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Version 4.0.12
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CHANGES.md
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CHANGES.md
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# Changes
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# Changes
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# 4.0.11
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# 4.0.12
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- Fix scroll bar css (Thanks to [@allancoding](https://github.com/allancoding))
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- Flip the context menu instead of going off the page
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- Add hooks for save files (Thanks to [@gantoine](https://github.com/gantoine))
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- Add class for each virtual gamepad button
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- Add `EJS_forceLegacyCores` option
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- Add `EJS_noAutoFocus` (this is only for advanced developers, not likely an option you will use)
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- Added supported Amiga file extensions (Thanks to [@michael-j-green](https://github.com/michael-j-green))
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- Display the file name of the ROM/disk when using M3U lists (Thanks to [@michael-j-green](https://github.com/michael-j-green))
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- Added vsync option
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- Added advanced shader configuration support (Thanks to [@n-at](https://github.com/n-at))
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# 4.0.11 [View Tree](https://github.com/EmulatorJS/EmulatorJS/tree/cafd80d023afa9562c7054e89a4240f3381d64ff)
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- Added the ability to disable localstorage using `EJS_disableLocalStorage`. (Thanks to [@n-at](https://github.com/n-at))
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- Added the ability to disable localstorage using `EJS_disableLocalStorage`. (Thanks to [@n-at](https://github.com/n-at))
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- Added the ability to trigger `EJS_emulator.displayMessage` with a duration. (Thanks to [@allancoding](https://github.com/allancoding))
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- Added the ability to trigger `EJS_emulator.displayMessage` with a duration. (Thanks to [@allancoding](https://github.com/allancoding))
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- `EJS_emulator.gameManager.getState` now returns a Uint8Array instead of a promise.
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- `EJS_emulator.gameManager.getState` now returns a Uint8Array instead of a promise.
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class EmulatorJS {
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class EmulatorJS {
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version = 12; //Increase by 1 when cores are updated
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version = 13; //Increase by 1 when cores are updated
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getCore(generic) {
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getCore(generic) {
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const core = this.config.system;
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const core = this.config.system;
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/*todo:
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/*todo:
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})
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})
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}
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}
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constructor(element, config) {
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constructor(element, config) {
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this.ejs_version = "4.0.11";
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this.ejs_version = "4.0.12";
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this.ejs_num_version = 401.1;
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this.ejs_num_version = 401.2;
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this.debug = (window.EJS_DEBUG_XX === true);
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this.debug = (window.EJS_DEBUG_XX === true);
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if (this.debug || (window.location && ['localhost', '127.0.0.1'].includes(location.hostname))) this.checkForUpdates();
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if (this.debug || (window.location && ['localhost', '127.0.0.1'].includes(location.hostname))) this.checkForUpdates();
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this.netplayEnabled = (window.EJS_DEBUG_XX === true) && (window.EJS_EXPERIMENTAL_NETPLAY === true);
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this.netplayEnabled = (window.EJS_DEBUG_XX === true) && (window.EJS_EXPERIMENTAL_NETPLAY === true);
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{ "current_version": 401.1 }
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{ "current_version": 401.2 }
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