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Update to newest emulatorjs version, Remove visible "x" (#2)
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5 changed files with 495 additions and 26 deletions
44
README.md
44
README.md
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@ -45,7 +45,7 @@ Code example
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EJS_gameUrl = ''; // Url to Game rom
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EJS_core = 'nes';
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EJS_lightgun = false; // Lightgun
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!! Must end with /
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!!
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</script>
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<script src="data/loader.js"></script>
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```
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@ -73,7 +73,7 @@ Code Example
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EJS_core = 'snes';
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EJS_mouse = false; // SNES Mouse
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EJS_multitap = false; // SNES Multitap
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!! Must end with /
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!!
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</script>
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<script src="data/loader.js"></script>
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```
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@ -103,7 +103,7 @@ Code Example
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EJS_player = '#game';
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EJS_gameUrl = ''; // Url to Game rom
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EJS_core = 'n64';
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!! Must end with /
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!!
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</script>
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<script src="data/loader.js"></script>
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```
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@ -124,7 +124,7 @@ Code example
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EJS_biosUrl = '';
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EJS_gameUrl = ''; // Url to Game rom
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EJS_core = 'gb';
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!! Must end with /
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!!
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</script>
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<script src="data/loader.js"></script>
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```
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@ -148,7 +148,7 @@ Code example
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EJS_biosUrl = '';
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EJS_gameUrl = ''; // Url to Game rom
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EJS_core = 'gba';
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!! Must end with /
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!!
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</script>
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<script src="data/loader.js"></script>
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```
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@ -175,7 +175,7 @@ Code example
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EJS_player = '#game';
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EJS_gameUrl = ''; // Url to Game rom
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EJS_core = 'nds';
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!! Must end with /
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!!
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</script>
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<script src="data/loader.js"></script>
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```
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@ -197,7 +197,7 @@ Code example
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EJS_biosUrl = ''; // Url to Bios file
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EJS_gameUrl = ''; // Url to Game rom
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EJS_core = 'psx';
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!! Must end with /
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!!
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</script>
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<script src="data/loader.js"></script>
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```
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@ -232,7 +232,7 @@ Code example
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EJS_player = '#game';
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EJS_gameUrl = ''; // Url to Game rom
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EJS_core = 'vb';
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!! Must end with /
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!!
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</script>
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<script src="data/loader.js"></script>
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```
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@ -253,7 +253,7 @@ Code example
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EJS_player = '#game';
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EJS_gameUrl = ''; // Url to Game rom
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EJS_core = 'segaMD';
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!! Must end with /
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!!
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</script>
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<script src="data/loader.js"></script>
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```
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@ -274,7 +274,7 @@ Code example
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EJS_player = '#game';
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EJS_gameUrl = ''; // Url to Game rom
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EJS_core = 'segaCD';
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!! Must end with /
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!!
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</script>
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<script src="data/loader.js"></script>
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```
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@ -299,7 +299,7 @@ Code example
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EJS_player = '#game';
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EJS_gameUrl = ''; // Url to Game rom
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EJS_core = 'lynx';
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!! Must end with /
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!!
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</script>
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<script src="data/loader.js"></script>
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```
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@ -321,7 +321,7 @@ Code example
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EJS_biosUrl = ''; // Url to Bios file
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EJS_gameUrl = ''; // Url to Game rom
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EJS_core = 'msx';
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!! Must end with /
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!!
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</script>
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<script src="data/loader.js"></script>
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```
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@ -344,7 +344,7 @@ Code example
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EJS_biosUrl = ''; // Url to Bios file
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EJS_gameUrl = ''; // Url to Game rom
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EJS_core = '3do';
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!! Must end with /
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!!
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</script>
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<script src="data/loader.js"></script>
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```
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@ -391,7 +391,7 @@ Code example
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EJS_player = '#game';
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EJS_gameUrl = ''; // Url to Game rom
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EJS_core = 'sega32x';
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!! Must end with /
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!!
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</script>
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<script src="data/loader.js"></script>
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```
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@ -412,7 +412,7 @@ Code example
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EJS_player = '#game';
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EJS_gameUrl = ''; // Url to Game rom
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EJS_core = 'jaguar';
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!! Must end with /
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!!
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</script>
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<script src="data/loader.js"></script>
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```
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@ -433,7 +433,7 @@ Code example
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EJS_player = '#game';
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EJS_gameUrl = ''; // Url to Game rom
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EJS_core = 'ngp';
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!! Must end with /
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!!
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</script>
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<script src="data/loader.js"></script>
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```
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@ -454,7 +454,7 @@ Code example
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EJS_player = '#game';
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EJS_gameUrl = ''; // Url to Game rom
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EJS_core = 'segaGG';
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!! Must end with /
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!!
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</script>
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<script src="data/loader.js"></script>
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```
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@ -476,7 +476,7 @@ Code example
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EJS_biosUrl = ''; // Url to Bios file
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EJS_gameUrl = ''; // Url to Game rom
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EJS_core = 'segaSaturn';
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!! Must end with /
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!!
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</script>
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<script src="data/loader.js"></script>
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```
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@ -497,7 +497,7 @@ Code example
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EJS_player = '#game';
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EJS_gameUrl = ''; // Url to Game rom
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EJS_core = 'atari7800';
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!! Must end with /
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!!
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</script>
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<script src="data/loader.js"></script>
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```
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@ -518,7 +518,7 @@ Code example
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EJS_player = '#game';
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EJS_gameUrl = ''; // Url to Game rom
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EJS_core = 'ws';
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!! Must end with /
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!!
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</script>
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<script src="data/loader.js"></script>
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```
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@ -540,7 +540,7 @@ Code example
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EJS_biosUrl = ''; // Url to Bios file
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EJS_gameUrl = ''; // Url to Game rom
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EJS_core = 'pce';
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!! Must end with /
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!!
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</script>
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<script src="data/loader.js"></script>
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```
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@ -562,7 +562,7 @@ Code example
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EJS_biosUrl = ''; // Url to Bios file
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EJS_gameUrl = ''; // Url to Game rom
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EJS_core = 'arcade';
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!! Must end with /
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!!
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</script>
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<script src="data/loader.js"></script>
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```
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data/libunrar.js
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433
data/libunrar.js
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"wasm": 0
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},
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"mame": {
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"version":"3",
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"version":"4",
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"netplay": 0,
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"state": 0,
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"asmjs": 0,
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