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Version 0.4.19
This commit is contained in:
parent
9413e24e2a
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18 changed files with 374 additions and 15 deletions
358
README.md
358
README.md
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@ -3,33 +3,30 @@
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A javascript emulator for nes, snes, and more!
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The BEST emulator on the internet. No ads and self hosted!
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<p>demo: <a href=https://ethanaobrien.github.io/emulatorjs/>https://ethanaobrien.github.io/emulatorjs/</a></p>
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<p>demo: <a href='https://ethanaobrien.github.io/emulatorjs/'>https://ethanaobrien.github.io/emulatorjs/</a></p>
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<p>I have made a google chrome extension using this code <a href=https://github.com/ethanaobrien/emulatorjs-chrome-extension>here</a> - Does not need webserver.</p>
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<p>I have made a google chrome extension using this code <a href='https://github.com/ethanaobrien/emulatorjs-chrome-extension'>here</a> - Does not need webserver.</p>
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<h1>Where did I get this?</h1>
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<p>So I found this website called <a href=https://www.emulatorjs.com/>emulatorjs</a> and I went into inspect and downloaded the resources. I removed the ad server, and made everything work within your own domain.</p>
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<p>So I found this website called <a href='https://www.emulatorjs.com/'>emulatorjs</a> and I went into inspect and downloaded the resources. I removed the ad server, and made everything work within your own domain.</p>
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<p>EMULATOR JS PEOPLE - I looked everywhere and found no terms of service on your site.</p>
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<p>The emulator is not illegal - the rom is - I am not responsible for what people decide to do with this software.</p>
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<p>IF SOMETHING DOES NOT WORK - Please make an issue!! Include as many details as possible and please include a log of the console!</p>
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<h1>IF YOU WOULD LIKE ANOTHER SYSTEM</h1>
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<p>Check if the system is on <a href=https://www.emulatorjs.com/>emulatorjs.com</a>. If it is then open an issue asking for the system you would like to emulate.</p>
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<p>Check if the system is on <a href='https://www.emulatorjs.com/'>emulatorjs.com</a>. If it is then open an issue asking for the system you would like to emulate.</p>
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<h1>HOW TO</h1>
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Download this repository (Code > Download as zip) then Extract the contents
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<p>MUST HOST ON WEB SERVER!! (I use <a href=https://chrome.google.com/webstore/detail/web-server-for-chrome/ofhbbkphhbklhfoeikjpcbhemlocgigb?hl=en>Web Server for Chrome</a> but you are welcome to use what you like)</p>
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All of the paths are relative, all files MUST stay where they are
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The html that has the emulator embedded in it MUST be in the same directory as all of the files.
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<p>MUST HOST ON WEB SERVER!! (I use <a href='https://chrome.google.com/webstore/detail/web-server-for-chrome/ofhbbkphhbklhfoeikjpcbhemlocgigb?hl=en'>Web Server for Chrome</a> but you are welcome to use what you like)</p>
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If you have questions, ask me and I will clarify (use the issues tab)
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Just so you know - You DO NOT NEED the bios for most games / systems, even if it is listed.
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Just so you know - You DO NOT NEED the bios for most games / systems, even if it is listed. For some systems, the bios is REQUIRED
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Roms can be zipped into .zip archive or .7z archive
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@ -135,6 +132,7 @@ Code example
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I do not know the file extension limits for this system.
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You can find the Game Boy BIOS by looking up the md5 sum which is `32fbbd84168d3482956eb3c5051637f5`
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You can find the Game Boy Color BIOS by looking up the md5 sum which is `dbfce9db9deaa2567f6a84fde55f9680`
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<br><br>
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<h2>Nintendo Game Boy Advance</h2>
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@ -158,8 +156,11 @@ Code example
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I do not know the file extension limits for this system.
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You can find the Game Boy Advance BIOS by looking up the md5 sum which is ` a860e8c0b6d573d191e4ec7db1b1e4f6`
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You can find the Game Boy BIOS by looking up the md5 sum which is ` 32fbbd84168d3482956eb3c5051637f5`
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You can find the Game Boy Color BIOS by looking up the md5 sum which is `dbfce9db9deaa2567f6a84fde55f9680`
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You can find the Super Game Boy BIOS by looking up the md5 sum which is `d574d4f9c12f305074798f54c091a8b4`
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<br><br>
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<h2>Nintendo DS</h2>
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@ -214,7 +215,9 @@ Your rom MUST have one of the following extensions
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.ccd
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```
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You can find the PlayStation 1 JP BIOS by looking up the md5 sum which is `8dd7d5296a650fac7319bce665a6a53c`
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You can find the PlayStation 1 US BIOS by looking up the md5 sum which is `490f666e1afb15b7362b406ed1cea246`
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You can find the PlayStation 1 EU BIOS by looking up the md5 sum which is `32736f17079d0b2b7024407c39bd3050`
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<br><br>
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<h2>Virtual Boy</h2>
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@ -237,3 +240,338 @@ Code example
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I do not know the file extension limits for this system.
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There is no bios for this system
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<br><br>
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<h2>Sega Mega Drive</h2>
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Code example
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```
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<div style="width:640px;height:480px;max-width:100%">
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<div id="game"></div>
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</div>
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<script type="text/javascript">
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EJS_player = '#game';
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EJS_gameUrl = ''; // Url to Game rom
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EJS_core = 'segaMD';
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!! Must end with /
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</script>
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<script src="data/loader.js"></script>
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```
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I do not know the file extension limits for this system.
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There is no bios for this system
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<br><br>
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<h2>Sega CD</h2>
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Code example
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```
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<div style="width:640px;height:480px;max-width:100%">
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<div id="game"></div>
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</div>
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<script type="text/javascript">
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EJS_player = '#game';
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EJS_gameUrl = ''; // Url to Game rom
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EJS_core = 'segaCD';
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!! Must end with /
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</script>
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<script src="data/loader.js"></script>
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```
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I do not know the file extension limits for this system.
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You can find the MegaCD EU BIOS by looking up the md5 sum which is `e66fa1dc5820d254611fdcdba0662372`
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You can find the SegaCD US BIOS by looking up the md5 sum which is `854b9150240a198070150e4566ae1290`
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You can find the MegaCD EU BIOS by looking up the md5 sum which is `278a9397d192149e84e820ac621a8edd`
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<br><br>
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<h2>Atari Lynx</h2>
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Code example
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```
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<div style="width:640px;height:480px;max-width:100%">
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<div id="game"></div>
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</div>
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<script type="text/javascript">
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EJS_player = '#game';
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EJS_gameUrl = ''; // Url to Game rom
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EJS_core = 'lynx';
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!! Must end with /
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</script>
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<script src="data/loader.js"></script>
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```
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I do not know the file extension limits for this system.
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There is no bios for this system
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<br><br>
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<h2>MSX</h2>
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Code example
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```
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<div style="width:640px;height:480px;max-width:100%">
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<div id="game"></div>
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</div>
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<script type="text/javascript">
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EJS_player = '#game';
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EJS_biosUrl = ''; // Url to Bios file
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EJS_gameUrl = ''; // Url to Game rom
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EJS_core = 'msx';
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!! Must end with /
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</script>
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<script src="data/loader.js"></script>
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```
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I do not know the file extension limits for this system.
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<p>You can download the 'Databases' and 'Machines' folders from an <a href='http://bluemsx.msxblue.com/download.html'>official full standalone blueMSX emulator installation.</a> Get blueMSXv282full.zip near the bottom of the page.</p>
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Compress the 'Databases' and 'Machines' Folders to 7z or zip archive.
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<br><br>
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<h2>3DO</h2>
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Code example
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```
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<div style="width:640px;height:480px;max-width:100%">
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<div id="game"></div>
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</div>
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<script type="text/javascript">
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EJS_player = '#game';
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EJS_biosUrl = ''; // Url to Bios file
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EJS_gameUrl = ''; // Url to Game rom
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EJS_core = '3do';
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!! Must end with /
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</script>
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<script src="data/loader.js"></script>
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```
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Your rom MUST have one of the following extensions
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```
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.bin
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.cue
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.iso
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```
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Panasonic FZ-1 `f47264dd47fe30f73ab3c010015c155b`
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Panasonic FZ-10 `51f2f43ae2f3508a14d9f56597e2d3ce`
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Panasonic FZ-10 `1477bda80dc33731a65468c1f5bcbee9`
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Panasonic FZ-10-E `a48e6746bd7edec0f40cff078f0bb19f`
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Panasonic FZ-10-E `cf11bbb5a16d7af9875cca9de9a15e09`
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Goldstar GDO-101M `8639fd5e549bd6238cfee79e3e749114`
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Sanyo IMP-21J TRY `35fa1a1ebaaeea286dc5cd15487c13ea`
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Shootout At Old Tucson `8970fc987ab89a7f64da9f8a8c4333ff`
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Panasonic FZ-1 Kanji ROM `b8dc97f778a6245c58e064b0312e8281`
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Panasonic FZ-10JA Kanji ROM `428577250f43edc902ea239c50d2240d`
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Panasonic FZ-1J Kanji ROM `c23fb5d5e6bb1c240d02cf968972be37`
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<br><br>
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<h2>Sega 32X</h2>
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Code example
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```
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<div style="width:640px;height:480px;max-width:100%">
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<div id="game"></div>
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</div>
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<script type="text/javascript">
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EJS_player = '#game';
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EJS_gameUrl = ''; // Url to Game rom
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EJS_core = 'sega32x';
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!! Must end with /
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</script>
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<script src="data/loader.js"></script>
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```
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I do not know the file extension limits for this system.
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There is no bios for this system
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<br><br>
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<h2>Atari Jaguar</h2>
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Code example
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```
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<div style="width:640px;height:480px;max-width:100%">
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<div id="game"></div>
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</div>
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<script type="text/javascript">
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EJS_player = '#game';
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EJS_gameUrl = ''; // Url to Game rom
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EJS_core = 'jaguar';
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!! Must end with /
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</script>
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<script src="data/loader.js"></script>
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```
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I do not know the file extension limits for this system.
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There is no bios for this system
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<br><br>
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<h2>Neo Geo Poket</h2>
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Code example
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```
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<div style="width:640px;height:480px;max-width:100%">
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<div id="game"></div>
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</div>
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<script type="text/javascript">
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EJS_player = '#game';
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EJS_gameUrl = ''; // Url to Game rom
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EJS_core = 'ngp';
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!! Must end with /
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</script>
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<script src="data/loader.js"></script>
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```
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I do not know the file extension limits for this system.
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There is no bios for this system
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<br><br>
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<h2>Sega Game Gear</h2>
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Code example
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```
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<div style="width:640px;height:480px;max-width:100%">
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<div id="game"></div>
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</div>
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<script type="text/javascript">
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EJS_player = '#game';
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EJS_gameUrl = ''; // Url to Game rom
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EJS_core = 'segaGG';
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!! Must end with /
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</script>
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<script src="data/loader.js"></script>
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```
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I do not know the file extension limits for this system.
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GameGear BIOS (bootrom) - Optional `672e104c3be3a238301aceffc3b23fd6`
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<br><br>
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<h2>Sega Saturn</h2>
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Code example
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```
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<div style="width:640px;height:480px;max-width:100%">
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<div id="game"></div>
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</div>
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<script type="text/javascript">
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EJS_player = '#game';
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EJS_biosUrl = ''; // Url to Bios file
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EJS_gameUrl = ''; // Url to Game rom
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EJS_core = 'segaSaturn';
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!! Must end with /
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</script>
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<script src="data/loader.js"></script>
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```
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I do not know the file extension limits for this system.
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Saturn BIOS - Optional `af5828fdff51384f99b3c4926be27762`
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<br><br>
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<h2>Atari 7800</h2>
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Code example
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```
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<div style="width:640px;height:480px;max-width:100%">
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<div id="game"></div>
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</div>
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<script type="text/javascript">
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EJS_player = '#game';
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EJS_gameUrl = ''; // Url to Game rom
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EJS_core = 'atari7800';
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EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!! Must end with /
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</script>
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<script src="data/loader.js"></script>
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```
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I do not know the file extension limits for this system.
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There is no bios for this system
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<br><br>
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<h2>Wanderswan | Color</h2>
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||||
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||||
Code example
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||||
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||||
```
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||||
<div style="width:640px;height:480px;max-width:100%">
|
||||
<div id="game"></div>
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</div>
|
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<script type="text/javascript">
|
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EJS_player = '#game';
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EJS_gameUrl = ''; // Url to Game rom
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EJS_core = 'ws';
|
||||
EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!! Must end with /
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||||
</script>
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||||
<script src="data/loader.js"></script>
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||||
```
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||||
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||||
I do not know the file extension limits for this system.
|
||||
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||||
There is no bios for this system
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||||
<br><br>
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||||
<h2>TurboGrafs-16 | PC Engine</h2>
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||||
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||||
Code example
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||||
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||||
```
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||||
<div style="width:640px;height:480px;max-width:100%">
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||||
<div id="game"></div>
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||||
</div>
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<script type="text/javascript">
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EJS_player = '#game';
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EJS_biosUrl = ''; // Url to Bios file
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EJS_gameUrl = ''; // Url to Game rom
|
||||
EJS_core = 'pce';
|
||||
EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!! Must end with /
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||||
</script>
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||||
<script src="data/loader.js"></script>
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||||
```
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||||
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||||
I do not know the file extension limits for this system.
|
||||
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||||
syscard3.pce Super CD-ROM2 System V3.xx - Required `38179df8f4ac870017db21ebcbf53114`
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||||
<br><br>
|
||||
<h2>Arcade</h2>
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||||
|
||||
Code example
|
||||
|
||||
```
|
||||
<div style="width:640px;height:480px;max-width:100%">
|
||||
<div id="game"></div>
|
||||
</div>
|
||||
<script type="text/javascript">
|
||||
EJS_player = '#game';
|
||||
EJS_biosUrl = ''; // Url to Bios file
|
||||
EJS_gameUrl = ''; // Url to Game rom
|
||||
EJS_core = 'arcade';
|
||||
EJS_pathtodata = 'data/'; //path to all of the wasm and js files. MUST all be in the same directory!! Must end with /
|
||||
</script>
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||||
<script src="data/loader.js"></script>
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||||
```
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||||
|
||||
Use only FBA v0.2.97.42 ROMs set
|
||||
Important! all roms must use the same name at support list with extension .zip
|
||||
|
||||
neogeo.zip Required for Neo Geo Games `410c65b2debdf4f2dac9ea2b23aa496e`
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||||
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||||
pgm.zip Required for IGS Games `653e991a39e867354d090c3394157d1c`
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||||
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||||
isgsm.zip ISG Selection Master Type 2006 BIOS `4a56d56e2219c5e2b006b66a4263c01c`
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||||
|
|
BIN
data/32x-wasm.data
Normal file
BIN
data/32x-wasm.data
Normal file
Binary file not shown.
BIN
data/3do-asmjs.data
Normal file
BIN
data/3do-asmjs.data
Normal file
Binary file not shown.
BIN
data/a7800-asmjs.data
Normal file
BIN
data/a7800-asmjs.data
Normal file
Binary file not shown.
BIN
data/arcade-wasm.data
Normal file
BIN
data/arcade-wasm.data
Normal file
Binary file not shown.
BIN
data/bluemsx-wasm.data
Normal file
BIN
data/bluemsx-wasm.data
Normal file
Binary file not shown.
File diff suppressed because one or more lines are too long
BIN
data/jaguar-wasm.data
Normal file
BIN
data/jaguar-wasm.data
Normal file
Binary file not shown.
File diff suppressed because one or more lines are too long
BIN
data/lynx-wasm.data
Normal file
BIN
data/lynx-wasm.data
Normal file
Binary file not shown.
Binary file not shown.
BIN
data/ngp-wasm.data
Normal file
BIN
data/ngp-wasm.data
Normal file
Binary file not shown.
BIN
data/pce-wasm.data
Normal file
BIN
data/pce-wasm.data
Normal file
Binary file not shown.
BIN
data/saturn-asmjs.data
Normal file
BIN
data/saturn-asmjs.data
Normal file
Binary file not shown.
BIN
data/sega-wasm.data
Normal file
BIN
data/sega-wasm.data
Normal file
Binary file not shown.
BIN
data/segacd-asmjs.data
Normal file
BIN
data/segacd-asmjs.data
Normal file
Binary file not shown.
25
data/v.json
25
data/v.json
|
@ -183,7 +183,7 @@
|
|||
"wasm": 0
|
||||
},
|
||||
"segaSaturn": {
|
||||
"version":"2",
|
||||
"version":"3",
|
||||
"netplay": 0,
|
||||
"state": 1,
|
||||
"asmjs": 1,
|
||||
|
@ -204,12 +204,19 @@
|
|||
"wasm": 0
|
||||
},
|
||||
"nds": {
|
||||
"version":"7",
|
||||
"version":"9",
|
||||
"netplay": 0,
|
||||
"state": 1,
|
||||
"asmjs": 1,
|
||||
"wasm": 1
|
||||
},
|
||||
"3do": {
|
||||
"version":"1",
|
||||
"netplay": 1,
|
||||
"state": 1,
|
||||
"asmjs": 1,
|
||||
"wasm": 0
|
||||
},
|
||||
"sega32x": {
|
||||
"version":"2",
|
||||
"netplay": 1,
|
||||
|
@ -223,5 +230,19 @@
|
|||
"state": 1,
|
||||
"asmjs": 1,
|
||||
"wasm": 0
|
||||
},
|
||||
"mame": {
|
||||
"version":"3",
|
||||
"netplay": 0,
|
||||
"state": 0,
|
||||
"asmjs": 0,
|
||||
"wasm": 1
|
||||
},
|
||||
"vbanext": {
|
||||
"version":"1",
|
||||
"netplay": 0,
|
||||
"state": 1,
|
||||
"asmjs": 1,
|
||||
"wasm": 1
|
||||
}
|
||||
}
|
||||
|
|
BIN
data/ws-wasm.data
Normal file
BIN
data/ws-wasm.data
Normal file
Binary file not shown.
Loading…
Reference in a new issue