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Enabled pointer lock to capture the pointer when the canvas is clicked
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1 changed files with 1 additions and 1 deletions
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@ -1904,7 +1904,7 @@ class EmulatorJS {
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})
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})
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this.addEventListener(this.canvas, "click", (e) => {
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this.addEventListener(this.canvas, "click", (e) => {
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if (e.pointerType === "touch") return;
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if (e.pointerType === "touch") return;
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if (this.getCore(true) === "nds" && !this.paused) {
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if (!this.paused) {
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if (this.canvas.requestPointerLock) {
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if (this.canvas.requestPointerLock) {
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this.canvas.requestPointerLock();
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this.canvas.requestPointerLock();
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} else if (this.canvas.mozRequestPointerLock) {
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} else if (this.canvas.mozRequestPointerLock) {
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