","netplay":1,"state":1,"asmjs":1,"wasm":0},"sega32x":{"version":"2","netplay":1,"state":1,"asmjs":1,"wasm":1},"mame2003":{"version":"6","netplay":1,"state":1,"asmjs":1,"wasm":0},"mame":{"version":"4","netplay":0,"state":0,"asmjs":0,"wasm":1},"vbanext":{"version":"1","netplay":0,"state":1,"asmjs":1,"wasm":1}},
|
||||||
|
"newCores": {
|
||||||
|
"fceumm": {
|
||||||
|
"version":"0",
|
||||||
|
"asmjs": 1,
|
||||||
|
"wasm": 1
|
||||||
|
},
|
||||||
|
"a5200": {
|
||||||
|
"version":"5",
|
||||||
|
"asmjs": 1,
|
||||||
|
"wasm": 1
|
||||||
|
},
|
||||||
|
"mame2003": {
|
||||||
|
"version":"6",
|
||||||
|
"asmjs": 0,
|
||||||
|
"wasm": 1
|
||||||
|
},
|
||||||
|
"mupen64plus_next": {
|
||||||
|
"version":"0",
|
||||||
|
"asmjs": 0,
|
||||||
|
"wasm": 1
|
||||||
|
},
|
||||||
|
"desmume2015": {
|
||||||
|
"version":"0",
|
||||||
|
"asmjs": 1,
|
||||||
|
"wasm": 1
|
||||||
|
},
|
||||||
|
"mgba": {
|
||||||
|
"version":"0",
|
||||||
|
"asmjs": 1,
|
||||||
|
"wasm": 1
|
||||||
|
},
|
||||||
|
"gambatte": {
|
||||||
|
"version":"0",
|
||||||
|
"asmjs": 1,
|
||||||
|
"wasm": 1
|
||||||
|
},
|
||||||
|
"beetle_vb": {
|
||||||
|
"version":"0",
|
||||||
|
"asmjs": 1,
|
||||||
|
"wasm": 1
|
||||||
|
},
|
||||||
|
"fbalpha2012_cps1": {
|
||||||
|
"version":"0",
|
||||||
|
"asmjs": 0,
|
||||||
|
"wasm": 1
|
||||||
|
},
|
||||||
|
"fbalpha2012_cps2": {
|
||||||
|
"version":"0",
|
||||||
|
"asmjs": 0,
|
||||||
|
"wasm": 1
|
||||||
|
},
|
||||||
|
"snes9x": {
|
||||||
|
"version":"0",
|
||||||
|
"asmjs": 0,
|
||||||
|
"wasm": 1
|
||||||
|
},
|
||||||
|
"nestopia": {
|
||||||
|
"version":"0",
|
||||||
|
"asmjs": 1,
|
||||||
|
"wasm": 1
|
||||||
|
},
|
||||||
|
"mednafen_psx": {
|
||||||
|
"version":"0",
|
||||||
|
"asmjs": 0,
|
||||||
|
"wasm": 1
|
||||||
|
},
|
||||||
|
"mednafen_psx_hw": {
|
||||||
|
"version":"0",
|
||||||
|
"asmjs": 0,
|
||||||
|
"wasm": 1
|
||||||
|
},
|
||||||
|
"melonds": {
|
||||||
|
"version":"0",
|
||||||
|
"asmjs": 0,
|
||||||
|
"wasm": 1
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
|
@ -1 +1 @@
|
||||||
{ "current_version": 23.9 }
|
{ "current_version": 30.5 }
|
||||||
|
|
2
data/webrtc-adapter.js
Normal file
2
data/webrtc-adapter.js
Normal file
File diff suppressed because one or more lines are too long
|
@ -54,34 +54,30 @@
|
||||||
[![Avatar Grey]][GitHub Grey]
|
[![Avatar Grey]][GitHub Grey]
|
||||||
[![Avatar Kyle]][GitHub Kyle]
|
[![Avatar Kyle]][GitHub Kyle]
|
||||||
[![Avatar Protektor]][GitHub Protektor]
|
[![Avatar Protektor]][GitHub Protektor]
|
||||||
[![Avatar Eric]][GitHub Eric]
|
|
||||||
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
|
||||||
<!------------------------------------------------------------------------------>
|
<!------------------------------------------------------------------------------>
|
||||||
|
|
||||||
[Avatar Nekro]: https://github.com/imneckro.png?size=100
|
[Avatar Nekro]: https://github.com/imneckro.png?size=120
|
||||||
[GitHub Nekro]: https://github.com/imneckro 'ImNekro - ck-oneman'
|
[GitHub Nekro]: https://github.com/imneckro 'ImNekro - ck-oneman'
|
||||||
|
|
||||||
[Avatar Grey]: https://github.com/Grey41.png?size=100
|
[Avatar Grey]: https://github.com/Grey41.png?size=120
|
||||||
[GitHub Grey]: https://github.com/Grey41 'Grey41 - Grey Hope'
|
[GitHub Grey]: https://github.com/Grey41 'Grey41 - Grey Hope'
|
||||||
|
|
||||||
[Avatar Kyle]: https://github.com/cheesykyle.png?size=100
|
[Avatar Kyle]: https://github.com/cheesykyle.png?size=120
|
||||||
[GitHub Kyle]: https://github.com/cheesykyle 'CheesyKyle - Kyle Steffel'
|
[GitHub Kyle]: https://github.com/cheesykyle 'CheesyKyle - Kyle Steffel'
|
||||||
|
|
||||||
[Avatar Protektor]: https://github.com/Protektor-Desura.png?size=120
|
[Avatar Protektor]: https://github.com/Protektor-Desura.png?size=120
|
||||||
[GitHub Protektor]: https://github.com/Protektor-Desura 'Protektor-Desura - Protektor'
|
[GitHub Protektor]: https://github.com/Protektor-Desura 'Protektor-Desura - Protektor-Desura'
|
||||||
|
|
||||||
[Avatar Eric]: https://github.com/eric183.png?size=100
|
|
||||||
[GitHub Eric]: https://github.com/eric183 'Eric183 - Eric Kuang'
|
|
||||||
|
|
||||||
|
|
||||||
<!----------------------------------{ Ethan }----------------------------------->
|
<!----------------------------------{ Ethan }----------------------------------->
|
||||||
|
|
||||||
[Badge Ethan GitHub]: https://img.shields.io/badge/Ethan_O'_Brien-181717.svg?style=for-the-badge&logo=GitHub&logoColor=white
|
[Badge Ethan GitHub]: https://img.shields.io/badge/Ethan_O'_Brien-181717.svg?style=for-the-badge&logo=GitHub&logoColor=white
|
||||||
|
|
||||||
[Ethan Avatar]: https://avatars.githubusercontent.com/u/77750390?s=110 'Ethan O\'Brien'
|
[Ethan Avatar]: https://avatars.githubusercontent.com/u/77750390?s=80 'Ethan O\'Brien'
|
||||||
[Ethan GitHub]: https://github.com/ethanaobrien
|
[Ethan GitHub]: https://github.com/ethanaobrien
|
||||||
|
|
||||||
|
|
||||||
|
@ -90,7 +86,7 @@
|
||||||
[Badge Archiver GitHub]: https://img.shields.io/badge/ElectronicsArchiver-181717.svg?style=for-the-badge&logo=GitHub&logoColor=white
|
[Badge Archiver GitHub]: https://img.shields.io/badge/ElectronicsArchiver-181717.svg?style=for-the-badge&logo=GitHub&logoColor=white
|
||||||
[Badge Archiver Marked]: https://img.shields.io/badge/MarkedDown-49a2d5.svg?style=for-the-badge&logo=GitHub&logoColor=white
|
[Badge Archiver Marked]: https://img.shields.io/badge/MarkedDown-49a2d5.svg?style=for-the-badge&logo=GitHub&logoColor=white
|
||||||
|
|
||||||
[Archiver Avatar]: https://avatars.githubusercontent.com/u/85485984?s=110 'ElectronicsArchiver - トトも'
|
[Archiver Avatar]: https://avatars.githubusercontent.com/u/85485984?s=80 'ElectronicsArchiver - トトも'
|
||||||
[Archiver GitHub]: https://github.com/ElectronicsArchiver
|
[Archiver GitHub]: https://github.com/ElectronicsArchiver
|
||||||
[Archiver Marked]: https://github.com/MarkedDown
|
[Archiver Marked]: https://github.com/MarkedDown
|
||||||
|
|
||||||
|
@ -100,6 +96,6 @@
|
||||||
[Badge Allan GitHub]: https://img.shields.io/badge/allancoding-181717.svg?style=for-the-badge&logo=GitHub&logoColor=white
|
[Badge Allan GitHub]: https://img.shields.io/badge/allancoding-181717.svg?style=for-the-badge&logo=GitHub&logoColor=white
|
||||||
[Badge Allan Website]: https://img.shields.io/badge/AllanCoding.ga-lightgray.svg?style=for-the-badge&logo=GitHub&logoColor=white
|
[Badge Allan Website]: https://img.shields.io/badge/AllanCoding.ga-lightgray.svg?style=for-the-badge&logo=GitHub&logoColor=white
|
||||||
|
|
||||||
[Allan Avatar]: https://avatars.githubusercontent.com/u/74841470?s=110 'AllanCoding - Allan Niles'
|
[Allan Avatar]: https://avatars.githubusercontent.com/u/74841470?s=80 'AllanCoding - Allan Niles'
|
||||||
[Allan GitHub]: https://github.com/allancoding
|
[Allan GitHub]: https://github.com/allancoding
|
||||||
[Allan Website]: https://allancoding.ga/
|
[Allan Website]: https://allancoding.ga/
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
# Arcade
|
# Arcade
|
||||||
|
|
||||||
## Code example
|
## Code Example
|
||||||
|
|
||||||
```html
|
```html
|
||||||
<div style='width:640px;height:480px;max-width:100%'>
|
<div style='width:640px;height:480px;max-width:100%'>
|
||||||
|
@ -8,41 +8,30 @@
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<script type='text/javascript'>
|
<script type='text/javascript'>
|
||||||
|
|
||||||
EJS_player = '#game';
|
EJS_player = '#game';
|
||||||
|
|
||||||
|
// Can also be fbalpha2012_cps1 or fbalpha2012_cps2
|
||||||
EJS_core = 'arcade';
|
EJS_core = 'arcade';
|
||||||
|
|
||||||
// URL to Bios file
|
|
||||||
|
|
||||||
EJS_biosUrl = '';
|
|
||||||
|
|
||||||
// URL to Game rom
|
// URL to Game rom
|
||||||
|
|
||||||
EJS_gameUrl = '';
|
EJS_gameUrl = '';
|
||||||
|
|
||||||
/*
|
// Path to the data directory
|
||||||
* Path to the WASM / JS files
|
|
||||||
* HAS TO BE in the same directory.
|
|
||||||
*/
|
|
||||||
|
|
||||||
EJS_pathtodata = 'data/';
|
EJS_pathtodata = 'data/';
|
||||||
|
|
||||||
</script>
|
</script>
|
||||||
|
|
||||||
<script src='data/loader.js'></script>
|
<script src='data/loader.js'></script>
|
||||||
```
|
```
|
||||||
|
|
||||||
## ROMS
|
## ROM Type
|
||||||
|
|
||||||
Only use **FBA ROMs** of version`0.2.97.42`
|
Your **ROM** can have the following extensions:
|
||||||
|
- `zip`
|
||||||
|
|
||||||
### ROM List
|
### CORES
|
||||||
|
|
||||||
The following **ROMs** must use the listed name.
|
The *arcade* system supports 2 cores
|
||||||
|
- `fbalpha2012_cps1`
|
||||||
|
- `fbalpha2012_cps2`
|
||||||
|
|
||||||
| Name | MD5 Checksum | Description |
|
If set to `arcade`, emulator will use the `fbalpha2012_cps1` core.
|
||||||
|------|--------------|-------------|
|
|
||||||
| `neogeo.zip` | `410c65b2debdf4f2dac9ea2b23aa496e` | Required for **Neo Geo Games**
|
|
||||||
| `pgm.zip` | `653e991a39e867354d090c3394157d1c` | Required for **IGS Games**
|
|
||||||
| `isgsm.zip` | `4a56d56e2219c5e2b006b66a4263c01c` | **ISG Selection Master Type 2006 BIOS**
|
|
||||||
|
|
||||||
|
|
|
@ -1,9 +1,6 @@
|
||||||
# Atari 5200
|
# Atari 5200
|
||||||
|
|
||||||
I do not know the file extension limits for this system. <br>
|
## Code Example
|
||||||
There is no bios for this system.
|
|
||||||
|
|
||||||
## Code example
|
|
||||||
|
|
||||||
```html
|
```html
|
||||||
<div style='width:640px;height:480px;max-width:100%'>
|
<div style='width:640px;height:480px;max-width:100%'>
|
||||||
|
@ -11,25 +8,30 @@ There is no bios for this system.
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<script type='text/javascript'>
|
<script type='text/javascript'>
|
||||||
|
|
||||||
EJS_player = '#game';
|
EJS_player = '#game';
|
||||||
|
|
||||||
|
// Can also be a5200
|
||||||
EJS_core = 'atari5200';
|
EJS_core = 'atari5200';
|
||||||
|
|
||||||
// URL to Game rom
|
// URL to Game rom
|
||||||
|
|
||||||
EJS_gameUrl = '';
|
EJS_gameUrl = '';
|
||||||
|
|
||||||
/*
|
// Path to the data directory
|
||||||
* Path to the WASM / JS files
|
|
||||||
* HAS TO BE in the same directory.
|
|
||||||
*/
|
|
||||||
|
|
||||||
EJS_pathtodata = 'data/';
|
EJS_pathtodata = 'data/';
|
||||||
|
|
||||||
</script>
|
</script>
|
||||||
|
|
||||||
<script src='data/loader.js'></script>
|
<script src='data/loader.js'></script>
|
||||||
```
|
```
|
||||||
|
|
||||||
|
## ROM Type
|
||||||
|
|
||||||
|
Your **ROM** can have the following extensions:
|
||||||
|
- `a52`
|
||||||
|
- `bin`
|
||||||
|
|
||||||
|
### CORES
|
||||||
|
|
||||||
|
The *atari5200* system supports 1 core
|
||||||
|
- `a5200`
|
||||||
|
|
||||||
|
If set to `atari5200`, emulator will use the `a5200` core.
|
||||||
|
|
||||||
|
|
35
docs/Systems/MAME 2003.md
Normal file
35
docs/Systems/MAME 2003.md
Normal file
|
@ -0,0 +1,35 @@
|
||||||
|
# MAME 2003
|
||||||
|
|
||||||
|
## Code Example
|
||||||
|
|
||||||
|
```html
|
||||||
|
<div style='width:640px;height:480px;max-width:100%'>
|
||||||
|
<div id='game'></div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<script type='text/javascript'>
|
||||||
|
EJS_player = '#game';
|
||||||
|
|
||||||
|
EJS_core = 'mame2003';
|
||||||
|
|
||||||
|
// URL to Game rom
|
||||||
|
EJS_gameUrl = '';
|
||||||
|
|
||||||
|
// Path to the data directory
|
||||||
|
EJS_pathtodata = 'data/';
|
||||||
|
</script>
|
||||||
|
<script src='data/loader.js'></script>
|
||||||
|
```
|
||||||
|
|
||||||
|
## ROM Type
|
||||||
|
|
||||||
|
Your **ROM** can have the following extensions:
|
||||||
|
- `zip`
|
||||||
|
|
||||||
|
### CORES
|
||||||
|
|
||||||
|
The *mame2003* system supports 2 cores
|
||||||
|
- `mame2003`
|
||||||
|
|
||||||
|
If set to `mame2003`, emulator will use the `mame2003` core.
|
||||||
|
|
|
@ -8,37 +8,28 @@
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<script type='text/javascript'>
|
<script type='text/javascript'>
|
||||||
|
|
||||||
EJS_player = '#game';
|
EJS_player = '#game';
|
||||||
|
|
||||||
|
// Can also be fceumm or nestopia
|
||||||
EJS_core = 'nes';
|
EJS_core = 'nes';
|
||||||
|
|
||||||
// Lightgun
|
EJS_lightgun = false; // Lightgun
|
||||||
|
|
||||||
EJS_lightgun = false;
|
|
||||||
|
|
||||||
// URL to Famicom Disk System bios
|
|
||||||
|
|
||||||
|
// URL to BIOS file
|
||||||
EJS_biosUrl = '';
|
EJS_biosUrl = '';
|
||||||
|
|
||||||
// URL to Game rom
|
// URL to Game rom
|
||||||
|
|
||||||
EJS_gameUrl = '';
|
EJS_gameUrl = '';
|
||||||
|
|
||||||
/*
|
// Path to the data directory
|
||||||
* Path to the WASM / JS files
|
|
||||||
* HAS TO BE in the same directory.
|
|
||||||
*/
|
|
||||||
|
|
||||||
EJS_pathtodata = 'data/';
|
EJS_pathtodata = 'data/';
|
||||||
|
|
||||||
</script>
|
</script>
|
||||||
|
|
||||||
<script src='data/loader.js'></script>
|
<script src='data/loader.js'></script>
|
||||||
```
|
```
|
||||||
|
|
||||||
## ROM Type
|
## ROM Type
|
||||||
|
|
||||||
Your **ROM** can have the following types:
|
Your **ROM** can have the following extensions:
|
||||||
- `fds`
|
- `fds`
|
||||||
- `nes`
|
- `nes`
|
||||||
- `unif`
|
- `unif`
|
||||||
|
@ -46,5 +37,16 @@ Your **ROM** can have the following types:
|
||||||
|
|
||||||
### BIOS
|
### BIOS
|
||||||
|
|
||||||
You can find the **Famicon BIOS** by looking up the **MD5** checksum: <br>
|
| File Name | Description | md5sum |
|
||||||
`ca30b50f880eb660a320674ed365ef7a`
|
| ----------- | ------------- | ----------- |
|
||||||
|
| disksys.rom | Family Computer Disk System BIOS -<br> Required for Famicom Disk System emulation | ca30b50f880eb660a320674ed365ef7a |
|
||||||
|
| gamegenie.nes | Game Genie add-on cartridge -<br> Required for Game Genei Add-on emulation<br> (Only supported on the fceumm core) | 7f98d77d7a094ad7d069b74bd553ec98 |
|
||||||
|
|
||||||
|
### CORES
|
||||||
|
|
||||||
|
The *nes* system supports 2 cores
|
||||||
|
- `fceumm`
|
||||||
|
- `nestopia`
|
||||||
|
|
||||||
|
If set to `nes`, emulator will use the `fceumm` core.
|
||||||
|
|
||||||
|
|
|
@ -1,9 +1,5 @@
|
||||||
# Nintendo 64
|
# Nintendo 64
|
||||||
|
|
||||||
I do not know the file extension limits for this system. <br>
|
|
||||||
I know the `.z64` roms work. <br>
|
|
||||||
There is no bios for this system
|
|
||||||
|
|
||||||
## Code Example
|
## Code Example
|
||||||
|
|
||||||
```html
|
```html
|
||||||
|
@ -12,24 +8,35 @@ There is no bios for this system
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<script type='text/javascript'>
|
<script type='text/javascript'>
|
||||||
|
|
||||||
EJS_player = '#game';
|
EJS_player = '#game';
|
||||||
|
|
||||||
|
// Can also be mupen64plus_next
|
||||||
EJS_core = 'n64';
|
EJS_core = 'n64';
|
||||||
|
|
||||||
// URL to Game rom
|
// URL to Game rom
|
||||||
|
|
||||||
EJS_gameUrl = '';
|
EJS_gameUrl = '';
|
||||||
|
|
||||||
/*
|
// Path to the data directory
|
||||||
* Path to the WASM / JS files
|
|
||||||
* HAS TO BE in the same directory.
|
|
||||||
*/
|
|
||||||
|
|
||||||
EJS_pathtodata = 'data/';
|
EJS_pathtodata = 'data/';
|
||||||
|
|
||||||
</script>
|
</script>
|
||||||
|
|
||||||
<script src='data/loader.js'></script>
|
<script src='data/loader.js'></script>
|
||||||
```
|
```
|
||||||
|
|
||||||
|
## ROM Type
|
||||||
|
|
||||||
|
Your **ROM** can have the following extensions:
|
||||||
|
- `n64`
|
||||||
|
- `v64`
|
||||||
|
- `z64`
|
||||||
|
- `bin`
|
||||||
|
- `u1`
|
||||||
|
- `ndd`
|
||||||
|
- `gb`
|
||||||
|
|
||||||
|
### CORES
|
||||||
|
|
||||||
|
The *n64* system supports 1 core
|
||||||
|
- `mupen64plus_next`
|
||||||
|
|
||||||
|
If set to `n64`, emulator will use the `mupen64plus_next` core.
|
||||||
|
|
||||||
|
|
|
@ -1,10 +1,6 @@
|
||||||
# Nintendo DS
|
# Nintendo DS
|
||||||
|
|
||||||
|
## Code Example
|
||||||
I do not know the file extension limits for this system. <br>
|
|
||||||
There is no bios for this system.
|
|
||||||
|
|
||||||
## Code example
|
|
||||||
|
|
||||||
```html
|
```html
|
||||||
<div style='width:640px;height:480px;max-width:100%'>
|
<div style='width:640px;height:480px;max-width:100%'>
|
||||||
|
@ -12,23 +8,47 @@ There is no bios for this system.
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<script type='text/javascript'>
|
<script type='text/javascript'>
|
||||||
|
|
||||||
EJS_player = '#game';
|
EJS_player = '#game';
|
||||||
|
|
||||||
|
// Can also be desmume2015 or melonds
|
||||||
EJS_core = 'nds';
|
EJS_core = 'nds';
|
||||||
|
|
||||||
// URL to Game rom
|
// URL to BIOS file
|
||||||
|
EJS_biosUrl = '';
|
||||||
|
|
||||||
|
// URL to Game rom
|
||||||
EJS_gameUrl = '';
|
EJS_gameUrl = '';
|
||||||
|
|
||||||
/*
|
// Path to the data directory
|
||||||
* Path to the WASM / JS files
|
|
||||||
* HAS TO BE in the same directory.
|
|
||||||
*/
|
|
||||||
|
|
||||||
EJS_pathtodata = 'data/';
|
EJS_pathtodata = 'data/';
|
||||||
|
|
||||||
</script>
|
</script>
|
||||||
|
|
||||||
<script src='data/loader.js'></script>
|
<script src='data/loader.js'></script>
|
||||||
```
|
```
|
||||||
|
|
||||||
|
## ROM Type
|
||||||
|
|
||||||
|
Your **ROM** can have the following extensions:
|
||||||
|
- `nds`
|
||||||
|
- `bin` (desmume2015 core only)
|
||||||
|
|
||||||
|
### BIOS (melonds core only)
|
||||||
|
|
||||||
|
| File Name | Description | md5sum |
|
||||||
|
| ----------- | ------------- | ----------- |
|
||||||
|
| bios7.bin | NDS ARM7 BIOS - Required | df692a80a5b1bc90728bc3dfc76cd948 |
|
||||||
|
| bios9.bin | NDS ARM9 BIOS - Required | a392174eb3e572fed6447e956bde4b25 |
|
||||||
|
| firmware.bin | NDS Firmware - Required | 145eaef5bd3037cbc247c213bb3da1b3 |
|
||||||
|
| dsi_bios7.bin | DSi ARM7 BIOS - Optional | |
|
||||||
|
| dsi_bios9.bin | DSi ARM9 BIOS - Optional | |
|
||||||
|
| dsi_firmware.bin | DSi Firmware - Optional | |
|
||||||
|
| dsi_nand.bin | DSi NAND - Optional | |
|
||||||
|
| dsi_sd_card.bin | DSi SD Card - Optional | |
|
||||||
|
|
||||||
|
### CORES
|
||||||
|
|
||||||
|
The *nds* system supports 2 cores
|
||||||
|
- `melonds`
|
||||||
|
- `desmume2015`
|
||||||
|
|
||||||
|
If set to `nds`, emulator will use the `melonds` core.
|
||||||
|
|
||||||
|
|
|
@ -1,8 +1,6 @@
|
||||||
# Nintendo Game Boy Advance
|
# Nintendo GameBoy Advance
|
||||||
|
|
||||||
I do not know the file extension limits for this system.
|
## Code Example
|
||||||
|
|
||||||
## Code example
|
|
||||||
|
|
||||||
```html
|
```html
|
||||||
<div style='width:640px;height:480px;max-width:100%'>
|
<div style='width:640px;height:480px;max-width:100%'>
|
||||||
|
@ -10,38 +8,43 @@ I do not know the file extension limits for this system.
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<script type='text/javascript'>
|
<script type='text/javascript'>
|
||||||
|
|
||||||
EJS_player = '#game';
|
EJS_player = '#game';
|
||||||
|
|
||||||
|
// Can also be mgba
|
||||||
EJS_core = 'gba';
|
EJS_core = 'gba';
|
||||||
|
|
||||||
// URL to Bios file
|
// URL to BIOS file
|
||||||
|
|
||||||
EJS_biosUrl = '';
|
EJS_biosUrl = '';
|
||||||
|
|
||||||
// URL to Game rom
|
// URL to Game rom
|
||||||
|
|
||||||
EJS_gameUrl = '';
|
EJS_gameUrl = '';
|
||||||
|
|
||||||
/*
|
// Path to the data directory
|
||||||
* Path to the WASM / JS files
|
|
||||||
* HAS TO BE in the same directory.
|
|
||||||
*/
|
|
||||||
|
|
||||||
EJS_pathtodata = 'data/';
|
EJS_pathtodata = 'data/';
|
||||||
|
|
||||||
</script>
|
</script>
|
||||||
|
|
||||||
<script src='data/loader.js'></script>
|
<script src='data/loader.js'></script>
|
||||||
```
|
```
|
||||||
|
|
||||||
## BIOS
|
## ROM Type
|
||||||
|
|
||||||
You can search for the BIOS you need by utilizing the **MD5** checksum.
|
Your **ROM** can have the following extensions:
|
||||||
|
- `gb`
|
||||||
|
- `gbc`
|
||||||
|
- `gba`
|
||||||
|
|
||||||
| Type | MD5 Checksum |
|
### BIOS
|
||||||
|------|--------------|
|
|
||||||
| Game Boy Advance | `a860e8c0b6d573d191e4ec7db1b1e4f6`
|
| File Name | Description | md5sum |
|
||||||
| Game Boy | `32fbbd84168d3482956eb3c5051637f5`
|
| ----------- | ------------- | ----------- |
|
||||||
| Game Boy Color | `dbfce9db9deaa2567f6a84fde55f9680`
|
| gb_bios.bin | Game Boy BIOS - Optional | 32fbbd84168d3482956eb3c5051637f5 |
|
||||||
| Super Game Boy | `d574d4f9c12f305074798f54c091a8b4`
|
| gbc_bios.bin | Game Boy Color BIOS - Optional | dbfce9db9deaa2567f6a84fde55f9680 |
|
||||||
|
| gba_bios.bin | Game Boy Advance BIOS - Optional | a860e8c0b6d573d191e4ec7db1b1e4f6 |
|
||||||
|
| sgb_bios.bin | Super Game Boy BIOS - Optional | d574d4f9c12f305074798f54c091a8b4 |
|
||||||
|
|
||||||
|
### CORES
|
||||||
|
|
||||||
|
The *gba* system supports 1 core
|
||||||
|
- `mgba`
|
||||||
|
|
||||||
|
If set to `gba`, emulator will use the `mgba` core.
|
||||||
|
|
||||||
|
|
|
@ -1,8 +1,6 @@
|
||||||
# Nintendo Game Boy
|
# Nintendo GameBoy
|
||||||
|
|
||||||
I do not know the file extension limits for this system.
|
## Code Example
|
||||||
|
|
||||||
## Code example
|
|
||||||
|
|
||||||
```html
|
```html
|
||||||
<div style='width:640px;height:480px;max-width:100%'>
|
<div style='width:640px;height:480px;max-width:100%'>
|
||||||
|
@ -10,36 +8,42 @@ I do not know the file extension limits for this system.
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<script type='text/javascript'>
|
<script type='text/javascript'>
|
||||||
|
|
||||||
EJS_player = '#game';
|
EJS_player = '#game';
|
||||||
|
|
||||||
|
// Can also be gambatte or mgba
|
||||||
EJS_core = 'gb';
|
EJS_core = 'gb';
|
||||||
|
|
||||||
// URL to Bios file
|
// URL to BIOS file
|
||||||
|
|
||||||
EJS_biosUrl = '';
|
EJS_biosUrl = '';
|
||||||
|
|
||||||
// URL to Game rom
|
// URL to Game rom
|
||||||
|
|
||||||
EJS_gameUrl = '';
|
EJS_gameUrl = '';
|
||||||
|
|
||||||
/*
|
// Path to the data directory
|
||||||
* Path to the WASM / JS files
|
|
||||||
* HAS TO BE in the same directory.
|
|
||||||
*/
|
|
||||||
|
|
||||||
EJS_pathtodata = 'data/';
|
EJS_pathtodata = 'data/';
|
||||||
|
|
||||||
</script>
|
</script>
|
||||||
|
|
||||||
<script src='data/loader.js'></script>
|
<script src='data/loader.js'></script>
|
||||||
```
|
```
|
||||||
|
|
||||||
## BIOS
|
## ROM Type
|
||||||
|
|
||||||
You can search for the BIOS you need by utilizing the **MD5** checksum.
|
Your **ROM** can have the following extensions:
|
||||||
|
- `gb`
|
||||||
|
- `gbc`
|
||||||
|
- `dmg`
|
||||||
|
|
||||||
| Type | MD5 Checksum |
|
### BIOS
|
||||||
|------|--------------|
|
|
||||||
| Game Boy | `32fbbd84168d3482956eb3c5051637f5`
|
| File Name | Description | md5sum |
|
||||||
| Game Boy Color | `dbfce9db9deaa2567f6a84fde55f9680`
|
| ----------- | ------------- | ----------- |
|
||||||
|
| gb_bios.bin | Game Boy BIOS - Optional | 32fbbd84168d3482956eb3c5051637f5 |
|
||||||
|
| gbc_bios.bin | Game Boy Color BIOS - Optional | dbfce9db9deaa2567f6a84fde55f9680 |
|
||||||
|
|
||||||
|
### CORES
|
||||||
|
|
||||||
|
The *gb* system supports 2 cores
|
||||||
|
- `gambatte`
|
||||||
|
- `mgba`
|
||||||
|
|
||||||
|
If set to `gb`, emulator will use the `gambatte` core.
|
||||||
|
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
# PlayStation
|
# PlayStation
|
||||||
|
|
||||||
## Code example
|
## Code Example
|
||||||
|
|
||||||
```html
|
```html
|
||||||
<div style='width:640px;height:480px;max-width:100%'>
|
<div style='width:640px;height:480px;max-width:100%'>
|
||||||
|
@ -8,50 +8,47 @@
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<script type='text/javascript'>
|
<script type='text/javascript'>
|
||||||
|
|
||||||
EJS_player = '#game';
|
EJS_player = '#game';
|
||||||
|
|
||||||
|
// Can also be mednafen_psx or mednafen_psx_hw
|
||||||
EJS_core = 'psx';
|
EJS_core = 'psx';
|
||||||
|
|
||||||
// URL to Bios file
|
// URL to BIOS file
|
||||||
|
|
||||||
EJS_biosUrl = '';
|
EJS_biosUrl = '';
|
||||||
|
|
||||||
// URL to Game rom
|
// URL to Game rom
|
||||||
|
|
||||||
EJS_gameUrl = '';
|
EJS_gameUrl = '';
|
||||||
|
|
||||||
/*
|
// Path to the data directory
|
||||||
* Path to the WASM / JS files
|
|
||||||
* HAS TO BE in the same directory.
|
|
||||||
*/
|
|
||||||
|
|
||||||
EJS_pathtodata = 'data/';
|
EJS_pathtodata = 'data/';
|
||||||
|
|
||||||
</script>
|
</script>
|
||||||
|
|
||||||
<script src='data/loader.js'></script>
|
<script src='data/loader.js'></script>
|
||||||
```
|
```
|
||||||
|
|
||||||
## ROM Type
|
## ROM Type
|
||||||
|
|
||||||
Your **ROM** can have the following types:
|
Your **ROM** can have the following extensions:
|
||||||
- `bin`
|
|
||||||
- `cue`
|
- `cue`
|
||||||
- `img`
|
|
||||||
- `mdf`
|
|
||||||
- `pbp`
|
|
||||||
- `toc`
|
- `toc`
|
||||||
- `cbn`
|
|
||||||
- `m3u`
|
- `m3u`
|
||||||
- `ccd`
|
- `ccd`
|
||||||
|
- `exe`
|
||||||
|
- `pbp`
|
||||||
|
- `chd`
|
||||||
|
|
||||||
## BIOS
|
### BIOS
|
||||||
|
|
||||||
You can search for the BIOS you need by utilizing the **MD5** checksum.
|
| File Name | Description | md5sum |
|
||||||
|
| ----------- | ------------- | ----------- |
|
||||||
|
| scph5500.bin | PS1 JP BIOS - Required for JP games | 8dd7d5296a650fac7319bce665a6a53c |
|
||||||
|
| scph5501.bin | PS1 US BIOS - Required for US games | 490f666e1afb15b7362b406ed1cea246 |
|
||||||
|
| scph5502.bin | PS1 EU BIOS - Required for EU games | 32736f17079d0b2b7024407c39bd3050 |
|
||||||
|
|
||||||
| Type | MD5 Checksum |
|
### CORES
|
||||||
|------|--------------|
|
|
||||||
| PlayStation 1 JP | `8dd7d5296a650fac7319bce665a6a53c`
|
The *psx* system supports 2 cores
|
||||||
| PlayStation 1 US | `490f666e1afb15b7362b406ed1cea246`
|
- `mednafen_psx_hw`
|
||||||
| PlayStation 1 EU | `32736f17079d0b2b7024407c39bd3050`
|
- `mednafen_psx`
|
||||||
|
|
||||||
|
If set to `psx`, emulator will use the `mednafen_psx_hw` core.
|
||||||
|
|
||||||
|
|
|
@ -1,8 +1,6 @@
|
||||||
# SNES
|
# SNES
|
||||||
|
|
||||||
There is no bios for this system.
|
## Code Example
|
||||||
|
|
||||||
## Code example
|
|
||||||
|
|
||||||
```html
|
```html
|
||||||
<div style='width:640px;height:480px;max-width:100%'>
|
<div style='width:640px;height:480px;max-width:100%'>
|
||||||
|
@ -10,43 +8,50 @@ There is no bios for this system.
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<script type='text/javascript'>
|
<script type='text/javascript'>
|
||||||
|
|
||||||
EJS_player = '#game';
|
EJS_player = '#game';
|
||||||
|
|
||||||
|
// Can also be snes9x
|
||||||
EJS_core = 'snes';
|
EJS_core = 'snes';
|
||||||
|
|
||||||
// SNES Mouse
|
//SNES mouse
|
||||||
|
|
||||||
EJS_mouse = false;
|
EJS_mouse = false;
|
||||||
|
|
||||||
// SNES Multitap
|
// SNES Multitap
|
||||||
|
|
||||||
EJS_multitap = false;
|
EJS_multitap = false;
|
||||||
|
|
||||||
// URL to Game rom
|
// URL to BIOS file
|
||||||
|
EJS_biosUrl = '';
|
||||||
|
|
||||||
|
// URL to Game rom
|
||||||
EJS_gameUrl = '';
|
EJS_gameUrl = '';
|
||||||
|
|
||||||
/*
|
// Path to the data directory
|
||||||
* Path to the WASM / JS files
|
|
||||||
* HAS TO BE in the same directory.
|
|
||||||
*/
|
|
||||||
|
|
||||||
EJS_pathtodata = 'data/';
|
EJS_pathtodata = 'data/';
|
||||||
|
|
||||||
</script>
|
</script>
|
||||||
|
|
||||||
<script src='data/loader.js'></script>
|
<script src='data/loader.js'></script>
|
||||||
```
|
```
|
||||||
|
|
||||||
## ROM Type
|
## ROM Type
|
||||||
|
|
||||||
Your **ROM** can have the following types:
|
Your **ROM** can have the following extensions:
|
||||||
- `smc`
|
- `smc`
|
||||||
- `fig`
|
|
||||||
- `sfc`
|
- `sfc`
|
||||||
- `gd3`
|
|
||||||
- `gd7`
|
|
||||||
- `dx2`
|
|
||||||
- `bsx`
|
|
||||||
- `swc`
|
- `swc`
|
||||||
|
- `fig`
|
||||||
|
- `bs`
|
||||||
|
- `st`
|
||||||
|
|
||||||
|
### BIOS
|
||||||
|
|
||||||
|
| File Name | Description | md5sum |
|
||||||
|
| ----------- | ------------- | ----------- |
|
||||||
|
| BS-X.bin | BS-X - Sore wa Namae o Nusumareta Machi no<br> Monogatari (Japan) (Rev 1) - Optional | fed4d8242cfbed61343d53d48432aced |
|
||||||
|
| STBIOS.bin | Sufami Turbo (Japan) - Optional | d3a44ba7d42a74d3ac58cb9c14c6a5ca |
|
||||||
|
|
||||||
|
### CORES
|
||||||
|
|
||||||
|
The *snes* system supports 1 core
|
||||||
|
- `snes9x`
|
||||||
|
|
||||||
|
If set to `snes`, emulator will use the `snes9x` core.
|
||||||
|
|
||||||
|
|
|
@ -1,9 +1,6 @@
|
||||||
# Virtual Boy
|
# Virtual Boy
|
||||||
|
|
||||||
I do not know the file extension limits for this system. <br>
|
## Code Example
|
||||||
There is no bios for this system.
|
|
||||||
|
|
||||||
## Code example
|
|
||||||
|
|
||||||
```html
|
```html
|
||||||
<div style='width:640px;height:480px;max-width:100%'>
|
<div style='width:640px;height:480px;max-width:100%'>
|
||||||
|
@ -11,25 +8,31 @@ There is no bios for this system.
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<script type='text/javascript'>
|
<script type='text/javascript'>
|
||||||
|
|
||||||
EJS_player = '#game';
|
EJS_player = '#game';
|
||||||
|
|
||||||
|
// Can also be beetle_vb
|
||||||
EJS_core = 'vb';
|
EJS_core = 'vb';
|
||||||
|
|
||||||
// URL to Game rom
|
// URL to Game rom
|
||||||
|
|
||||||
EJS_gameUrl = '';
|
EJS_gameUrl = '';
|
||||||
|
|
||||||
/*
|
// Path to the data directory
|
||||||
* Path to the WASM / JS files
|
|
||||||
* HAS TO BE in the same directory.
|
|
||||||
*/
|
|
||||||
|
|
||||||
EJS_pathtodata = 'data/';
|
EJS_pathtodata = 'data/';
|
||||||
|
|
||||||
</script>
|
</script>
|
||||||
|
|
||||||
<script src='data/loader.js'></script>
|
<script src='data/loader.js'></script>
|
||||||
```
|
```
|
||||||
|
|
||||||
|
## ROM Type
|
||||||
|
|
||||||
|
Your **ROM** can have the following extensions:
|
||||||
|
- `vb`
|
||||||
|
- `vboy`
|
||||||
|
- `bin`
|
||||||
|
|
||||||
|
### CORES
|
||||||
|
|
||||||
|
The *vb* system supports 1 core
|
||||||
|
- `beetle_vb`
|
||||||
|
|
||||||
|
If set to `vb`, emulator will use the `beetle_vb` core.
|
||||||
|
|
||||||
|
|
143
docs/Usage.md
143
docs/Usage.md
|
@ -1,143 +0,0 @@
|
||||||
# Usage
|
|
||||||
|
|
||||||
*For questions please use the* ***[Issue]*** *tab.*
|
|
||||||
|
|
||||||
<br>
|
|
||||||
|
|
||||||
## Setup
|
|
||||||
|
|
||||||
1. Download this repository.<br>
|
|
||||||
*`Code ➞ Download As Zip`*
|
|
||||||
|
|
||||||
2. Use a **WebServer** to host the emulator.
|
|
||||||
|
|
||||||
3. Use your **Browser** to navigate to `localhost`
|
|
||||||
|
|
||||||
<br>
|
|
||||||
|
|
||||||
## ROMs
|
|
||||||
|
|
||||||
**ROMs** can be used as `zip` / `rar` / `7z` archives.
|
|
||||||
|
|
||||||
<br>
|
|
||||||
|
|
||||||
## Netplay
|
|
||||||
|
|
||||||
By default **Netplay** is ***disabled***, <br>
|
|
||||||
to enable it, add the following:
|
|
||||||
|
|
||||||
```js
|
|
||||||
// ID in your website, required for netplay. Each game in your site should have a different ID
|
|
||||||
EJS_gameID = 1;
|
|
||||||
```
|
|
||||||
|
|
||||||
<br>
|
|
||||||
|
|
||||||
by default, the netplay server url will be `emuserver.emulatorjs.ga`, but to default to the default `ws.emulatorjs.com` server add the following line
|
|
||||||
|
|
||||||
```js
|
|
||||||
EJS_oldEJSNetplayServer = true;
|
|
||||||
```
|
|
||||||
|
|
||||||
<br>
|
|
||||||
|
|
||||||
*To self host:*
|
|
||||||
|
|
||||||
1. Download the **[Server]**.
|
|
||||||
|
|
||||||
2. Specify the servers address with:
|
|
||||||
|
|
||||||
```js
|
|
||||||
EJS_netplayUrl = 'http://localhost:3000/'; // Absolute Url To Your Netplay Server
|
|
||||||
```
|
|
||||||
|
|
||||||
<br>
|
|
||||||
|
|
||||||
## Custom Save Filename
|
|
||||||
|
|
||||||
To customize the filename of save states <br>
|
|
||||||
simply add the following lines of code.
|
|
||||||
|
|
||||||
```js
|
|
||||||
EJS_gameName = 'Game Name';
|
|
||||||
```
|
|
||||||
|
|
||||||
**➞ Save Filename:** `Game Name.state`
|
|
||||||
|
|
||||||
<br>
|
|
||||||
|
|
||||||
## AD
|
|
||||||
|
|
||||||
To place an advertisement in front of the <br>
|
|
||||||
`play now` screen, include the following line:
|
|
||||||
|
|
||||||
```js
|
|
||||||
EJS_AdUrl = 'URL';
|
|
||||||
```
|
|
||||||
|
|
||||||
<br>
|
|
||||||
|
|
||||||
## Interface Color
|
|
||||||
|
|
||||||
To use a different color for the emulator interface, use:
|
|
||||||
|
|
||||||
```js
|
|
||||||
EJS_color = '#FF0000'; // Hex Color Code
|
|
||||||
```
|
|
||||||
|
|
||||||
<br>
|
|
||||||
|
|
||||||
## Direct Start
|
|
||||||
|
|
||||||
To start the emulator immediately, add this line:
|
|
||||||
|
|
||||||
```js
|
|
||||||
EJS_startOnLoaded = true;
|
|
||||||
```
|
|
||||||
|
|
||||||
*For audio to play the user still* <br>
|
|
||||||
*needs to interact with the page.*
|
|
||||||
|
|
||||||
<br>
|
|
||||||
|
|
||||||
## Custom Paths
|
|
||||||
|
|
||||||
Paths to emulator files can be customized with:
|
|
||||||
|
|
||||||
```js
|
|
||||||
EJS_paths = {
|
|
||||||
'fileName' : '/somepath',
|
|
||||||
'emulator.js' : 'https://example.com/emulator.js',
|
|
||||||
'n64-asmjs.data' : '/asdfds.data'
|
|
||||||
};
|
|
||||||
```
|
|
||||||
|
|
||||||
*If a file is not defined, the default is used.*
|
|
||||||
|
|
||||||
<br>
|
|
||||||
|
|
||||||
## Localization
|
|
||||||
|
|
||||||
Please see [the localization README].
|
|
||||||
|
|
||||||
<br>
|
|
||||||
|
|
||||||
## Using MAME
|
|
||||||
|
|
||||||
To use the **MAME** system you will have to add:
|
|
||||||
|
|
||||||
```js
|
|
||||||
EJS_core = 'mame';
|
|
||||||
EJS_mameCore = '' // mame core options (example: '4|0')
|
|
||||||
```
|
|
||||||
|
|
||||||
to your code.
|
|
||||||
|
|
||||||
Set the mame core value to the mame core number ( `1` - `6` ) + `|` + save states supported ( `0` or `1` )
|
|
||||||
|
|
||||||
|
|
||||||
<!----------------------------------------------------------------------------->
|
|
||||||
|
|
||||||
[Issue]: https://github.com/ethanaobrien/emulatorjs/issues
|
|
||||||
[Server]: https://github.com/ethanaobrien/emuserver/releases
|
|
||||||
[the localization readme]: data/localization/
|
|
Loading…
Reference in a new issue