Various cleanup

This commit is contained in:
Ethan O'Brien 2023-07-17 12:12:05 -05:00
parent 141f55db57
commit 66748511b9

View file

@ -173,6 +173,7 @@ class EmulatorJS {
this.canvas = this.createElement('canvas');
this.canvas.classList.add('ejs_canvas');
this.bindListeners();
this.config.netplayUrl = this.config.netplayUrl || "https://netplay.emulatorjs.org";
this.fullscreen = false;
this.isMobile = (function() {
let check = false;
@ -904,8 +905,14 @@ class EmulatorJS {
}
checkSupportedOpts() {
if (!this.gameManager.supportsStates()) {
this.elements.bottomBar.saveState.setAttribute("hidden", "");
this.elements.bottomBar.loadState.setAttribute("hidden", "");
this.elements.bottomBar.saveState.style.display = "none";
this.elements.bottomBar.loadState.style.display = "none";
this.elements.bottomBar.netplay.style.display = "none";
this.elements.contextMenu.save.style.display = "none";
this.elements.contextMenu.load.style.display = "none";
}
if (typeof this.config.gameId !== "number" || !this.config.netplayUrl) {
this.elements.bottomBar.netplay.style.display = "none";
}
}
updateGamepadLabels() {
@ -979,6 +986,11 @@ class EmulatorJS {
this.displayMessage(this.localization("LOADED STATE FROM SLOT")+" "+slot);
hideMenu();
});
this.elements.contextMenu = {
screenshot: screenshot,
save: qSave,
load: qLoad
}
addButton("EmulatorJS v"+this.ejs_version, false, () => {
hideMenu();
const body = this.createPopup("EmulatorJS", {
@ -1489,7 +1501,8 @@ class EmulatorJS {
cheat: [cheatMenu],
cacheManager: [cache],
saveSavFiles: [saveSavFiles],
loadSavFiles: [loadSavFiles]
loadSavFiles: [loadSavFiles],
netplay: [netplay]
}
@ -1506,9 +1519,12 @@ class EmulatorJS {
}
if (!this.config.buttonOpts.saveState) saveState.style.display = "none"
if (!this.config.buttonOpts.loadState) loadState.style.display = "none"
if (!this.config.buttonOpts.saveSavFiles) saveSavFiles.style.display = "none"
if (!this.config.buttonOpts.loadSavFiles) loadSavFiles.style.display = "none"
if (!this.config.buttonOpts.gamepad) controlMenu.style.display = "none"
if (!this.config.buttonOpts.cheat) cheatMenu.style.display = "none"
if (!this.config.buttonOpts.cacheManager) cache.style.display = "none"
if (!this.config.buttonOpts.netplay) netplay.style.display = "none"
}
}
openCacheMenu() {
@ -2770,7 +2786,7 @@ class EmulatorJS {
addToMenu(this.localization('Virtual Gamepad'), 'virtual-gamepad', {
'enabled': this.localization("Enabled"),
'disabled': this.localization("Disabled")
}, this.touch ? 'enabled' : 'disabled');
}, this.isMobile ? 'enabled' : 'disabled');
addToMenu(this.localization('Left Handed Mode'), 'virtual-gamepad-left-handed-mode', {
'enabled': this.localization("Enabled"),
'disabled': this.localization("Disabled")
@ -3192,7 +3208,9 @@ class EmulatorJS {
this.elements.bottomBar.loadState[0].style.display,
this.elements.bottomBar.saveState[0].style.display,
this.elements.bottomBar.saveSavFiles[0].style.display,
this.elements.bottomBar.loadSavFiles[0].style.display
this.elements.bottomBar.loadSavFiles[0].style.display,
this.elements.contextMenu.save.style.display,
this.elements.contextMenu.load.style.display
]
this.elements.bottomBar.cheat[0].style.display = "none";
this.elements.bottomBar.playPause[0].style.display = "none";
@ -3202,6 +3220,8 @@ class EmulatorJS {
this.elements.bottomBar.saveState[0].style.display = "none";
this.elements.bottomBar.saveSavFiles[0].style.display = "none";
this.elements.bottomBar.loadSavFiles[0].style.display = "none";
this.elements.contextMenu.save.style.display = "none";
this.elements.contextMenu.load.style.display = "none";
this.gameManager.resetCheat();
} else {
this.netplay.oldStyles = [
@ -3249,6 +3269,8 @@ class EmulatorJS {
this.elements.bottomBar.saveState[0].style.display = this.netplay.oldStyles[5];
this.elements.bottomBar.saveSavFiles[0].style.display = this.netplay.oldStyles[6];
this.elements.bottomBar.loadSavFiles[0].style.display = this.netplay.oldStyles[7];
this.elements.contextMenu.save.style.display = this.netplay.oldStyles[8];
this.elements.contextMenu.load.style.display = this.netplay.oldStyles[9];
}
this.updateCheatUI();
}
@ -3364,7 +3386,7 @@ class EmulatorJS {
continue;
}
const diff = this.netplay.current_frame - this.netplay.users[k];
if (Math.abs(diff) > 50) {
if (Math.abs(diff) > 50 || diff < -5) {
this.netplay.sync();
return;
}
@ -3376,7 +3398,7 @@ class EmulatorJS {
})
} else if (diff > 10) {
this.pause(true);
setTimeout(() => this.play(true), 10);
setTimeout(() => this.play(true), 5);
}
}
} else {