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fix segaMD virtual gamepad A button code
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2 changed files with 2 additions and 2 deletions
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@ -2829,7 +2829,7 @@ class EmulatorJS {
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info.push(...speedControlButtons);
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info.push(...speedControlButtons);
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} else if (['segaMD', 'segaCD', 'sega32x'].includes(this.getControlScheme())) {
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} else if (['segaMD', 'segaCD', 'sega32x'].includes(this.getControlScheme())) {
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info = [
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info = [
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{"type":"button","text":"A","id":"a","location":"right","right":145,"top":70,"bold":true,"input_value":9},
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{"type":"button","text":"A","id":"a","location":"right","right":145,"top":70,"bold":true,"input_value":1},
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{"type":"button","text":"B","id":"b","location":"right","right":75,"top":70,"bold":true,"input_value":0},
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{"type":"button","text":"B","id":"b","location":"right","right":75,"top":70,"bold":true,"input_value":0},
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{"type":"button","text":"C","id":"c","location":"right","right":5,"top":70,"bold":true,"input_value":8},
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{"type":"button","text":"C","id":"c","location":"right","right":5,"top":70,"bold":true,"input_value":8},
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{"type":"button","text":"X","id":"x","location":"right","right":145,"top":0,"bold":true,"input_value":10},
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{"type":"button","text":"X","id":"x","location":"right","right":145,"top":0,"bold":true,"input_value":10},
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2
data/emulator.min.js
vendored
2
data/emulator.min.js
vendored
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