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(for now) add ads (only to the demo page) to be able to pay for project utilities
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README.md
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README.md
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@ -26,6 +26,26 @@ Self-hosted **Javascript** emulation for various system.
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<br>
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<br>
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### Issues
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*If something doesn't work, please consider opening an* ***[Issue]*** <br>
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*with as many details as possible, as well as the console log.*
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<br>
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### Ads
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*This project has no ads.* <br>
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*Although, the demo page currently has an ad to help fund this project.* <br>
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*Ads on the demo page may come and go depending on how many people are* <br>
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*funding this project.* <br>
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*You can help fund this project on* ***[patreon]***
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<br>
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### Issues
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### Issues
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*If something doesn't work, please consider opening an* ***[Issue]*** <br>
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*If something doesn't work, please consider opening an* ***[Issue]*** <br>
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@ -124,6 +144,7 @@ EJS_oldCores = true;
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[License]: LICENSE
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[License]: LICENSE
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[Issue]: https://github.com/ethanaobrien/emulatorjs/issues
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[Issue]: https://github.com/ethanaobrien/emulatorjs/issues
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[patreon]: https://patreon.com/EmulatorJS
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<!-- 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 Extensions 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 --->
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<!-- 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 Extensions 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 🎮 --->
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1
ads.txt
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1
ads.txt
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@ -0,0 +1 @@
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google.com, pub-8832864985153925, DIRECT, f08c47fec0942fa0
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@ -170,6 +170,10 @@
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window.EJS_pathtodata = "data/"
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window.EJS_pathtodata = "data/"
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window.EJS_startOnLoaded = true;
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window.EJS_startOnLoaded = true;
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if (window.location.hostname === "demo.emulatorjs.org") {
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window.EJS_AdUrl = "https://ads.emulatorjs.org/";
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}
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script.src = "data/loader.js"
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script.src = "data/loader.js"
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document.body.appendChild(script)
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document.body.appendChild(script)
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