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  • C 64.5%
  • C++ 18.8%
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Repository files (latest commit first)
Filename Latest commit message Latest commit date
2026-08-10 15:10:03 -05:00
CSharpVersion Initial OSS Release 2013-09-26 13:09:48 +09:00
Doc Update How_to_run.md: Possible common mistake(iOS) 2014-01-07 17:30:44 +09:00
Engine More work 2026-08-10 15:10:03 -05:00
SampleProject Initial OSS Release 2013-09-26 13:09:48 +09:00
Tests Make test name clear 2013-11-11 02:44:12 +09:00
Tools/Toboggan Fixed README.js.md 2013-11-02 16:56:16 +09:00
Tutorial Remove my local change 2013-11-03 09:13:15 +09:00
.gitignore Add further more user-specific xcode elements 2013-11-10 16:35:44 +09:00
.travis.yml aapt was moved 2013-10-02 08:46:45 +09:00
README.md Fillow file name change 2013-10-07 08:44:05 +09:00

Playground OSS

This is the 'Playground' game engine and is released in open source under Apache License v2.0.

  • All the needed documentation is in the /Doc folder.
  • Source code are under the /Engine folder.
  • Tool to compile a sample project is under /Tools folder.
  • Sample showing the scripting APIs are available under the /Tutorial folder.

Other folders (CSharpVersion, SampleProject) are more related to prototype features or detailed implementations.

To get started, please read the /Doc/Project.md

The dev team.

Build Status

Build Status

LICENSE

'Playground OSS' is released under Apache Software License, Version 2.0 (Apache 2.0). Please refer http://www.apache.org/licenses/LICENSE-2.0 file for detail.