EmulatorJS/docs/Systems/Atari 5200.md

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# Atari 5200
## Code Example
```html
<div style='width:640px;height:480px;max-width:100%'>
<div id='game'></div>
</div>
<script type='text/javascript'>
EJS_player = '#game';
// Can also be a5200
EJS_core = 'atari5200';
// URL to Game rom
EJS_gameUrl = '';
// Path to the data directory
EJS_pathtodata = 'data/';
</script>
<script src='data/loader.js'></script>
```
## ROM Type
Your **ROM** can have the following extensions:
- `a52`
- `bin`
### CORES
The *atari5200* system supports 1 core
- `a5200`
If set to `atari5200`, emulator will use the `a5200` core.