From 7702bf22682d5c2604d8b6bb7406e12de80b224e Mon Sep 17 00:00:00 2001 From: Observer KRypt0n_ Date: Wed, 15 Mar 2023 22:57:42 +0200 Subject: [PATCH] Added experimental `bundle` feature description --- README.md | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index fbaddaa..2ecb08b 100644 --- a/README.md +++ b/README.md @@ -26,6 +26,7 @@ type Wine = { name: string, title: string, ?features: { + ?bundle: "Proton" | null, ?need_dxvk: boolean, ?compact_launch: boolean, ?command: string, @@ -52,6 +53,7 @@ Features description: | Feature | Type | Default | Description | | - | - | - | - | +| `bundle` | ?string | `null` | Name of wine bundle which describes version / group | | `need_dxvk` | bool | `true` | If `false`, then launcher's DXVK selection section will be disabled entirely | | `compact_launch` | bool | `false` | If `true`, then windows part used to launch the game will be saved in `compact_launch.bat` file. This helps a lot if used `command` feature can't process launch arguments (GE-Proton) | | `command` | string | - | Command that should be used instead of path to the wine binary (e.g. when you have special launch script like in GE-Proton). Accept keywords | @@ -87,7 +89,8 @@ All string fields here (`command` and `env` values) accept these keywords: "title": "Wine-GE-Proton", "features": { "command": "'%build%/custom_script'", - "no_dxvk": true + "no_dxvk": true, + "bundle": "Proton" } } ], @@ -125,7 +128,9 @@ All string fields here (`command` and `env` values) accept these keywords: ?winecfg: string }, ?features: { + ?bundle: "Proton" | null, ?need_dxvk: boolean, + ?compact_launch: boolean, ?command: string, ?env: { [id: string]: string @@ -162,7 +167,8 @@ All string fields here (`command` and `env` values) accept these keywords: "winecfg": "files/lib64/wine/x86_64-windows/winecfg.exe" }, "features": { - "need_dxvk": false + "need_dxvk": false, + "bundle": "Proton" } ]