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Add EJS_noAutoFocus
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parent
0d892cc39e
commit
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2 changed files with 4 additions and 3 deletions
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@ -1128,7 +1128,7 @@ class EmulatorJS {
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this.updateCheatUI();
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this.updateGamepadLabels();
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if (!this.muted) this.setVolume(this.volume);
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this.elements.parent.focus();
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if (this.config.noAutoFocus !== true) this.elements.parent.focus();
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this.textElem.remove();
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this.textElem = null;
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this.game.classList.remove("ejs_game");
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@ -1196,7 +1196,7 @@ class EmulatorJS {
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this.setVirtualGamepad();
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this.addEventListener(this.elements.parent, "keydown keyup", this.keyChange.bind(this));
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this.addEventListener(this.elements.parent, "mousedown touchstart", (e) => {
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if (document.activeElement !== this.elements.parent) this.elements.parent.focus();
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if (document.activeElement !== this.elements.parent && this.config.noAutoFocus !== true) this.elements.parent.focus();
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})
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this.addEventListener(window, "resize", this.handleResize.bind(this));
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//this.addEventListener(window, "blur", e => console.log(e), true); //TODO - add "click to make keyboard keys work" message?
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@ -1211,7 +1211,7 @@ class EmulatorJS {
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this.addEventListener(window, "webkitfullscreenchange mozfullscreenchange fullscreenchange MSFullscreenChange", () => {
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setTimeout(() => {
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this.handleResize.bind(this);
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this.elements.parent.focus();
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if (this.config.noAutoFocus !== true) this.elements.parent.focus();
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}, 0);
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});
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this.addEventListener(this.elements.parent, "dragenter", (e) => {
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@ -112,6 +112,7 @@
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config.disableDatabases = window.EJS_disableDatabases;
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config.disableLocalStorage = window.EJS_disableLocalStorage;
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config.forceLegacyCores = window.EJS_forceLegacyCores;
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config.noAutoFocus = window.EJS_noAutoFocus;
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if (typeof window.EJS_language === "string" && window.EJS_language !== "en-US") {
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try {
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