Game patch/parent url

This commit is contained in:
Ethan O'Brien 2023-07-11 11:30:27 -05:00
parent a36b3eba9d
commit c3b88f4f5a
2 changed files with 259 additions and 146 deletions

View file

@ -546,168 +546,279 @@ class EmulatorJS {
this.msgElem.innerText = message;
}
downloadStartState() {
if (typeof this.config.loadState !== "string") {
this.startGame();
return;
}
this.textElem.innerText = this.localization("Download Game State");
this.downloadFile(this.config.loadState, (res) => {
if (res === -1) {
this.textElem.innerText = "Error";
this.textElem.style.color = "red";
return new Promise((resolve, reject) => {
if (typeof this.config.loadState !== "string") {
resolve();
return;
}
this.on("start", () => {
setTimeout(() => {
this.gameManager.loadState(new Uint8Array(res.data));
}, 10);
})
this.startGame();
}, (progress) => {
this.textElem.innerText = this.localization("Download Game State") + progress;
}, true, {responseType: "arraybuffer", method: "GET"});
this.textElem.innerText = this.localization("Download Game State");
this.downloadFile(this.config.loadState, (res) => {
if (res === -1) {
this.textElem.innerText = "Error";
this.textElem.style.color = "red";
return;
}
this.on("start", () => {
setTimeout(() => {
this.gameManager.loadState(new Uint8Array(res.data));
}, 10);
})
resolve();
}, (progress) => {
this.textElem.innerText = this.localization("Download Game State") + progress;
}, true, {responseType: "arraybuffer", method: "GET"});
})
}
downloadGamePatch() {
return new Promise((resolve, reject) => {
if (typeof this.config.gamePatchUrl !== "string" || !this.config.gamePatchUrl.trim()) {
resolve();
return;
}
this.textElem.innerText = this.localization("Download Game Patch");
const gotData = (data) => {
this.checkCompression(new Uint8Array(data), this.localization("Decompress Game Patch")).then((data) => {
for (const k in data) {
if (k === "!!notCompressedData") {
FS.writeFile(this.config.gamePatchUrl.split('/').pop().split("#")[0].split("?")[0], data[k]);
break;
}
if (k.endsWith('/')) continue;
FS.writeFile("/" + k.split('/').pop(), data[k]);
}
resolve();
})
}
this.downloadFile(this.config.gamePatchUrl, (res) => {
this.storage.rom.get(this.config.gamePatchUrl.split("/").pop()).then((result) => {
if (result && result['content-length'] === res.headers['content-length'] && !this.debug) {
gotData(result.data);
return;
}
this.downloadFile(this.config.gamePatchUrl, (res) => {
if (res === -1) {
this.textElem.innerText = "Error";
this.textElem.style.color = "red";
return;
}
gotData(res.data);
const limit = (typeof this.config.cacheLimit === "number") ? this.config.cacheLimit : 1073741824;
if (parseFloat(res.headers['content-length']) < limit && this.saveInBrowserSupported()) {
this.storage.rom.put(this.config.gamePatchUrl.split("/").pop(), {
"content-length": res.headers['content-length'],
data: res.data
})
}
}, (progress) => {
this.textElem.innerText = this.localization("Download Game Patch") + progress;
}, true, {responseType: "arraybuffer", method: "GET"});
})
}, null, true, {method: "HEAD"})
})
}
downloadGameParent() {
return new Promise((resolve, reject) => {
if (typeof this.config.gameParentUrl !== "string" || !this.config.gameParentUrl.trim()) {
resolve();
return;
}
this.textElem.innerText = this.localization("Download Game Parent");
const gotData = (data) => {
this.checkCompression(new Uint8Array(data), this.localization("Decompress Game Parent")).then((data) => {
for (const k in data) {
if (k === "!!notCompressedData") {
FS.writeFile(this.config.gameParentUrl.split('/').pop().split("#")[0].split("?")[0], data[k]);
break;
}
if (k.endsWith('/')) continue;
FS.writeFile("/" + k.split('/').pop(), data[k]);
}
resolve();
})
}
this.downloadFile(this.config.gameParentUrl, (res) => {
this.storage.rom.get(this.config.gameParentUrl.split("/").pop()).then((result) => {
if (result && result['content-length'] === res.headers['content-length'] && !this.debug) {
gotData(result.data);
return;
}
this.downloadFile(this.config.gameParentUrl, (res) => {
if (res === -1) {
this.textElem.innerText = "Error";
this.textElem.style.color = "red";
return;
}
gotData(res.data);
const limit = (typeof this.config.cacheLimit === "number") ? this.config.cacheLimit : 1073741824;
if (parseFloat(res.headers['content-length']) < limit && this.saveInBrowserSupported()) {
this.storage.rom.put(this.config.gameParentUrl.split("/").pop(), {
"content-length": res.headers['content-length'],
data: res.data
})
}
}, (progress) => {
this.textElem.innerText = this.localization("Download Game Parent") + progress;
}, true, {responseType: "arraybuffer", method: "GET"});
})
}, null, true, {method: "HEAD"})
})
}
downloadBios() {
if (typeof this.config.biosUrl !== "string" || !this.config.biosUrl.trim()) {
this.downloadStartState();
return;
}
this.textElem.innerText = this.localization("Download Game BIOS");
const gotBios = (data) => {
this.checkCompression(new Uint8Array(data), this.localization("Decompress Game BIOS")).then((data) => {
for (const k in data) {
if (k === "!!notCompressedData") {
FS.writeFile(this.config.biosUrl.split('/').pop().split("#")[0].split("?")[0], data[k]);
break;
}
if (k.endsWith('/')) continue;
let folder = this.fileName.substring(0, this.fileName.length - this.fileName.split("/").pop().length);
FS.writeFile(folder + k.split('/').pop(), data[k]);
}
this.downloadStartState();
})
}
this.downloadFile(this.config.biosUrl, (res) => {
this.storage.bios.get(this.config.biosUrl.split("/").pop()).then((result) => {
if (result && result['content-length'] === res.headers['content-length'] && !this.debug) {
gotBios(result.data);
return;
}
this.downloadFile(this.config.biosUrl, (res) => {
if (res === -1) {
this.textElem.innerText = "Error";
this.textElem.style.color = "red";
return;
}
gotBios(res.data);
if (this.saveInBrowserSupported()) {
this.storage.bios.put(this.config.biosUrl.split("/").pop(), {
"content-length": res.headers['content-length'],
data: res.data
})
}
}, (progress) => {
this.textElem.innerText = this.localization("Download Game BIOS") + progress;
}, true, {responseType: "arraybuffer", method: "GET"});
})
}, null, true, {method: "HEAD"})
}
downloadRom() {
this.gameManager = new window.EJS_GameManager(this.Module, this);
this.textElem.innerText = this.localization("Download Game Data");
const gotGameData = (data) => {
if (['arcade', 'mame2003'].includes(this.getCore(true))) {
this.fileName = this.config.gameUrl.split('/').pop().split("#")[0].split("?")[0];
FS.writeFile(this.fileName, new Uint8Array(data));
this.downloadBios();
return new Promise((resolve, reject) => {
if (typeof this.config.biosUrl !== "string" || !this.config.biosUrl.trim()) {
resolve();
return;
}
this.checkCompression(new Uint8Array(data), this.localization("Decompress Game Data")).then((data) => {
const altName = this.config.gameUrl.startsWith("blob:") ? this.config.gameName || "game" : this.config.gameUrl.split('/').pop().split("#")[0].split("?")[0];
const fileNames = (() => {
let rv = [];
for (const k in data) rv.push(k);
return rv;
})();
if (fileNames.length === 1) fileNames[0] = altName;
let execFile = null;
if (this.getCore(true) === "psx") {
execFile = this.gameManager.createCueFile(fileNames);
}
for (const k in data) {
if (k === "!!notCompressedData") {
this.textElem.innerText = this.localization("Download Game BIOS");
const gotBios = (data) => {
this.checkCompression(new Uint8Array(data), this.localization("Decompress Game BIOS")).then((data) => {
for (const k in data) {
if (k === "!!notCompressedData") {
FS.writeFile(this.config.biosUrl.split('/').pop().split("#")[0].split("?")[0], data[k]);
break;
}
if (k.endsWith('/')) continue;
FS.writeFile("/" + k.split('/').pop(), data[k]);
}
resolve();
})
}
if (this.getCore(true) === "psx" && execFile !== null) {
this.fileName = execFile;
} else {
this.fileName = altName;
}
FS.writeFile(altName, data[k]);
break;
}
if (k.endsWith('/')) {
FS.mkdir(k);
continue;
}
if (!this.fileName || (this.extensions[this.getCore()].includes(k.split(".").pop()) &&
//always prefer m3u files for psx cores
!(this.getCore(true) === "psx" && ["m3u", "ccd"].includes(this.fileName.split(".").pop())))) {
this.fileName = k;
}
if (k.includes("/")) {
const paths = k.split("/");
let cp = "";
for (let i=0; i<paths.length-1; i++) {
if (paths[i] === "") continue;
cp += "/"+paths[i];
if (!FS.analyzePath(cp).exists) {
FS.mkdir(cp);
}
}
}
if (this.getCore(true) === "psx" && execFile !== null && ["m3u", "cue"].includes(k.split(".").pop().toLowerCase())) continue;
FS.writeFile("/"+k, data[k]);
}
if (this.getCore(true) === "psx" && execFile !== null) {
this.fileName = execFile;
}
this.downloadBios();
});
}
this.downloadFile(this.config.gameUrl, (res) => {
this.storage.rom.get(this.config.gameUrl.split("/").pop()).then((result) => {
if (result && result['content-length'] === res.headers['content-length'] && !this.debug) {
gotGameData(result.data);
return;
}
this.downloadFile(this.config.gameUrl, (res) => {
if (res === -1) {
this.textElem.innerText = "Error";
this.textElem.style.color = "red";
this.downloadFile(this.config.biosUrl, (res) => {
this.storage.bios.get(this.config.biosUrl.split("/").pop()).then((result) => {
if (result && result['content-length'] === res.headers['content-length'] && !this.debug) {
gotBios(result.data);
return;
}
gotGameData(res.data);
const limit = (typeof this.config.cacheLimit === "number") ? this.config.cacheLimit : 1073741824;
if (parseFloat(res.headers['content-length']) < limit && this.saveInBrowserSupported()) {
this.storage.rom.put(this.config.gameUrl.split("/").pop(), {
"content-length": res.headers['content-length'],
data: res.data
})
this.downloadFile(this.config.biosUrl, (res) => {
if (res === -1) {
this.textElem.innerText = "Error";
this.textElem.style.color = "red";
return;
}
gotBios(res.data);
if (this.saveInBrowserSupported()) {
this.storage.bios.put(this.config.biosUrl.split("/").pop(), {
"content-length": res.headers['content-length'],
data: res.data
})
}
}, (progress) => {
this.textElem.innerText = this.localization("Download Game BIOS") + progress;
}, true, {responseType: "arraybuffer", method: "GET"});
})
}, null, true, {method: "HEAD"})
})
}
downloadRom() {
return new Promise((resolve, reject) => {
this.gameManager = new window.EJS_GameManager(this.Module, this);
this.textElem.innerText = this.localization("Download Game Data");
const gotGameData = (data) => {
if (['arcade', 'mame2003'].includes(this.getCore(true))) {
this.fileName = this.config.gameUrl.split('/').pop().split("#")[0].split("?")[0];
FS.writeFile(this.fileName, new Uint8Array(data));
resolve();
return;
}
this.checkCompression(new Uint8Array(data), this.localization("Decompress Game Data")).then((data) => {
const altName = this.config.gameUrl.startsWith("blob:") ? this.config.gameName || "game" : this.config.gameUrl.split('/').pop().split("#")[0].split("?")[0];
const fileNames = (() => {
let rv = [];
for (const k in data) rv.push(k);
return rv;
})();
if (fileNames.length === 1) fileNames[0] = altName;
let execFile = null;
if (this.getCore(true) === "psx") {
execFile = this.gameManager.createCueFile(fileNames);
}
}, (progress) => {
this.textElem.innerText = this.localization("Download Game Data") + progress;
}, true, {responseType: "arraybuffer", method: "GET"});
})
}, null, true, {method: "HEAD"})
for (const k in data) {
if (k === "!!notCompressedData") {
if (this.getCore(true) === "psx" && execFile !== null) {
this.fileName = execFile;
} else {
this.fileName = altName;
}
FS.writeFile(altName, data[k]);
break;
}
if (k.endsWith('/')) {
FS.mkdir(k);
continue;
}
if (!this.fileName || (this.extensions[this.getCore()].includes(k.split(".").pop()) &&
//always prefer m3u files for psx cores
!(this.getCore(true) === "psx" && ["m3u", "ccd"].includes(this.fileName.split(".").pop())))) {
this.fileName = k;
}
if (k.includes("/")) {
const paths = k.split("/");
let cp = "";
for (let i=0; i<paths.length-1; i++) {
if (paths[i] === "") continue;
cp += "/"+paths[i];
if (!FS.analyzePath(cp).exists) {
FS.mkdir(cp);
}
}
}
if (this.getCore(true) === "psx" && execFile !== null && ["m3u", "cue"].includes(k.split(".").pop().toLowerCase())) continue;
FS.writeFile("/"+k, data[k]);
}
if (this.getCore(true) === "psx" && execFile !== null) {
this.fileName = execFile;
}
resolve();
});
}
this.downloadFile(this.config.gameUrl, (res) => {
this.storage.rom.get(this.config.gameUrl.split("/").pop()).then((result) => {
if (result && result['content-length'] === res.headers['content-length'] && !this.debug) {
gotGameData(result.data);
return;
}
this.downloadFile(this.config.gameUrl, (res) => {
if (res === -1) {
this.textElem.innerText = "Error";
this.textElem.style.color = "red";
return;
}
gotGameData(res.data);
const limit = (typeof this.config.cacheLimit === "number") ? this.config.cacheLimit : 1073741824;
if (parseFloat(res.headers['content-length']) < limit && this.saveInBrowserSupported()) {
this.storage.rom.put(this.config.gameUrl.split("/").pop(), {
"content-length": res.headers['content-length'],
data: res.data
})
}
}, (progress) => {
this.textElem.innerText = this.localization("Download Game Data") + progress;
}, true, {responseType: "arraybuffer", method: "GET"});
})
}, null, true, {method: "HEAD"})
})
}
downloadFiles() {
(async () => {
await this.downloadRom();
await this.downloadBios();
await this.downloadStartState();
await this.downloadGameParent();
await this.downloadGamePatch();
this.startGame();
})();
}
initModule(wasmData) {
window.Module = {
'TOTAL_MEMORY': 0x10000000,
'noInitialRun': true,
'onRuntimeInitialized': this.downloadRom.bind(this),
'onRuntimeInitialized': this.downloadFiles.bind(this),
'arguments': [],
'preRun': [],
'postRun': [],

View file

@ -61,6 +61,8 @@
config.cacheLimit = window.EJS_CacheLimit;
config.cheats = window.EJS_cheats;
config.defaultOptions = window.EJS_defaultOptions;
config.gamePatchUrl = window.EJS_gamePatchUrl;
config.gameParentUrl = window.EJS_gameParentUrl;
if (typeof window.EJS_language === "string" && window.EJS_language !== "en-US") {
try {