EmulatorJS/docs/Systems/Nintendo Game Boy Advance.md

51 lines
1.1 KiB
Markdown
Raw Normal View History

# Nintendo GameBoy Advance
## Code Example
```html
<div style='width:640px;height:480px;max-width:100%'>
<div id='game'></div>
</div>
<script type='text/javascript'>
EJS_player = '#game';
// Can also be mgba
EJS_core = 'gba';
// URL to BIOS file
EJS_biosUrl = '';
// URL to Game rom
EJS_gameUrl = '';
// Path to the data directory
EJS_pathtodata = 'data/';
</script>
<script src='data/loader.js'></script>
```
## ROM Type
Your **ROM** can have the following extensions:
- `gb`
- `gbc`
- `gba`
### BIOS
| File Name | Description | md5sum |
| ----------- | ------------- | ----------- |
| gb_bios.bin | Game Boy BIOS - Optional | 32fbbd84168d3482956eb3c5051637f5 |
| gbc_bios.bin | Game Boy Color BIOS - Optional | dbfce9db9deaa2567f6a84fde55f9680 |
| gba_bios.bin | Game Boy Advance BIOS - Optional | a860e8c0b6d573d191e4ec7db1b1e4f6 |
| sgb_bios.bin | Super Game Boy BIOS - Optional | d574d4f9c12f305074798f54c091a8b4 |
### CORES
The *gba* system supports 1 core
- `mgba`
If set to `gba`, emulator will use the `mgba` core.