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Update core files
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@ -635,7 +635,6 @@ class EmulatorJS {
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if (this.getCore(true) === "psx") {
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execFile = this.gameManager.createCueFile(fileNames);
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}
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console.log(data);
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for (const k in data) {
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if (k === "!!notCompressedData") {
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const fileName = this.config.gameUrl.startsWith("blob:") ? this.config.gameName || "game" : this.config.gameUrl.split('/').pop().split("#")[0].split("?")[0];
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