mirror of
https://github.com/EmulatorJS/EmulatorJS.git
synced 2024-09-20 02:46:23 +00:00
Version 4.0.10
This commit is contained in:
parent
7085b7748e
commit
895fa3fd61
3 changed files with 20 additions and 5 deletions
17
CHANGES.md
17
CHANGES.md
|
@ -1,6 +1,21 @@
|
||||||
# Changes
|
# Changes
|
||||||
|
|
||||||
# 4.0.9
|
|
||||||
|
# 4.0.10
|
||||||
|
- Fixed bug with duplicate control inputs.
|
||||||
|
- Fixed mobile settings menu positioning.
|
||||||
|
- Ability to load custom files into the wasm instance.
|
||||||
|
- Renamed the `mame2003` system to `mame`.
|
||||||
|
- Removed mame disclaimers on `mame2003` core.
|
||||||
|
- Added VICE cores for C64, C128, VIC20, Plus/4, and PET (Thanks to [@michael-j-green](https://github.com/michael-j-green))
|
||||||
|
- Added a padding between popup body and buttons.
|
||||||
|
- Added ability to disabled cached databases.
|
||||||
|
- Fixed screenshot for some cores.
|
||||||
|
- Fixed game element not being focused after fullscreening.
|
||||||
|
- Added missing Famicom controls.
|
||||||
|
- Fixed volume slider shadow (Thanks to [@allancoding](https://github.com/allancoding))
|
||||||
|
|
||||||
|
# 4.0.9 [View Tree](https://github.com/EmulatorJS/EmulatorJS/tree/ddb5c6092f12a63a46d74ea67e6469726665ebc2)
|
||||||
- Repository history rewrite - expect faster cloning times.
|
- Repository history rewrite - expect faster cloning times.
|
||||||
- Prevent Vice64 from creating cue files (Thanks to [@michael-j-green](https://github.com/michael-j-green))
|
- Prevent Vice64 from creating cue files (Thanks to [@michael-j-green](https://github.com/michael-j-green))
|
||||||
- Chinese translation updated (Thanks to [@oyepriyansh](https://github.com/oyepriyansh))
|
- Chinese translation updated (Thanks to [@oyepriyansh](https://github.com/oyepriyansh))
|
||||||
|
|
|
@ -260,15 +260,15 @@ class EmulatorJS {
|
||||||
response.text().then(body => {
|
response.text().then(body => {
|
||||||
let version = JSON.parse(body);
|
let version = JSON.parse(body);
|
||||||
if (this.ejs_num_version < version.current_version) {
|
if (this.ejs_num_version < version.current_version) {
|
||||||
console.log('Using emulatorjs version ' + this.ejs_num_version + ' but the newest version is ' + version.current_version + '\nopen https://github.com/EmulatorJS/EmulatorJS to update');
|
console.log('Using EmulatorJS version ' + this.ejs_num_version + ' but the newest version is ' + version.current_version + '\nopen https://github.com/EmulatorJS/EmulatorJS to update');
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
constructor(element, config) {
|
constructor(element, config) {
|
||||||
this.ejs_version = "4.0.9";
|
this.ejs_version = "4.0.10";
|
||||||
this.ejs_num_version = 40.9;
|
this.ejs_num_version = 40.91;
|
||||||
this.debug = (window.EJS_DEBUG_XX === true);
|
this.debug = (window.EJS_DEBUG_XX === true);
|
||||||
if (this.debug || (window.location && ['localhost', '127.0.0.1'].includes(location.hostname))) this.checkForUpdates();
|
if (this.debug || (window.location && ['localhost', '127.0.0.1'].includes(location.hostname))) this.checkForUpdates();
|
||||||
this.netplayEnabled = (window.EJS_DEBUG_XX === true) && (window.EJS_EXPERIMENTAL_NETPLAY === true);
|
this.netplayEnabled = (window.EJS_DEBUG_XX === true) && (window.EJS_EXPERIMENTAL_NETPLAY === true);
|
||||||
|
|
|
@ -1 +1 @@
|
||||||
{ "current_version": 40.9 }
|
{ "current_version": 40.91 }
|
||||||
|
|
Loading…
Reference in a new issue