rewind control

This commit is contained in:
Alexey Nurgaliev 2023-08-11 00:40:25 +03:00
parent a6d32caa29
commit 1c3941fd7a
2 changed files with 35 additions and 70 deletions

View file

@ -25,7 +25,9 @@ class EJS_GameManager {
loadSaveFiles: this.Module.cwrap('refresh_save_files', 'null', []), loadSaveFiles: this.Module.cwrap('refresh_save_files', 'null', []),
setVolume: this.Module.cwrap('set_volume', 'null', ['number']), setVolume: this.Module.cwrap('set_volume', 'null', ['number']),
toggleFastForward: this.Module.cwrap('toggle_fastforward', 'null', ['number']), toggleFastForward: this.Module.cwrap('toggle_fastforward', 'null', ['number']),
setFastForwardRatio: this.Module.cwrap('set_ff_ratio', 'null', ['number']) setFastForwardRatio: this.Module.cwrap('set_ff_ratio', 'null', ['number']),
toggleRewind: this.Module.cwrap('toggle_rewind', 'null', ['number']),
setRewindGranularity: this.Module.cwrap('set_rewind_granularity', 'null', ['number'])
} }
this.mkdir("/home"); this.mkdir("/home");
this.mkdir("/home/web_user"); this.mkdir("/home/web_user");
@ -65,6 +67,8 @@ class EJS_GameManager {
"video_vsync = true\n" + "video_vsync = true\n" +
"video_smooth = false\n" + "video_smooth = false\n" +
"fastforward_ratio = 3.0\n" + "fastforward_ratio = 3.0\n" +
(window.EJS_rewindEnabled ? "rewind_enable = true\n" : "") +
(window.EJS_rewindEnabled ? "rewind_granularity = 6\n" : "") +
"savefile_directory = \"/data/saves\"\n"; "savefile_directory = \"/data/saves\"\n";
} }
initShaders() { initShaders() {
@ -142,7 +146,7 @@ class EJS_GameManager {
this.EJS.netplay.simulateInput(player, index, value); this.EJS.netplay.simulateInput(player, index, value);
return; return;
} }
if ([24, 25, 26, 27].includes(index)) { if ([24, 25, 26, 27, 28].includes(index)) {
if (index === 24 && value === 1) { if (index === 24 && value === 1) {
const slot = this.EJS.settings['save-state-slot'] ? this.EJS.settings['save-state-slot'] : "1"; const slot = this.EJS.settings['save-state-slot'] ? this.EJS.settings['save-state-slot'] : "1";
this.quickSave(slot); this.quickSave(slot);
@ -167,6 +171,11 @@ class EJS_GameManager {
if (index === 27) { if (index === 27) {
this.functions.toggleFastForward(this.EJS.isFastForward ? !value : value); this.functions.toggleFastForward(this.EJS.isFastForward ? !value : value);
} }
if (index === 28) {
if (window.EJS_rewindEnabled) {
this.functions.toggleRewind(value);
}
}
return; return;
} }
this.functions.simulateInput(player, index, value); this.functions.simulateInput(player, index, value);
@ -303,6 +312,9 @@ class EJS_GameManager {
toggleFastForward(active) { toggleFastForward(active) {
this.functions.toggleFastForward(active); this.functions.toggleFastForward(active);
} }
setRewindGranularity(value) {
this.functions.setRewindGranularity(value);
}
} }
window.EJS_GameManager = EJS_GameManager; window.EJS_GameManager = EJS_GameManager;

View file

@ -1796,10 +1796,6 @@ class EmulatorJS {
{id: 5, label: 'DOWN'}, {id: 5, label: 'DOWN'},
{id: 6, label: 'LEFT'}, {id: 6, label: 'LEFT'},
{id: 7, label: 'RIGHT'}, {id: 7, label: 'RIGHT'},
{id: 24, label: this.localization('QUICK SAVE STATE')},
{id: 25, label: this.localization('QUICK LOAD STATE')},
{id: 26, label: this.localization('CHANGE STATE SLOT')},
{id: 27, label: this.localization('FAST FORWARD')},
]; ];
} else if ('snes' === this.getControlScheme()) { } else if ('snes' === this.getControlScheme()) {
buttons = [ buttons = [
@ -1815,10 +1811,6 @@ class EmulatorJS {
{id: 7, label: 'RIGHT'}, {id: 7, label: 'RIGHT'},
{id: 10, label: 'L'}, {id: 10, label: 'L'},
{id: 11, label: 'R'}, {id: 11, label: 'R'},
{id: 24, label: this.localization('QUICK SAVE STATE')},
{id: 25, label: this.localization('QUICK LOAD STATE')},
{id: 26, label: this.localization('CHANGE STATE SLOT')},
{id: 27, label: this.localization('FAST FORWARD')},
]; ];
} else if ('n64' === this.getControlScheme()) { } else if ('n64' === this.getControlScheme()) {
buttons = [ buttons = [
@ -1840,10 +1832,6 @@ class EmulatorJS {
{id: 22, label: 'C-PAD DOWN'}, {id: 22, label: 'C-PAD DOWN'},
{id: 21, label: 'C-PAD LEFT'}, {id: 21, label: 'C-PAD LEFT'},
{id: 20, label: 'C-PAD RIGHT'}, {id: 20, label: 'C-PAD RIGHT'},
{id: 24, label: this.localization('QUICK SAVE STATE')},
{id: 25, label: this.localization('QUICK LOAD STATE')},
{id: 26, label: this.localization('CHANGE STATE SLOT')},
{id: 27, label: this.localization('FAST FORWARD')},
]; ];
} else if ('gba' === this.getControlScheme()) { } else if ('gba' === this.getControlScheme()) {
buttons = [ buttons = [
@ -1857,10 +1845,6 @@ class EmulatorJS {
{id: 5, label: 'DOWN'}, {id: 5, label: 'DOWN'},
{id: 6, label: 'LEFT'}, {id: 6, label: 'LEFT'},
{id: 7, label: 'RIGHT'}, {id: 7, label: 'RIGHT'},
{id: 24, label: this.localization('QUICK SAVE STATE')},
{id: 25, label: this.localization('QUICK LOAD STATE')},
{id: 26, label: this.localization('CHANGE STATE SLOT')},
{id: 27, label: this.localization('FAST FORWARD')},
]; ];
} else if ('nds' === this.getControlScheme()) { } else if ('nds' === this.getControlScheme()) {
buttons = [ buttons = [
@ -1877,10 +1861,6 @@ class EmulatorJS {
{id: 10, label: 'L'}, {id: 10, label: 'L'},
{id: 11, label: 'R'}, {id: 11, label: 'R'},
{id: 14, label: 'Microphone'}, {id: 14, label: 'Microphone'},
{id: 24, label: this.localization('QUICK SAVE STATE')},
{id: 25, label: this.localization('QUICK LOAD STATE')},
{id: 26, label: this.localization('CHANGE STATE SLOT')},
{id: 27, label: this.localization('FAST FORWARD')},
]; ];
} else if ('vb' === this.getControlScheme()) { } else if ('vb' === this.getControlScheme()) {
buttons = [ buttons = [
@ -1898,10 +1878,6 @@ class EmulatorJS {
{id: 18, label: 'RIGHT D-PAD DOWN'}, {id: 18, label: 'RIGHT D-PAD DOWN'},
{id: 17, label: 'RIGHT D-PAD LEFT'}, {id: 17, label: 'RIGHT D-PAD LEFT'},
{id: 16, label: 'RIGHT D-PAD RIGHT'}, {id: 16, label: 'RIGHT D-PAD RIGHT'},
{id: 24, label: this.localization('QUICK SAVE STATE')},
{id: 25, label: this.localization('QUICK LOAD STATE')},
{id: 26, label: this.localization('CHANGE STATE SLOT')},
{id: 27, label: this.localization('FAST FORWARD')},
]; ];
} else if (['segaMD', 'segaCD', 'sega32x'].includes(this.getControlScheme())) { } else if (['segaMD', 'segaCD', 'sega32x'].includes(this.getControlScheme())) {
buttons = [ buttons = [
@ -1917,10 +1893,6 @@ class EmulatorJS {
{id: 5, label: 'DOWN'}, {id: 5, label: 'DOWN'},
{id: 6, label: 'LEFT'}, {id: 6, label: 'LEFT'},
{id: 7, label: 'RIGHT'}, {id: 7, label: 'RIGHT'},
{id: 24, label: this.localization('QUICK SAVE STATE')},
{id: 25, label: this.localization('QUICK LOAD STATE')},
{id: 26, label: this.localization('CHANGE STATE SLOT')},
{id: 27, label: this.localization('FAST FORWARD')},
]; ];
} else if ('segaMS' === this.getControlScheme()) { } else if ('segaMS' === this.getControlScheme()) {
buttons = [ buttons = [
@ -1930,10 +1902,6 @@ class EmulatorJS {
{id: 5, label: 'DOWN'}, {id: 5, label: 'DOWN'},
{id: 6, label: 'LEFT'}, {id: 6, label: 'LEFT'},
{id: 7, label: 'RIGHT'}, {id: 7, label: 'RIGHT'},
{id: 24, label: this.localization('QUICK SAVE STATE')},
{id: 25, label: this.localization('QUICK LOAD STATE')},
{id: 26, label: this.localization('CHANGE STATE SLOT')},
{id: 27, label: this.localization('FAST FORWARD')},
]; ];
} else if ('segaGG' === this.getControlScheme()) { } else if ('segaGG' === this.getControlScheme()) {
buttons = [ buttons = [
@ -1944,10 +1912,6 @@ class EmulatorJS {
{id: 5, label: 'DOWN'}, {id: 5, label: 'DOWN'},
{id: 6, label: 'LEFT'}, {id: 6, label: 'LEFT'},
{id: 7, label: 'RIGHT'}, {id: 7, label: 'RIGHT'},
{id: 24, label: this.localization('QUICK SAVE STATE')},
{id: 25, label: this.localization('QUICK LOAD STATE')},
{id: 26, label: this.localization('CHANGE STATE SLOT')},
{id: 27, label: this.localization('FAST FORWARD')},
]; ];
} else if ('segaSaturn' === this.getControlScheme()) { } else if ('segaSaturn' === this.getControlScheme()) {
buttons = [ buttons = [
@ -1964,10 +1928,6 @@ class EmulatorJS {
{id: 5, label: 'DOWN'}, {id: 5, label: 'DOWN'},
{id: 6, label: 'LEFT'}, {id: 6, label: 'LEFT'},
{id: 7, label: 'RIGHT'}, {id: 7, label: 'RIGHT'},
{id: 24, label: this.localization('QUICK SAVE STATE')},
{id: 25, label: this.localization('QUICK LOAD STATE')},
{id: 26, label: this.localization('CHANGE STATE SLOT')},
{id: 27, label: this.localization('FAST FORWARD')},
]; ];
} else if ('3do' === this.getControlScheme()) { } else if ('3do' === this.getControlScheme()) {
buttons = [ buttons = [
@ -1982,10 +1942,6 @@ class EmulatorJS {
{id: 5, label: 'DOWN'}, {id: 5, label: 'DOWN'},
{id: 6, label: 'LEFT'}, {id: 6, label: 'LEFT'},
{id: 7, label: 'RIGHT'}, {id: 7, label: 'RIGHT'},
{id: 24, label: this.localization('QUICK SAVE STATE')},
{id: 25, label: this.localization('QUICK LOAD STATE')},
{id: 26, label: this.localization('CHANGE STATE SLOT')},
{id: 27, label: this.localization('FAST FORWARD')},
]; ];
} else if ('atari2600' === this.getControlScheme()) { } else if ('atari2600' === this.getControlScheme()) {
buttons = [ buttons = [
@ -2002,10 +1958,6 @@ class EmulatorJS {
{id: 13, label: 'RIGHT DIFFICULTY B'}, {id: 13, label: 'RIGHT DIFFICULTY B'},
{id: 14, label: 'COLOR'}, {id: 14, label: 'COLOR'},
{id: 15, label: 'B/W'}, {id: 15, label: 'B/W'},
{id: 24, label: this.localization('QUICK SAVE STATE')},
{id: 25, label: this.localization('QUICK LOAD STATE')},
{id: 26, label: this.localization('CHANGE STATE SLOT')},
{id: 27, label: this.localization('FAST FORWARD')},
]; ];
} else if ('atari7800' === this.getControlScheme()) { } else if ('atari7800' === this.getControlScheme()) {
buttons = [ buttons = [
@ -2020,10 +1972,6 @@ class EmulatorJS {
{id: 7, label: 'RIGHT'}, {id: 7, label: 'RIGHT'},
{id: 10, label: 'LEFT DIFFICULTY'}, {id: 10, label: 'LEFT DIFFICULTY'},
{id: 11, label: 'RIGHT DIFFICULTY'}, {id: 11, label: 'RIGHT DIFFICULTY'},
{id: 24, label: this.localization('QUICK SAVE STATE')},
{id: 25, label: this.localization('QUICK LOAD STATE')},
{id: 26, label: this.localization('CHANGE STATE SLOT')},
{id: 27, label: this.localization('FAST FORWARD')},
]; ];
} else if ('lynx' === this.getControlScheme()) { } else if ('lynx' === this.getControlScheme()) {
buttons = [ buttons = [
@ -2036,10 +1984,6 @@ class EmulatorJS {
{id: 5, label: 'DOWN'}, {id: 5, label: 'DOWN'},
{id: 6, label: 'LEFT'}, {id: 6, label: 'LEFT'},
{id: 7, label: 'RIGHT'}, {id: 7, label: 'RIGHT'},
{id: 24, label: this.localization('QUICK SAVE STATE')},
{id: 25, label: this.localization('QUICK LOAD STATE')},
{id: 26, label: this.localization('CHANGE STATE SLOT')},
{id: 27, label: this.localization('FAST FORWARD')},
]; ];
} else if ('jaguar' === this.getControlScheme()) { } else if ('jaguar' === this.getControlScheme()) {
buttons = [ buttons = [
@ -2052,10 +1996,6 @@ class EmulatorJS {
{id: 5, label: 'DOWN'}, {id: 5, label: 'DOWN'},
{id: 6, label: 'LEFT'}, {id: 6, label: 'LEFT'},
{id: 7, label: 'RIGHT'}, {id: 7, label: 'RIGHT'},
{id: 24, label: this.localization('QUICK SAVE STATE')},
{id: 25, label: this.localization('QUICK LOAD STATE')},
{id: 26, label: this.localization('CHANGE STATE SLOT')},
{id: 27, label: this.localization('FAST FORWARD')},
]; ];
} else { } else {
buttons = [ buttons = [
@ -2083,10 +2023,6 @@ class EmulatorJS {
{id: 22, label: 'R STICK DOWN'}, {id: 22, label: 'R STICK DOWN'},
{id: 21, label: 'R STICK LEFT'}, {id: 21, label: 'R STICK LEFT'},
{id: 20, label: 'R STICK RIGHT'}, {id: 20, label: 'R STICK RIGHT'},
{id: 24, label: this.localization('QUICK SAVE STATE')},
{id: 25, label: this.localization('QUICK LOAD STATE')},
{id: 26, label: this.localization('CHANGE STATE SLOT')},
{id: 27, label: this.localization('FAST FORWARD')},
]; ];
} }
if (['arcade', 'mame'].includes(this.getControlScheme())) { if (['arcade', 'mame'].includes(this.getControlScheme())) {
@ -2096,6 +2032,13 @@ class EmulatorJS {
} }
} }
} }
buttons.push(
{id: 24, label: this.localization('QUICK SAVE STATE')},
{id: 25, label: this.localization('QUICK LOAD STATE')},
{id: 26, label: this.localization('CHANGE STATE SLOT')},
{id: 27, label: this.localization('FAST FORWARD')},
{id: 28, label: this.localization('REWIND')}
);
//if (_this.statesSupported === false) { //if (_this.statesSupported === false) {
// delete buttons[24]; // delete buttons[24];
// delete buttons[25]; // delete buttons[25];
@ -2371,7 +2314,9 @@ class EmulatorJS {
23: {'value': 'i'}, 23: {'value': 'i'},
24: {}, 24: {},
25: {}, 25: {},
26: {} 26: {},
27: {},
28: {},
}, },
1: {}, 1: {},
2: {}, 2: {},
@ -2397,7 +2342,7 @@ class EmulatorJS {
e.preventDefault(); e.preventDefault();
const special = [16, 17, 18, 19, 20, 21, 22, 23]; const special = [16, 17, 18, 19, 20, 21, 22, 23];
for (let i=0; i<4; i++) { for (let i=0; i<4; i++) {
for (let j=0; j<28; j++) { for (let j=0; j<29; j++) {
if (this.controls[i][j] && this.controls[i][j].value === e.key.toLowerCase()) { if (this.controls[i][j] && this.controls[i][j].value === e.key.toLowerCase()) {
this.gameManager.simulateInput(i, j, (e.type === 'keyup' ? 0 : (special.includes(j) ? 0x7fff : 1))); this.gameManager.simulateInput(i, j, (e.type === 'keyup' ? 0 : (special.includes(j) ? 0x7fff : 1)));
} }
@ -2429,7 +2374,7 @@ class EmulatorJS {
if (this.settingsMenu.style.display !== "none" || this.isPopupOpen()) return; if (this.settingsMenu.style.display !== "none" || this.isPopupOpen()) return;
const special = [16, 17, 18, 19, 20, 21, 22, 23]; const special = [16, 17, 18, 19, 20, 21, 22, 23];
for (let i=0; i<4; i++) { for (let i=0; i<4; i++) {
for (let j=0; j<28; j++) { for (let j=0; j<29; j++) {
if (['buttonup', 'buttondown'].includes(e.type) && (this.controls[i][j] && this.controls[i][j].value2 === e.index)) { if (['buttonup', 'buttondown'].includes(e.type) && (this.controls[i][j] && this.controls[i][j].value2 === e.index)) {
this.gameManager.simulateInput(i, j, (e.type === 'buttonup' ? 0 : (special.includes(j) ? 0x7fff : 1))); this.gameManager.simulateInput(i, j, (e.type === 'buttonup' ? 0 : (special.includes(j) ? 0x7fff : 1)));
} else if (e.type === "axischanged") { } else if (e.type === "axischanged") {
@ -3173,6 +3118,8 @@ class EmulatorJS {
this.isFastForward = false; this.isFastForward = false;
this.gameManager.toggleFastForward(0); this.gameManager.toggleFastForward(0);
} }
} else if (option === "rewind-granularity") {
this.gameManager.setRewindGranularity(parseInt(value));
} }
this.gameManager.setVariable(option, value); this.gameManager.setVariable(option, value);
} }
@ -3367,6 +3314,12 @@ class EmulatorJS {
"1.5", "2.0", "2.5", "3.0", "3.5", "4.0", "4.5", "5.0", "5.5", "6.0", "6.5", "7.0", "7.5", "8.0", "8.5", "9.0", "9.5", "10.0", "unlimited" "1.5", "2.0", "2.5", "3.0", "3.5", "4.0", "4.5", "5.0", "5.5", "6.0", "6.5", "7.0", "7.5", "8.0", "8.5", "9.0", "9.5", "10.0", "unlimited"
], "3.0"); ], "3.0");
if (window.EJS_rewindEnabled) {
addToMenu(this.localization('Rewind Granularity'), 'rewind-granularity', [
'1', '3', '6', '12', '25', '50', '100'
], '6');
}
addToMenu(this.localization('Fast Forward'), 'fastForward', { addToMenu(this.localization('Fast Forward'), 'fastForward', {
'enabled': this.localization("Enabled"), 'enabled': this.localization("Enabled"),
'disabled': this.localization("Disabled") 'disabled': this.localization("Disabled")