Added experimental bundle feature description

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Observer KRypt0n_ 2023-03-15 22:57:42 +02:00
parent ae5334e24b
commit 7702bf2268
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@ -26,6 +26,7 @@ type Wine = {
name: string,
title: string,
?features: {
?bundle: "Proton" | null,
?need_dxvk: boolean,
?compact_launch: boolean,
?command: string,
@ -52,6 +53,7 @@ Features description:
| Feature | Type | Default | Description |
| - | - | - | - |
| `bundle` | ?string | `null` | Name of wine bundle which describes version / group |
| `need_dxvk` | bool | `true` | If `false`, then launcher's DXVK selection section will be disabled entirely |
| `compact_launch` | bool | `false` | If `true`, then windows part used to launch the game will be saved in `compact_launch.bat` file. This helps a lot if used `command` feature can't process launch arguments (GE-Proton) |
| `command` | string | - | Command that should be used instead of path to the wine binary (e.g. when you have special launch script like in GE-Proton). Accept keywords |
@ -87,7 +89,8 @@ All string fields here (`command` and `env` values) accept these keywords:
"title": "Wine-GE-Proton",
"features": {
"command": "'%build%/custom_script'",
"no_dxvk": true
"no_dxvk": true,
"bundle": "Proton"
}
}
],
@ -125,7 +128,9 @@ All string fields here (`command` and `env` values) accept these keywords:
?winecfg: string
},
?features: {
?bundle: "Proton" | null,
?need_dxvk: boolean,
?compact_launch: boolean,
?command: string,
?env: {
[id: string]: string
@ -162,7 +167,8 @@ All string fields here (`command` and `env` values) accept these keywords:
"winecfg": "files/lib64/wine/x86_64-windows/winecfg.exe"
},
"features": {
"need_dxvk": false
"need_dxvk": false,
"bundle": "Proton"
}
]