Fix controller issues (#683)

* fix control issues

* clean up
This commit is contained in:
Allan Niles 2023-09-28 16:33:58 -06:00
parent 5b62df4b3e
commit 1b433e6858
2 changed files with 60 additions and 69 deletions

View file

@ -389,9 +389,12 @@ class EmulatorJS {
adBlocked(url, del){
if (del){
document.querySelector('div[class="ejs_ad_iframe"]').remove();
}else{
document.querySelector('iframe[src="'+this.config.adUrl+'"]').src = url;
} else {
try {
document.querySelector('div[class="ejs_ad_iframe"]').remove();
} catch(e) {}
this.config.adUrl = url;
this.setupAds(this.config.adUrl, this.config.adSize[0], this.config.adSize[1]);
}
}
functions = {};
@ -1887,6 +1890,7 @@ class EmulatorJS {
},
"Clear": () => {
this.controls = {0:{},1:{},2:{},3:{}};
this.setupKeys();
this.checkGamepadInputs();
this.saveSettings();
},
@ -2371,8 +2375,7 @@ class EmulatorJS {
textBox2.value = "";
textBox1.value = "";
if (this.controls[i][k] && this.controls[i][k].value !== undefined) {
let value = this.controls[i][k].value.toString();
if (value === " ") value = "space";
let value = this.keyMap[this.controls[i][k].value];
value = this.localization(value);
textBox2.value = value;
}
@ -2391,8 +2394,7 @@ class EmulatorJS {
})
if (this.controls[i][k] && this.controls[i][k].value) {
let value = this.controls[i][k].value.toString();
if (value === " ") value = "space";
let value = this.keyMap[this.controls[i][k].value];
value = this.localization(value);
textBox2.value = value;
}
@ -2469,7 +2471,7 @@ class EmulatorJS {
if (!this.controls[player][num]) {
this.controls[player][num] = {};
}
this.controls[player][num].value = "";
this.controls[player][num].value = 0;
this.controls[player][num].value2 = "";
this.controlPopup.parentElement.parentElement.setAttribute("hidden", "");
this.checkGamepadInputs();
@ -2491,123 +2493,109 @@ class EmulatorJS {
0: {
0: {
'value': 'x',
'value2': 'BUTTON_2',
'keycode': 88
'value2': 'BUTTON_2'
},
1: {
'value': 's',
'value2': 'BUTTON_4',
'keycode': 83
'value2': 'BUTTON_4'
},
2: {
'value': 'v',
'value2': 'SELECT',
'keycode': 86
'value2': 'SELECT'
},
3: {
'value': 'enter',
'value2': 'START',
'keycode': 13
'value2': 'START'
},
4: {
'value': 'up arrow',
'value2': 'DPAD_UP',
'keycode': 38
'value2': 'DPAD_UP'
},
5: {
'value': 'arrowdown',
'value2': 'DPAD_DOWN',
'keycode': 40
'value': 'down arrow',
'value2': 'DPAD_DOWN'
},
6: {
'value': 'arrowleft',
'value2': 'DPAD_LEFT',
'keycode': 37
'value': 'left arrow',
'value2': 'DPAD_LEFT'
},
7: {
'value': 'arrowright',
'value2': 'DPAD_RIGHT',
'keycode': 39
'value': 'right arrow',
'value2': 'DPAD_RIGHT'
},
8: {
'value': 'z',
'value2': 'BUTTON_1',
'keycode': 90
'value2': 'BUTTON_1'
},
9: {
'value': 'a',
'value2': 'BUTTON_3',
'keycode': 65
'value2': 'BUTTON_3'
},
10: {
'value': 'q',
'value2': 'LEFT_TOP_SHOULDER',
'keycode': 81
'value2': 'LEFT_TOP_SHOULDER'
},
11: {
'value': 'e',
'value2': 'RIGHT_TOP_SHOULDER',
'keycode': 69
'value2': 'RIGHT_TOP_SHOULDER'
},
12: {
'value': 'e',
'value2': 'LEFT_BOTTOM_SHOULDER',
'keycode': 69
'value': 'tab',
'value2': 'LEFT_BOTTOM_SHOULDER'
},
13: {
'value': 'w',
'value2': 'RIGHT_BOTTOM_SHOULDER',
'keycode': 87
'value': 'r',
'value2': 'RIGHT_BOTTOM_SHOULDER'
},
14: {
'value': '',
'value2': 'LEFT_STICK',
},
15: {
'value': '',
'value2': 'RIGHT_STICK',
},
16: {
'value': 'h',
'value2': 'LEFT_STICK_X:+1',
'keycode': 72
'value2': 'LEFT_STICK_X:+1'
},
17: {
'value': 'f',
'value2': 'LEFT_STICK_X:-1',
'keycode': 70
'value2': 'LEFT_STICK_X:-1'
},
18: {
'value': 'g',
'value2': 'LEFT_STICK_Y:+1',
'keycode': 71
'value2': 'LEFT_STICK_Y:+1'
},
19: {
'value': 't',
'value2': 'LEFT_STICK_Y:-1',
'keycode': 84
'value2': 'LEFT_STICK_Y:-1'
},
20: {
'value': 'l',
'value2': 'RIGHT_STICK_X:+1',
'keycode': 76
'value2': 'RIGHT_STICK_X:+1'
},
21: {
'value': 'j',
'value2': 'RIGHT_STICK_X:-1',
'keycode': '74'
'value2': 'RIGHT_STICK_X:-1'
},
22: {
'value': 'k',
'value2': 'RIGHT_STICK_Y:+1',
'keycode': '75'
'value2': 'RIGHT_STICK_Y:+1'
},
23: {
'value': 'i',
'value2': 'RIGHT_STICK_Y:-1',
'keycode': '73'
'value2': 'RIGHT_STICK_Y:-1'
},
24: {
'value': '1'
},
25: {
'value': '2'
},
26: {
'value': '3'
},
24: {},
25: {},
26: {},
27: {},
28: {},
29: {},
@ -2617,6 +2605,7 @@ class EmulatorJS {
3: {}
}
keyMap = {
0: '',
8: 'backspace',
9: 'tab',
13: 'enter',
@ -2721,21 +2710,24 @@ class EmulatorJS {
setupKeys(){
for (let i=0; i<4; i++) {
for (let j=0; j<30; j++) {
if (this.controls[i][j] && this.controls[i][j].value === this.keyMap[this.keyLookup(this.controls[i][j])]) {
this.controls[i][j].keycode = Number(this.keyLookup(this.controls[i][j]));
if (this.controls[i][j] && this.keyMap) {
this.controls[i][j].value = Number(this.keyLookup(this.controls[i][j]));
if(this.controls[i][j].value === -1){
console.warn("Invalid key for control "+j+" player "+i+" with value "+this.keyMap[this.keyLookup(this.defaultControllers[i][j])]);
}
}
}
}
}
keyLookup(controllerkey){
for (var key in this.keyMap) {
if (this.keyMap[key] === controllerkey.value) {
if (this.keyMap[key] === controllerkey.value || key === controllerkey.value) {
return key;
}else if (controllerkey.keycode !== undefined) {
return controllerkey.keycode;
} else if (controllerkey.value === undefined) {
return 0;
}
}
return 0;
return -1;
}
keyChange(e) {
if (e.repeat) return;
@ -2746,8 +2738,7 @@ class EmulatorJS {
if (!this.controls[player][num]) {
this.controls[player][num] = {};
}
this.controls[player][num].value = e.key.toLowerCase();
this.controls[player][num].keycode = e.keyCode;
this.controls[player][num].value = e.keyCode;
this.controlPopup.parentElement.parentElement.setAttribute("hidden", "");
this.checkGamepadInputs();
this.saveSettings();
@ -2758,7 +2749,7 @@ class EmulatorJS {
const special = [16, 17, 18, 19, 20, 21, 22, 23];
for (let i=0; i<4; i++) {
for (let j=0; j<30; j++) {
if (this.controls[i][j] && this.controls[i][j].keycode === e.keyCode) {
if (this.controls[i][j] && this.controls[i][j].value === e.keyCode) {
this.gameManager.simulateInput(i, j, (e.type === 'keyup' ? 0 : (special.includes(j) ? 0x7fff : 1)));
}
}

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