mirror of
https://github.com/EmulatorJS/EmulatorJS.git
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Version 3.1.0
Co-authored-by: Allan Niles <74841470+allancoding@users.noreply.github.com>
This commit is contained in:
parent
4f4b87386e
commit
cc37200ac3
13 changed files with 668 additions and 3299 deletions
13
.github/FUNDING.yml
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.github/FUNDING.yml
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# These are supported funding model platforms
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github: # Replace with up to 4 GitHub Sponsors-enabled usernames e.g., [user1, user2]
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patreon: EmulatorJS # Replace with a single Patreon username
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open_collective: # Replace with a single Open Collective username
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ko_fi: # Replace with a single Ko-fi username
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tidelift: # Replace with a single Tidelift platform-name/package-name e.g., npm/babel
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community_bridge: # Replace with a single Community Bridge project-name e.g., cloud-foundry
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liberapay: # Replace with a single Liberapay username
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issuehunt: # Replace with a single IssueHunt username
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otechie: # Replace with a single Otechie username
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lfx_crowdfunding: # Replace with a single LFX Crowdfunding project-name e.g., cloud-foundry
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custom: # Replace with up to 4 custom sponsorship URLs e.g., ['link1', 'link2']
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@ -1,6 +1,13 @@
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# Changes
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# 3.0.5
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# 3.1.0
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- Added ability to drag and drop save states.
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- Fixed some "update" and "cancel" and "close" button confustion
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- Removed save state retroarch messages
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- Beta netplay cleanup (not yet working)
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- (Theoretically) fixed a bug that did not allow iOS devices to work
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# 3.0.5 [View Tree](https://github.com/ethanaobrien/emulatorjs/tree/44c31371fb3c314cd8dea36ccbaad89fb3ab98e6)
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- Fixed screen recording on devices that do not support getUserMedia api.
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- Added C label buttons to nintendo 64 virtual gamepad.
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- Fixed EJS_color bug.
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1
CNAME
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1
CNAME
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demo.emulatorjs.org
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23
README.md
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README.md
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@ -26,6 +26,26 @@ Self-hosted **Javascript** emulation for various system.
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<br>
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### Issues
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*If something doesn't work, please consider opening an* ***[Issue]*** <br>
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*with as many details as possible, as well as the console log.*
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<br>
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### Ads
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*This project has no ads.* <br>
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*Although, the demo page currently has an ad to help fund this project.* <br>
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*Ads on the demo page may come and go depending on how many people are* <br>
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*funding this project.* <br>
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*You can help fund this project on* ***[patreon]***
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<br>
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### Issues
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*If something doesn't work, please consider opening an* ***[Issue]*** <br>
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@ -124,6 +144,7 @@ EJS_oldCores = true;
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[License]: LICENSE
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[Issue]: https://github.com/ethanaobrien/emulatorjs/issues
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[patreon]: https://patreon.com/EmulatorJS
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<!-- 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 Extensions 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 --->
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@ -138,7 +159,7 @@ EJS_oldCores = true;
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[Website]: https://emulatorjs.org/
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[Legacy]: https://coldcast.org/games/1/Super-Mario-Bros
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[Usage]: https://emulatorjs.org/docs/
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[Demo]: https://emulatorjs.github.io/EmulatorJS/
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[Demo]: https://demo.emulatorjs.org/
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<!-- 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 Systems 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 -->
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1
ads.txt
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ads.txt
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google.com, pub-8832864985153925, DIRECT, f08c47fec0942fa0
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823
data/emu-main.js
823
data/emu-main.js
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2992
data/emulator.js
2992
data/emulator.js
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2
data/emulator.min.js
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data/emulator.min.js
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(async function() {
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let VERSION = 30.5;
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let VERSION = 31.0;
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if ((window.location && ['localhost', '127.0.0.1'].includes(location.hostname)) ||
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'undefined' != typeof EJS_DEBUG_XX && true === EJS_DEBUG_XX) {
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fetch('https://raw.githack.com/EmulatorJS/EmulatorJS/main/data/version.json').then(response => {
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script.onload = resolve;
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})
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}
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if ('undefined' != typeof EJS_DEBUG_XX && true === EJS_DEBUG_XX) {
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if (('undefined' != typeof EJS_DEBUG_XX && true === EJS_DEBUG_XX) ||
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/(iPad|iPhone|iPod)/gi .test(navigator.platform)) {
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await loadStyle('emu-css.css');
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await loadScript('emu-main.js');
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await loadScript('emulator.js');
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31
data/v.json
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data/v.json
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"oldCores" : {"nes":{"version":"25","netplay":1,"state":1,"asmjs":1,"wasm":1},"snes":{"version":"22","netplay":1,"state":1,"asmjs":1,"wasm":1},"snes2010":{"version":"1","netplay":1,"state":1,"asmjs":1,"wasm":1},"snes2005":{"version":"1","netplay":1,"state":1,"asmjs":1,"wasm":1},"snes2002":{"version":"1","netplay":1,"state":1,"asmjs":1,"wasm":1},"arcade":{"version":"16","netplay":1,"state":1,"asmjs":1,"wasm":1},"fba0.2.97.29":{"version":"1","netplay":1,"state":1,"asmjs":1,"wasm":1},"pce":{"version":"1","netplay":1,"state":1,"asmjs":1,"wasm":1},"pceCD":{"version":"1","netplay":1,"state":1,"asmjs":1,"wasm":1},"ngp":{"version":"2","netplay":0,"state":1,"asmjs":1,"wasm":1},"ws":{"version":"1","netplay":0,"state":1,"asmjs":1,"wasm":1},"msx":{"version":"1","netplay":0,"state":0,"asmjs":1,"wasm":1},"bluemsx":{"version":"1","netplay":0,"state":0,"asmjs":1,"wasm":1},"vb":{"version":"8","netplay":0,"state":1,"asmjs":1,"wasm":1},"atari2600":{"version":"1","netplay":1,"state":1,"asmjs":1,"wasm":1},"a7800":{"version":"4","netplay":0,"state":0,"asmjs":1,"wasm":0},"atari7800":{"version":"4","netplay":0,"state":1,"asmjs":1,"wasm":0},"lynx":{"version":"1","netplay":0,"state":1,"asmjs":1,"wasm":1},"jaguar":{"version":"1","netplay":0,"state":0,"asmjs":1,"wasm":1},"gb":{"version":"13","netplay":0,"state":1,"asmjs":1,"wasm":0},"gbc":{"version":"4","netplay":0,"state":1,"asmjs":1,"wasm":0},"gba":{"version":"11","netplay":0,"state":1,"asmjs":1,"wasm":0},"segaGG":{"version":"9","netplay":0,"state":1,"asmjs":1,"wasm":1},"segaMD":{"version":"9","netplay":1,"state":1,"asmjs":1,"wasm":1},"segaMS":{"version":"9","netplay":1,"state":1,"asmjs":1,"wasm":1},"segaCD":{"version":"9","netplay":1,"state":1,"asmjs":1,"wasm":0},"segaSaturn":{"version":"3","netplay":0,"state":1,"asmjs":1,"wasm":0},"psx":{"version":"11","netplay":0,"state":1,"asmjs":0,"wasm":1},"n64":{"version":"14","netplay":1,"state":1,"asmjs":1,"wasm":0},"nds":{"version":"17","netplay":0,"state":1,"asmjs":1,"wasm":1},"3do":{"version":"1","netplay":1,"state":1,"asmjs":1,"wasm":0},"sega32x":{"version":"2","netplay":1,"state":1,"asmjs":1,"wasm":1},"mame2003":{"version":"6","netplay":1,"state":1,"asmjs":1,"wasm":0},"mame":{"version":"4","netplay":0,"state":0,"asmjs":0,"wasm":1},"vbanext":{"version":"1","netplay":0,"state":1,"asmjs":1,"wasm":1}},
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"newCores": {
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"fceumm": {
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"version":"0",
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"version":"1",
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"asmjs": 1,
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"wasm": 1
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},
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"a5200": {
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"version":"5",
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"version":"6",
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"asmjs": 1,
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"wasm": 1
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},
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"mame2003": {
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"version":"6",
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"version":"7",
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"asmjs": 0,
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"wasm": 1
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},
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"mupen64plus_next": {
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"version":"0",
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"version":"1",
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"asmjs": 0,
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"wasm": 1
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},
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"desmume2015": {
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"version":"0",
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"version":"1",
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"asmjs": 1,
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"wasm": 1
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},
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"mgba": {
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"version":"0",
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"version":"1",
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"asmjs": 1,
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"wasm": 1
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},
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"gambatte": {
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"version":"0",
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"version":"1",
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"asmjs": 1,
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"wasm": 1
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},
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"beetle_vb": {
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"version":"0",
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"version":"1",
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"asmjs": 1,
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"wasm": 1
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},
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"fbalpha2012_cps1": {
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"version":"0",
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"version":"1",
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"asmjs": 0,
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"wasm": 1
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},
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"fbalpha2012_cps2": {
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"version":"0",
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"version":"1",
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"asmjs": 0,
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"wasm": 1
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},
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"snes9x": {
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"version":"0",
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"version":"1",
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"asmjs": 0,
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"wasm": 1
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},
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"nestopia": {
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"version":"0",
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"version":"1",
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"asmjs": 1,
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"wasm": 1
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},
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"wasm": 1
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},
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"melonds": {
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"version":"0",
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"version":"1",
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"asmjs": 0,
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"wasm": 1
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},
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"opera": {
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"version":"1",
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"asmjs": 0,
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"wasm": 1
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}
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@ -1 +1 @@
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{ "current_version": 30.5 }
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{ "current_version": 31.0 }
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</div>
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<script type='text/javascript'>
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EJS_player = '#game';
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EJS_core = '3do';
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// URL to Bios file
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// Can also be opera
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EJS_core = 'nes';
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// URL to BIOS file
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EJS_biosUrl = '';
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// URL to Game rom
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EJS_gameUrl = '';
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/*
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* Path to the WASM / JS files
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* HAS TO BE in the same directory.
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*/
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// Path to the data directory
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EJS_pathtodata = 'data/';
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</script>
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<script src='data/loader.js'></script>
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```
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## ROM Type
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Your **ROM** can have the following types:
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- `bin`
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- `cue`
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- `iso`
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- `bin`
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- `chd`
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- `cue`
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## ROM List
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### BIOS
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| Name | MD5 Checksum |
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|------|--------------|
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| Panasonic FZ-1 | `f47264dd47fe30f73ab3c010015c155b`
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| Panasonic FZ-10 | `51f2f43ae2f3508a14d9f56597e2d3ce`
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| Panasonic FZ-10 | `1477bda80dc33731a65468c1f5bcbee9`
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| Panasonic FZ-10-E | `a48e6746bd7edec0f40cff078f0bb19f`
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| Panasonic FZ-10-E | `cf11bbb5a16d7af9875cca9de9a15e09`
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| Goldstar GDO-101M | `8639fd5e549bd6238cfee79e3e749114`
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| Sanyo IMP-21J TRY | `35fa1a1ebaaeea286dc5cd15487c13ea`
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| Shootout At Old Tucson | `8970fc987ab89a7f64da9f8a8c4333ff`
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| Panasonic FZ-1 Kanji ROM | `b8dc97f778a6245c58e064b0312e8281`
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| Panasonic FZ-10JA Kanji ROM | `428577250f43edc902ea239c50d2240d`
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| Panasonic FZ-1J Kanji ROM | `c23fb5d5e6bb1c240d02cf968972be37`
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| File Name | Description | md5sum |
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| ----------- | ------------- | ----------- |
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| panafz1.bin | Panasonic FZ-1 | `f47264dd47fe30f73ab3c010015c155b`
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| panafz10.bin | Panasonic FZ-10 | `51f2f43ae2f3508a14d9f56597e2d3ce`
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| panafz10-norsa.bin | Panasonic FZ-10 [RSA Patch] | `1477bda80dc33731a65468c1f5bcbee9`
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| panafz10e-anvil.bin | Panasonic FZ-10-E [Anvil] | `a48e6746bd7edec0f40cff078f0bb19f`
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| panafz10e-anvil-norsa.bin | Panasonic FZ-10-E [Anvil RSA Patch] | `cf11bbb5a16d7af9875cca9de9a15e09`
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| panafz1j.bin | Panasonic FZ-1J | `a496cfdded3da562759be3561317b605`
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| panafz1j-norsa.bin | Panasonic FZ-1J [RSA Patch] | `f6c71de7470d16abe4f71b1444883dc8`
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| goldstar.bin | Goldstar GDO-101M | `8639fd5e549bd6238cfee79e3e749114`
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| sanyotry.bin | Sanyo IMP-21J TRY | `35fa1a1ebaaeea286dc5cd15487c13ea`
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| 3do_arcade_saot.bin | Shootout At Old Tucson | `8970fc987ab89a7f64da9f8a8c4333ff`
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### CORES
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The *nes* system supports 1 core
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- `opera`
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If set to `3do`, emulator will use the `opera` core.
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<!DOCTYPE html>
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<html>
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<head>
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<script async src="https://pagead2.googlesyndication.com/pagead/js/adsbygoogle.js?client=ca-pub-8832864985153925" crossorigin="anonymous"></script>
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<title>EmulatorJS</title>
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<link rel = icon href = docs/favicon.ico sizes = "16x16 32x32 48x48 64x64" type = image/vnd.microsoft.icon>
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window.EJS_core = core
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window.EJS_pathtodata = "data/"
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window.EJS_startOnLoaded = true;
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if (window.location.hostname === "demo.emulatorjs.org") {
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window.EJS_AdUrl = "https://ads.emulatorjs.org/";
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}
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script.src = "data/loader.js"
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box.ondragleave = () => box.removeAttribute("drag")
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</script>
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</body>
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</html>
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</html>
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Loading…
Reference in a new issue