mirror of
https://github.com/EmulatorJS/EmulatorJS.git
synced 2024-09-20 10:56:30 +00:00
Netplay server!!
This commit is contained in:
parent
e3a85fd0b8
commit
076069ce08
4 changed files with 26 additions and 3 deletions
11
README.md
11
README.md
|
@ -63,6 +63,17 @@ NETPLAY IS DISABLED BY DEFAULT. To enable, add this line to your code
|
|||
EJS_gameID = 1; // ID in your website, required for netplay.
|
||||
```
|
||||
|
||||
I have successfully rewrote the server side portion of netplay. You can now self host! To do so:
|
||||
|
||||
1. Open https://github.com/ethanaobrien/emuserver and download
|
||||
2. run `npm install`
|
||||
3. run `node index.js`
|
||||
4. Add the following line to your code
|
||||
|
||||
```
|
||||
EJS_netplayUrl = 'http://localhost:3000/'; // Url to netplay server (MUST BE AN ABSOLUTE URL)
|
||||
```
|
||||
|
||||
|
||||
## Supported systems!
|
||||
|
||||
|
|
|
@ -2819,7 +2819,10 @@ window.EJS_main = function(_0xa88a13, _0x17edbf, _0x2c1832) {
|
|||
_0x325651 = _0x17edbf.elements.dialogs.netplay.querySelector('#modal-5aa765d61d8327de'),
|
||||
_0x3d0d28 = {};
|
||||
_0x378b5c.connection = new _0x4a2390.a();
|
||||
var _0x10d51e = 'wss://ws.emulatorjs.com/';
|
||||
var _0x10d51e = _0xa88a13.socketUrl;
|
||||
if (! _0x10d51e.endsWith('/')) {
|
||||
_0x10d51e += '/';
|
||||
};
|
||||
_0x378b5c.connection.socketURL = '/', _0x378b5c.connection.socketURL = _0x10d51e, _0x378b5c.connection.socketMessageEvent = 'emulatorjs-message', _0x378b5c.connection.socketCustomEvent = 'emulatorjs-custom-message';
|
||||
var _0xda20e9 = _0x59aa33.info();
|
||||
_0x378b5c.connection.extra = {
|
||||
|
@ -3057,8 +3060,12 @@ window.EJS_main = function(_0xa88a13, _0x17edbf, _0x2c1832) {
|
|||
};
|
||||
_0x378b5c.loadRoomsList = function() {
|
||||
_0x132da7(_0x17edbf.elements.dialogs.netplay.querySelector('.' .concat(_0x378b5c.classNames['netplay-roomlist'])), !0x1), _0x132da7(_0x17edbf.elements.dialogs.netplay.querySelector('.' .concat(_0x378b5c.classNames['netplay-room'])), true), _0x132da7(_0x17edbf.elements.dialogs.netplay.querySelector('.' .concat(_0x378b5c.classNames['btn-create-room'])), !0x1), _0x132da7(_0x17edbf.elements.dialogs.netplay.querySelector('.' .concat(_0x378b5c.classNames['btn-quit'])), true);
|
||||
var listUrl = _0x17edbf.listUrl
|
||||
if (! listUrl.endsWith('/')) {
|
||||
listUrl += '/';
|
||||
};
|
||||
var _0x2c1832 = _0x17edbf.elements.dialogs.netplay.querySelector('.' .concat(_0x378b5c.classNames['netplay-roomlist'])).querySelector('tbody'),
|
||||
_0x5cf2be = ['htt', 'ps://ws.emulatorjs.com/list?game_id=', _0x17edbf.config.gameId, '&domain=', document.domain].join('');
|
||||
_0x5cf2be = [listUrl, 'list?game_id=', _0x17edbf.config.gameId, '&domain=', document.domain].join('');
|
||||
_0x550f17.a.get(_0x5cf2be, {}).then(function(_0x37c60b) {
|
||||
if (_0x37c60b.data) {
|
||||
var _0x4782da = [],
|
||||
|
@ -5713,6 +5720,8 @@ window.EJS_main = function(_0xa88a13, _0x17edbf, _0x2c1832) {
|
|||
this.gameName = null,
|
||||
this.loadStateOnStart = false,
|
||||
this.statesSupported = true,
|
||||
this.listUrl = 'https://ws.emulatorjs.com/',
|
||||
this.socketUrl = 'wss://ws.emulatorjs.com/',
|
||||
this.startOnLoad = false,
|
||||
this.dataPath = '',
|
||||
this.customPaths = null,
|
||||
|
@ -5738,6 +5747,8 @@ window.EJS_main = function(_0xa88a13, _0x17edbf, _0x2c1832) {
|
|||
this.multitap = this.config.multitap,
|
||||
this.cheats = this.config.cheats,
|
||||
this.cheats || (this.cheats = []),
|
||||
this.listUrl = this.config.netplayUrl || 'https://ws.emulatorjs.com/',
|
||||
this.socketUrl = this.config.netplayUrl || 'wss://ws.emulatorjs.com/',
|
||||
this.color = this.config.color,
|
||||
this.startOnLoad = this.config.startOnLoad || false,
|
||||
this.statesSupported = this.config.statesSupported || true,
|
||||
|
|
|
@ -12824,7 +12824,7 @@ var EJS = function(_0x574f5e) {
|
|||
for (var _0x55216d in _0x45595f) _0x45595f.hasOwnProperty(_0x55216d) && (_0x3efa0b[_0x55216d] = _0x45595f[_0x55216d]);
|
||||
return _0x3efa0b;
|
||||
}(this.query);
|
||||
_0x3efa0b.EIO = _0x423ddf.protocol, _0x3efa0b.transport = _0x148af1;
|
||||
_0x3efa0b.EIO = 4, _0x3efa0b.transport = _0x148af1;
|
||||
var _0x55216d = this.transportOptions[_0x148af1] || {};
|
||||
return this.id && (_0x3efa0b.sid = this.id), new _0x1fdb83[_0x148af1]({
|
||||
'query': _0x3efa0b,
|
||||
|
|
|
@ -45,6 +45,7 @@ emu_main.onload = function() {
|
|||
'undefined' != typeof EJS_gamePatchUrl && (config.gamePatchUrl = EJS_gamePatchUrl)
|
||||
'undefined' != typeof EJS_AdUrl && (config.adUrl = EJS_AdUrl)
|
||||
'undefined' != typeof EJS_paths && (config.paths = EJS_paths)
|
||||
'undefined' != typeof EJS_netplayUrl && (config.netplayUrl = EJS_netplayUrl)
|
||||
'undefined' != typeof EJS_startOnLoaded && (config.startOnLoad = EJS_startOnLoaded)
|
||||
'undefined' != typeof EJS_core && (config.system = EJS_core)
|
||||
'undefined' != typeof EJS_loadStateURL && (config.loadStateOnStart = EJS_loadStateURL)
|
||||
|
|
Loading…
Reference in a new issue