EmulatorJS/docs/Systems/PlayStation.md

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# PlayStation
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## Code Example
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```html
<div style='width:640px;height:480px;max-width:100%'>
<div id='game'></div>
</div>
<script type='text/javascript'>
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EJS_player = '#game';
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// Can also be pcsx_rearmed or mednafen_psx_hw
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EJS_core = 'psx';
// URL to BIOS file
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EJS_biosUrl = '';
// URL to Game rom
EJS_gameUrl = '';
// Path to the data directory
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EJS_pathtodata = 'data/';
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</script>
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<script src='data/loader.js'></script>
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```
### BIOS
| File Name | Description | md5sum |
| ----------- | ------------- | ----------- |
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| scph5500.bin | PS1 JP BIOS - Required for JP games | `8dd7d5296a650fac7319bce665a6a53c` |
| scph5501.bin | PS1 US BIOS - Required for US games | `490f666e1afb15b7362b406ed1cea246` |
| scph5502.bin | PS1 EU BIOS - Required for EU games | `32736f17079d0b2b7024407c39bd3050` |
| PSXONPSP660.bin | Extracted from a PSP | `c53ca5908936d412331790f4426c6c33` |
| scph101.bin | Version 4.4 03/24/00 A | `6E3735FF4C7DC899EE98981385F6F3D0` |
| scph7001.bin | Version 4.1 12/16/97 A | `1e68c231d0896b7eadcad1d7d8e76129` |
| scph1001.bin | Version 2.0 05/07/95 A | `924e392ed05558ffdb115408c263dccf` |
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### CORES
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The *psx* system supports 2 cores
- `mednafen_psx`
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- `pcsx_rearmed`
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If set to `psx`, emulator will use the `pcsx_rearmed` core.
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