EmulatorJS/src/emulator.js

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JavaScript
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class EmulatorJS {
createElement(type) {
return document.createElement(type);
}
addEventListener(element, listener, callback) {
const listeners = listener.split(" ");
for (let i=0; i<listeners.length; i++) {
element.addEventListener(listeners[i], callback);
this.listeners.push({cb:callback, elem:element, listener:listeners[i]});
}
}
downloadFile(path, cb, progressCB, notWithPath, opts) {
const basePath = notWithPath ? '' : this.config.dataPath;
path = basePath + path;
let url;
try {url=new URL(path)}catch(e){};
if ((url && ['http:', 'https:'].includes(url.protocol)) || !url) {
const xhr = new XMLHttpRequest();
if (progressCB instanceof Function) {
xhr.addEventListener('progress', (e) => {
const progress = e.total ? ' '+Math.floor(e.loaded / e.total * 100).toString()+'%' : ' '+(e.loaded/1048576).toFixed(2)+'MB';
progressCB(progress);
});
}
xhr.onload = function() {
if (xhr.readyState === xhr.DONE) {
let data = xhr.response;
try {data=JSON.parse(data)}catch(e){}
cb({
data: data,
headers: {
"content-length": xhr.getResponseHeader('content-length'),
"content-type": xhr.getResponseHeader('content-type'),
"last-modified": xhr.getResponseHeader('last-modified')
}
});
}
}
xhr.responseType = opts.responseType;
xhr.onerror = () => cb(-1);
xhr.open(opts.method, path, true);
xhr.send();
} else {
(async () => {
//Most commonly blob: urls. Not sure what else it could be
if (opts.method === 'HEAD') {
cb({headers:{}});
return;
}
let res;
try {
res = await fetch(path);
if (opts.type && opts.type.toLowerCase() === 'arraybuffer') {
res = await res.arrayBuffer();
} else {
res = await res.text();
try {res = JSON.parse(res)} catch(e) {}
}
} catch(e) {
cb(-1);
}
if (path.startsWith('blob:')) URL.revokeObjectURL(path);
cb({
data: res,
headers: {}
});
})
}
}
constructor(element, config) {
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window.EJS_TESTING = this;
this.touch = false;
this.debug = (window.EJS_DEBUG_XX === true);
this.setElements(element);
this.started = false;
this.paused = true;
this.listeners = [];
this.config = config;
this.canvas = this.createElement('canvas');
this.canvas.classList.add('ejs_canvas');
this.bindListeners();
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this.fullscreen = false;
this.game.classList.add("ejs_game");
this.createStartButton();
console.log(this)
}
setElements(element) {
this.game = document.querySelector(element);
this.elements = {
main: this.game,
parent: this.game.parentElement
}
this.elements.parent.classList.add("ejs_parent");
}
// Start button
createStartButton() {
const button = this.createElement("div");
button.classList.add("ejs_start_button");
button.innerText = this.localization("Start Game");
this.elements.parent.appendChild(button);
this.addEventListener(button, "touchstart", () => {
this.touch = true;
})
this.addEventListener(button, "click", this.startButtonClicked.bind(this));
}
startButtonClicked(e) {
e.preventDefault();
e.target.remove();
this.createText();
this.downloadGameCore();
}
// End start button
createText() {
this.textElem = this.createElement("div");
this.textElem.classList.add("ejs_loading_text");
this.textElem.innerText = this.localization("Loading...");
this.elements.parent.appendChild(this.textElem);
}
localization(text) {
//todo
return text;
}
checkCompression(data, msg) {
if (msg) {
this.textElem.innerText = msg;
}
//to be put in another file
function isCompressed(data) { //https://www.garykessler.net/library/file_sigs.html
//todo. Use hex instead of numbers
if ((data[0] === 80 && data[1] === 75) && ((data[2] === 3 && data[3] === 4) || (data[2] === 5 && data[3] === 6) || (data[2] === 7 && data[3] === 8))) {
return 'zip';
} else if (data[0] === 55 && data[1] === 122 && data[2] === 188 && data[3] === 175 && data[4] === 39 && data[5] === 28) {
return '7z';
} else if ((data[0] === 82 && data[1] === 97 && data[2] === 114 && data[3] === 33 && data[4] === 26 && data[5] === 7) && ((data[6] === 0) || (data[6] === 1 && data[7] == 0))) {
return 'rar';
}
}
const createWorker = (path) => {
return new Promise((resolve, reject) => {
this.downloadFile(path, (res) => {
if (res === -1) {
this.textElem.innerText = "Error";
this.textElem.style.color = "red";
return;
}
const blob = new Blob([res.data], {
'type': 'application/javascript'
})
const url = window.URL.createObjectURL(blob);
resolve(new Worker(url));
}, null, false, {responseType: "arraybuffer", method: "GET"});
})
}
const decompress7z = (file) => {
return new Promise((resolve, reject) => {
const files = {};
const onMessage = (data) => {
if (!data.data) return;
//data.data.t/ 4=progress, 2 is file, 1 is zip done
if (data.data.t === 4 && msg) {
const pg = data.data;
const num = Math.floor(pg.current / pg.total * 100);
if (isNaN(num)) return;
const progress = ' '+num.toString()+'%';
this.textElem.innerText = msg + progress;
}
if (data.data.t === 2) {
files[data.data.file] = data.data.data;
}
if (data.data.t === 1) {
resolve(files);
}
}
createWorker('compression/extract7z.js').then((worker) => {
worker.onmessage = onMessage;
worker.postMessage(file);
//console.log(file);
})
})
}
const decompressRar = (file) => {
return new Promise((resolve, reject) => {
const files = {};
const onMessage = (data) => {
if (!data.data) return;
//data.data.t/ 4=progress, 2 is file, 1 is zip done
if (data.data.t === 4 && msg) {
const pg = data.data;
const num = Math.floor(pg.current / pg.total * 100);
if (isNaN(num)) return;
const progress = ' '+num.toString()+'%';
this.textElem.innerText = msg + progress;
}
if (data.data.t === 2) {
files[data.data.file] = data.data.data;
}
if (data.data.t === 1) {
resolve(files);
}
}
this.downloadFile("compression/libunrar.js", (res) => {
if (res === -1) {
this.textElem.innerText = "Error";
this.textElem.style.color = "red";
return;
}
const path = origin + this.config.dataPath + 'compression/libunrar.js.mem';
let data = '\nlet dataToPass = [];\nModule = {\n monitorRunDependencies: function(left) {\n if (left == 0) {\n setTimeout(function() {\n unrar(dataToPass, null);\n }, 100);\n }\n },\n onRuntimeInitialized: function() {\n },\n locateFile: function(file) {\n return \''+path+'\';\n }\n};\n'+res.data+'\nlet unrar = function(data, password) {\n let cb = function(fileName, fileSize, progress) {\n postMessage({"t":4,"current":progress,"total":fileSize, "name": fileName});\n };\n\n let rarContent = readRARContent(data.map(function(d) {\n return {\n name: d.name,\n content: new Uint8Array(d.content)\n }\n }), password, cb)\n let rec = function(entry) {\n if (entry.type === \'file\') {\n postMessage({"t":2,"file":entry.fullFileName,"size":entry.fileSize,"data":entry.fileContent});\n } else if (entry.type === \'dir\') {\n Object.keys(entry.ls).forEach(function(k) {\n rec(entry.ls[k]);\n })\n } else {\n throw "Unknown type";\n }\n }\n rec(rarContent);\n postMessage({"t":1});\n return rarContent;\n};\nonmessage = function(data) {\n dataToPass.push({name: \'test.rar\', content: data.data});\n};\n ';
const blob = new Blob([data], {
'type': 'application/javascript'
})
const url = window.URL.createObjectURL(blob);
const worker = new Worker(url);
worker.onmessage = onMessage;
worker.postMessage(file);
}, null, false, {responseType: "text", method: "GET"});
})
}
const decompressZip = (file) => {
return new Promise((resolve, reject) => {
const files = {};
const onMessage = (data) => {
console.log(data);
if (!data.data) return;
//data.data.t/ 4=progress, 2 is file, 1 is zip done
if (data.data.t === 4 && msg) {
const pg = data.data;
const num = Math.floor(pg.current / pg.total * 100);
if (isNaN(num)) return;
const progress = ' '+num.toString()+'%';
this.textElem.innerText = msg + progress;
}
if (data.data.t === 2) {
files[data.data.file] = data.data.data;
}
if (data.data.t === 1) {
resolve(files);
}
}
createWorker('compression/extractzip.js').then((worker) => {
worker.onmessage = onMessage;
worker.postMessage(file);
})
})
}
const compression = isCompressed(data.slice(0, 10));
if (compression) {
//Need to do zip and rar still
if (compression === "7z") {
return decompress7z(data);
} else if (compression === "zip") {
return decompressZip(data);
} else if (compression === "rar") {
return decompressRar(data);
}
} else {
return new Promise(resolve => resolve({file: data}));
}
}
downloadGameCore() {
this.textElem.innerText = this.localization("Download Game Core");
this.downloadFile('cores/'+this.getCore()+'-wasm.data', (res) => {
if (res === -1) {
this.textElem.innerText = "Error";
this.textElem.style.color = "red";
return;
}
this.checkCompression(new Uint8Array(res.data), this.localization("Decompress Game Core")).then((data) => {
//console.log(data);
let js, wasm;
for (let k in data) {
if (k.endsWith(".wasm")) {
wasm = data[k];
} else if (k.endsWith(".js")) {
js = data[k];
}
}
this.initGameCore(js, wasm);
});
}, (progress) => {
this.textElem.innerText = this.localization("Download Game Core") + progress;
}, false, {responseType: "arraybuffer", method: "GET"});
}
initGameCore(js, wasm) {
this.initModule(wasm);
let script = this.createElement("script");
script.src = URL.createObjectURL(new Blob([js], {type: "application/javascript"}));
document.body.appendChild(script);
}
getCore(generic) {
const core = this.config.system;
if (generic) {
const options = {
'fceumm': 'nes',
'snes9x': 'snes',
'a5200': 'atari5200',
'gambatte': 'gb',
'mgba': 'gba',
'beetle_vb': 'vb',
'mupen64plus_next': 'n64',
'desmume2015': 'nds',
'mame2003': 'mame2003',
'fbalpha2012_cps1': 'arcade',
'fbalpha2012_cps2': 'arcade',
'mednafen_psx': 'psx',
'mednafen_psx_hw': 'psx',
'melonds': 'nds',
'nestopia': 'nes',
'opera': '3do'
}
return options[core] || core;
}
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const options = {
'nes': 'fceumm',
'snes': 'snes9x',
'atari5200': 'a5200',
'gb': 'gambatte',
'gba': 'mgba',
'vb': 'beetle_vb',
'n64': 'mupen64plus_next',
'nds': 'desmume2015',
'mame2003': 'mame2003',
'arcade': 'fbalpha2012_cps1', // I need to find a more compatible arcade core
'psx': 'mednafen_psx_hw',
'3do': 'opera'
}
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return options[core] || core;
}
downloadRom() {
this.gameManager = new window.EJS_GameManager(this.Module);
this.textElem.innerText = this.localization("Download Game Data");
this.downloadFile(this.config.gameUrl, (res) => {
if (res === -1) {
this.textElem.innerText = "Error";
this.textElem.style.color = "red";
return;
}
this.checkCompression(new Uint8Array(res.data), this.localization("Decompress Game Data")).then((data) => {
for (const k in data) {
this.fileName = k;
FS.writeFile(k, data[k]); //needs to be cleaned up
break;
}
this.startGame();
});
}, (progress) => {
this.textElem.innerText = this.localization("Download Game Data") + progress;
}, true, {responseType: "arraybuffer", method: "GET"});
}
initModule(wasmData) {
window.Module = {
'TOTAL_MEMORY': 0x10000000,
'noInitialRun': true,
'onRuntimeInitialized': this.downloadRom.bind(this),
'arguments': [],
'preRun': [],
'postRun': [],
'canvas': this.canvas,
'print': (msg) => {
if (this.debug) {
console.log(msg);
}
},
'printErr': (msg) => {
if (this.debug) {
console.log(msg);
}
},
'totalDependencies': 0,
'monitorRunDependencies': () => {},
'locateFile': function(fileName) {
console.log(fileName);
if (fileName.endsWith(".wasm")) {
return URL.createObjectURL(new Blob([wasmData], {type: "application/wasm"}));
}
},
'readAsync': function(a, b, c) {
console.log(a, b, c)
}
};
this.Module = window.Module;
}
startGame() {
this.textElem.remove();
this.textElem = null;
this.game.classList.remove("ejs_game");
this.game.appendChild(this.canvas);
const args = [];
if (this.debug) args.push('-v');
args.push('/'+this.fileName);
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this.Module.callMain(args);
this.Module.resumeMainLoop();
this.started = true;
this.paused = false;
if (this.touch) {
this.virtualGamepad.style.display = "";
}
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//this needs to be fixed...
setInterval(() => {
if (document.fullscreenElement !== null) {
this.Module.setCanvasSize(this.canvas.getBoundingClientRect().width-10, this.canvas.getBoundingClientRect().height-10);
} else {
this.Module.setCanvasSize(800, 600);
}
}, 100)
}
bindListeners() {
this.createContextMenu();
this.createBottomMenuBar();
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this.createControlSettingMenu();
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this.setVirtualGamepad();
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this.addEventListener(document, "keydown keyup", this.keyChange.bind(this));
//keyboard, etc...
}
createContextMenu() {
this.elements.contextmenu = this.createElement('div');
this.elements.contextmenu.classList.add("ejs_context_menu");
this.addEventListener(this.game, 'contextmenu', (e) => {
if (this.started) {
this.elements.contextmenu.style.display = "block";
this.elements.contextmenu.style.left = e.offsetX;
this.elements.contextmenu.style.top = e.offsetY;
}
e.preventDefault();
})
const hideMenu = () => {
this.elements.contextmenu.style.display = "none";
}
this.addEventListener(this.elements.contextmenu, 'contextmenu', (e) => e.preventDefault());
this.addEventListener(this.elements.parent, 'contextmenu', (e) => e.preventDefault());
this.addEventListener(this.game, 'mousedown', hideMenu);
const parent = this.createElement("ul");
const addButton = (title, hidden, functi0n) => {
//<li><a href="#" onclick="return false">'+title+'</a></li>
const li = this.createElement("li");
if (hidden) li.hidden = true;
const a = this.createElement("a");
if (functi0n instanceof Function) {
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this.addEventListener(li, 'click', (e) => {
e.preventDefault();
functi0n();
});
}
a.href = "#";
a.onclick = "return false";
a.innerText = title;
li.appendChild(a);
parent.appendChild(li);
hideMenu();
}
let screenshotUrl;
addButton("Take Screenshot", false, () => {
if (screenshotUrl) URL.revokeObjectURL(screenshotUrl);
const screenshot = this.gameManager.screenshot();
const blob = new Blob([screenshot]);
screenshotUrl = URL.createObjectURL(blob);
const a = this.createElement("a");
a.href = screenshotUrl;
a.download = "screenshot.png";
a.click();
hideMenu();
});
addButton("Quick Save", false, () => {
this.gameManager.quickSave();
hideMenu();
});
addButton("Quick Load", false, () => {
this.gameManager.quickLoad();
hideMenu();
});
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addButton("EmulatorJS", false, () => {
hideMenu();
const body = this.createPopup("EmulatorJS", {
"Close": () => {
this.closePopup();
}
});
body.innerText = "Todo. Write about, include tabs on side with licenses, links to docs/repo/discord?";
});
this.elements.contextmenu.appendChild(parent);
this.elements.parent.appendChild(this.elements.contextmenu);
}
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closePopup() {
if (this.currentPopup !== null) {
try {
this.currentPopup.remove();
} catch(e){}
this.currentPopup = null;
}
}
//creates a full box popup.
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createPopup(popupTitle, buttons, hidden) {
if (!hidden) this.closePopup();
const popup = this.createElement('div');
popup.classList.add("ejs_popup_container");
this.elements.parent.appendChild(popup);
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const title = this.createElement("h4");
title.innerText = popupTitle;
const main = this.createElement("div");
main.classList.add("ejs_popup_body");
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popup.appendChild(title);
popup.appendChild(main);
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for (let k in buttons) {
const button = this.createElement("a");
if (buttons[k] instanceof Function) {
button.addEventListener("click", (e) => {
buttons[k]();
e.preventDefault();
});
}
button.classList.add("ejs_button");
button.innerText = k;
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popup.appendChild(button);
}
if (!hidden) {
this.currentPopup = popup;
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} else {
popup.style.display = "none";
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}
return main;
}
selectFile() {
return new Promise((resolve, reject) => {
const file = this.createElement("input");
file.type = "file";
this.addEventListener(file, "change", (e) => {
resolve(e.target.files[0]);
})
file.click();
})
}
createBottomMenuBar() {
this.elements.menu = this.createElement("div");
this.elements.menu.classList.add("ejs_menu_bar");
this.elements.menu.classList.add("ejs_menu_bar_hidden");
let timeout = null;
const hide = () => {
if (this.paused) return;
this.elements.menu.classList.add("ejs_menu_bar_hidden");
}
this.addEventListener(this.elements.parent, 'mousemove click', (e) => {
if (!this.started) return;
if (timeout !== null) clearTimeout(timeout);
timeout = setTimeout(hide, 3000);
this.elements.menu.classList.remove("ejs_menu_bar_hidden");
})
this.menu = {
close: () => {
if (!this.started) return;
if (timeout !== null) clearTimeout(timeout);
this.elements.menu.classList.remove("ejs_menu_bar_hidden");
},
open: () => {
if (!this.started) return;
if (timeout !== null) clearTimeout(timeout);
timeout = setTimeout(hide, 3000);
this.elements.menu.classList.remove("ejs_menu_bar_hidden");
}
}
this.elements.parent.appendChild(this.elements.menu);
//Now add buttons
const addButton = (title, image, callback) => {
const button = this.createElement("button");
button.type = "button";
const svg = document.createElementNS('http://www.w3.org/2000/svg', 'svg');
svg.setAttribute("role", "presentation");
svg.setAttribute("focusable", "false");
svg.innerHTML = image;
const text = this.createElement("span");
text.innerText = title;
text.classList.add("ejs_menu_text");
button.classList.add("ejs_menu_button");
button.appendChild(svg);
button.appendChild(text);
this.elements.menu.appendChild(button);
if (callback instanceof Function) {
this.addEventListener(button, 'click', callback);
}
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return button;
}
//todo. Center text on not restart button
addButton("Restart", '<svg viewBox="0 0 512 512"><path d="M496 48V192c0 17.69-14.31 32-32 32H320c-17.69 0-32-14.31-32-32s14.31-32 32-32h63.39c-29.97-39.7-77.25-63.78-127.6-63.78C167.7 96.22 96 167.9 96 256s71.69 159.8 159.8 159.8c34.88 0 68.03-11.03 95.88-31.94c14.22-10.53 34.22-7.75 44.81 6.375c10.59 14.16 7.75 34.22-6.375 44.81c-39.03 29.28-85.36 44.86-134.2 44.86C132.5 479.9 32 379.4 32 256s100.5-223.9 223.9-223.9c69.15 0 134 32.47 176.1 86.12V48c0-17.69 14.31-32 32-32S496 30.31 496 48z"/></svg>', () => {
this.gameManager.restart();
});
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const pauseButton = addButton("Pause", '<svg viewBox="0 0 320 512"><path d="M272 63.1l-32 0c-26.51 0-48 21.49-48 47.1v288c0 26.51 21.49 48 48 48L272 448c26.51 0 48-21.49 48-48v-288C320 85.49 298.5 63.1 272 63.1zM80 63.1l-32 0c-26.51 0-48 21.49-48 48v288C0 426.5 21.49 448 48 448l32 0c26.51 0 48-21.49 48-48v-288C128 85.49 106.5 63.1 80 63.1z"/></svg>', () => {
this.togglePlaying();
});
const playButton = addButton("Play", '<svg viewBox="0 0 320 512"><path d="M361 215C375.3 223.8 384 239.3 384 256C384 272.7 375.3 288.2 361 296.1L73.03 472.1C58.21 482 39.66 482.4 24.52 473.9C9.377 465.4 0 449.4 0 432V80C0 62.64 9.377 46.63 24.52 38.13C39.66 29.64 58.21 29.99 73.03 39.04L361 215z"/></svg>', () => {
this.togglePlaying();
});
playButton.style.display = "none";
this.togglePlaying = () => {
this.paused = !this.paused;
if (this.paused) {
pauseButton.style.display = "none";
playButton.style.display = "";
} else {
pauseButton.style.display = "";
playButton.style.display = "none";
}
this.gameManager.toggleMainLoop(this.paused ? 0 : 1);
}
let stateUrl;
addButton("Save State", '<svg viewBox="0 0 448 512"><path fill="currentColor" d="M433.941 129.941l-83.882-83.882A48 48 0 0 0 316.118 32H48C21.49 32 0 53.49 0 80v352c0 26.51 21.49 48 48 48h352c26.51 0 48-21.49 48-48V163.882a48 48 0 0 0-14.059-33.941zM224 416c-35.346 0-64-28.654-64-64 0-35.346 28.654-64 64-64s64 28.654 64 64c0 35.346-28.654 64-64 64zm96-304.52V212c0 6.627-5.373 12-12 12H76c-6.627 0-12-5.373-12-12V108c0-6.627 5.373-12 12-12h228.52c3.183 0 6.235 1.264 8.485 3.515l3.48 3.48A11.996 11.996 0 0 1 320 111.48z"/></svg>', async () => {
if (stateUrl) URL.revokeObjectURL(stateUrl);
const state = await this.gameManager.getState();
const blob = new Blob([state]);
stateUrl = URL.createObjectURL(blob);
const a = this.createElement("a");
a.href = stateUrl;
a.download = "game.state";
a.click();
});
addButton("Load State", '<svg viewBox="0 0 576 512"><path fill="currentColor" d="M572.694 292.093L500.27 416.248A63.997 63.997 0 0 1 444.989 448H45.025c-18.523 0-30.064-20.093-20.731-36.093l72.424-124.155A64 64 0 0 1 152 256h399.964c18.523 0 30.064 20.093 20.73 36.093zM152 224h328v-48c0-26.51-21.49-48-48-48H272l-64-64H48C21.49 64 0 85.49 0 112v278.046l69.077-118.418C86.214 242.25 117.989 224 152 224z"/></svg>', async () => {
const file = await this.selectFile();
const state = new Uint8Array(await file.arrayBuffer());
this.gameManager.loadState(state);
});
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addButton("Control Settings", '<svg viewBox="0 0 640 512"><path fill="currentColor" d="M480 96H160C71.6 96 0 167.6 0 256s71.6 160 160 160c44.8 0 85.2-18.4 114.2-48h91.5c29 29.6 69.5 48 114.2 48 88.4 0 160-71.6 160-160S568.4 96 480 96zM256 276c0 6.6-5.4 12-12 12h-52v52c0 6.6-5.4 12-12 12h-40c-6.6 0-12-5.4-12-12v-52H76c-6.6 0-12-5.4-12-12v-40c0-6.6 5.4-12 12-12h52v-52c0-6.6 5.4-12 12-12h40c6.6 0 12 5.4 12 12v52h52c6.6 0 12 5.4 12 12v40zm184 68c-26.5 0-48-21.5-48-48s21.5-48 48-48 48 21.5 48 48-21.5 48-48 48zm80-80c-26.5 0-48-21.5-48-48s21.5-48 48-48 48 21.5 48 48-21.5 48-48 48z"/></svg>', () => {
this.controlMenu.style.display = "";
});
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const spacer = this.createElement("span");
spacer.style = "flex:1;";
this.elements.menu.appendChild(spacer);
const enter = addButton("Enter Fullscreen", '<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512"><path d="M208 281.4c-12.5-12.5-32.76-12.5-45.26-.002l-78.06 78.07l-30.06-30.06c-6.125-6.125-14.31-9.367-22.63-9.367c-4.125 0-8.279 .7891-12.25 2.43c-11.97 4.953-19.75 16.62-19.75 29.56v135.1C.0013 501.3 10.75 512 24 512h136c12.94 0 24.63-7.797 29.56-19.75c4.969-11.97 2.219-25.72-6.938-34.87l-30.06-30.06l78.06-78.07c12.5-12.49 12.5-32.75 .002-45.25L208 281.4zM487.1 0h-136c-12.94 0-24.63 7.797-29.56 19.75c-4.969 11.97-2.219 25.72 6.938 34.87l30.06 30.06l-78.06 78.07c-12.5 12.5-12.5 32.76 0 45.26l22.62 22.62c12.5 12.5 32.76 12.5 45.26 0l78.06-78.07l30.06 30.06c9.156 9.141 22.87 11.84 34.87 6.937C504.2 184.6 512 172.9 512 159.1V23.1C512 10.74 501.3 0 487.1 0z"/></svg>', () => {
if (this.elements.parent.requestFullscreen) {
this.elements.parent.requestFullscreen();
} else if (this.elements.parent.mozRequestFullScreen) {
this.elements.parent.mozRequestFullScreen();
} else if (this.elements.parent.webkitRequestFullscreen) {
this.elements.parent.webkitRequestFullscreen();
} else if (this.elements.parent.msRequestFullscreen) {
this.elements.parent.msRequestFullscreen();
}
exit.style.display = "";
enter.style.display = "none";
});
const exit = addButton("Exit Fullscreen", '<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512"><path d="M215.1 272h-136c-12.94 0-24.63 7.797-29.56 19.75C45.47 303.7 48.22 317.5 57.37 326.6l30.06 30.06l-78.06 78.07c-12.5 12.5-12.5 32.75-.0012 45.25l22.62 22.62c12.5 12.5 32.76 12.5 45.26 .0013l78.06-78.07l30.06 30.06c6.125 6.125 14.31 9.367 22.63 9.367c4.125 0 8.279-.7891 12.25-2.43c11.97-4.953 19.75-16.62 19.75-29.56V296C239.1 282.7 229.3 272 215.1 272zM296 240h136c12.94 0 24.63-7.797 29.56-19.75c4.969-11.97 2.219-25.72-6.938-34.87l-30.06-30.06l78.06-78.07c12.5-12.5 12.5-32.76 .0002-45.26l-22.62-22.62c-12.5-12.5-32.76-12.5-45.26-.0003l-78.06 78.07l-30.06-30.06c-9.156-9.141-22.87-11.84-34.87-6.937c-11.97 4.953-19.75 16.62-19.75 29.56v135.1C272 229.3 282.7 240 296 240z"/></svg>', () => {
if (document.exitFullscreen) {
document.exitFullscreen();
} else if (document.webkitExitFullscreen) {
document.webkitExitFullscreen();
} else if (document.mozCancelFullScreen) {
document.mozCancelFullScreen();
} else if (document.msExitFullscreen) {
document.msExitFullscreen();
}
exit.style.display = "none";
enter.style.display = "";
});
exit.style.display = "none";
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}
createControlSettingMenu() {
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this.controls = this.defaultControllers;
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const body = this.createPopup("Control Settings", {
"Close": () => {
this.controlMenu.style.display = "none";
}
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}, true);
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this.controlMenu = body.parentElement;
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body.classList.add("ejs_control_body");
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const buttons = {
0: 'B',
1: 'Y',
2: 'SELECT',
3: 'START',
4: 'UP',
5: 'DOWN',
6: 'LEFT',
7: 'RIGHT',
8: 'A',
9: 'X',
10: 'L',
11: 'R',
12: 'L2',
13: 'R2',
14: 'L3',
15: 'R3',
19: 'L STICK UP',
18: 'L STICK DOWN',
17: 'L STICK LEFT',
16: 'L STICK RIGHT',
23: 'R STICK UP',
22: 'R STICK DOWN',
21: 'R STICK LEFT',
20: 'R STICK RIGHT',
24: this.localization('QUICK SAVE STATE'),
25: this.localization('QUICK LOAD STATE'),
26: this.localization('CHANGE STATE SLOT')
}
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let selectedPlayer;
let players = [];
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let playerDivs = [];
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const playerSelect = this.createElement("ul");
playerSelect.classList.add("ejs_control_player_bar");
for (let i=1; i<5; i++) {
const playerContainer = this.createElement("li");
playerContainer.classList.add("tabs-title");
playerContainer.setAttribute("role", "presentation");
const player = this.createElement("a");
player.innerText = "Player "+i;
player.setAttribute("role", "tab");
player.setAttribute("aria-controls", "controls-"+(i-1));
player.setAttribute("aria-selected", "false");
player.id = "controls-"+(i-1)+"-label";
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this.addEventListener(player, "click", (e) => {
e.preventDefault();
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players[selectedPlayer].classList.remove("ejs_control_selected");
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playerDivs[selectedPlayer].setAttribute("hidden", "");
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selectedPlayer = i-1;
players[i-1].classList.add("ejs_control_selected");
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playerDivs[i-1].removeAttribute("hidden");
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})
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playerContainer.appendChild(player);
playerSelect.appendChild(playerContainer);
players.push(playerContainer);
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}
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body.appendChild(playerSelect);
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const controls = this.createElement("div");
for (let i=0; i<4; i++) {
const player = this.createElement("div");
const playerTitle = this.createElement("div");
const gamepadTitle = this.createElement("div");
gamepadTitle.style = "font-size:12px;";
gamepadTitle.innerText = "Connected Gamepad: ";
const gamepadName = this.createElement("span");
gamepadName.innerText = "n/a";
gamepadTitle.appendChild(gamepadName);
const leftPadding = this.createElement("div");
leftPadding.style = "width:25%;float:left;";
leftPadding.innerHTML = "&nbsp;";
const aboutParent = this.createElement("div");
aboutParent.style = "font-size:12px;width:50%;float:left;";
const gamepad = this.createElement("div");
gamepad.style = "text-align:center;width:50%;float:left;";
gamepad.innerText = "Gamepad";
aboutParent.appendChild(gamepad);
const keyboard = this.createElement("div");
keyboard.style = "text-align:center;width:50%;float:left;";
keyboard.innerText = "Keyboard";
aboutParent.appendChild(keyboard);
const headingPadding = this.createElement("div");
headingPadding.style = "clear:both;";
playerTitle.appendChild(gamepadTitle);
playerTitle.appendChild(leftPadding);
playerTitle.appendChild(aboutParent);
playerTitle.appendChild(headingPadding);
player.appendChild(playerTitle);
for (const k in buttons) {
const buttonText = this.createElement("div");
buttonText.setAttribute("data-id", k);
buttonText.setAttribute("data-index", i);
buttonText.setAttribute("data-label", buttons[k]);
buttonText.style = "margin-bottom:10px;";
buttonText.classList.add("ejs_control_bar");
const title = this.createElement("div");
title.style = "width:25%;float:left;font-size:12px;";
const label = this.createElement("label");
label.innerText = buttons[k]+":";
title.appendChild(label);
const textBoxes = this.createElement("div");
textBoxes.style = "width:50%;float:left;";
const textBox1Parent = this.createElement("div");
textBox1Parent.style = "width:50%;float:left;padding: 0 5px;";
const textBox1 = this.createElement("input");
textBox1.style = "text-align:center;height:25px;width: 100%;";
textBox1.type = "text";
textBox1.setAttribute("readonly", "");
textBox1.setAttribute("placeholder", "");
textBox1Parent.appendChild(textBox1);
const textBox2Parent = this.createElement("div");
textBox2Parent.style = "width:50%;float:left;padding: 0 5px;";
const textBox2 = this.createElement("input");
textBox2.style = "text-align:center;height:25px;width: 100%;";
textBox2.type = "text";
textBox2.setAttribute("readonly", "");
textBox2.setAttribute("placeholder", "");
textBox2Parent.appendChild(textBox2);
if (this.controls[i][k] && this.controls[i][k].value) {
textBox2.value = this.controls[i][k].value;
}
if (this.controls[i][k] && this.controls[i][k].value2) {
textBox1.value = this.controls[i][k].value2;
}
textBoxes.appendChild(textBox1Parent);
textBoxes.appendChild(textBox2Parent);
const padding = this.createElement("div");
padding.style = "clear:both;";
textBoxes.appendChild(padding);
const setButton = this.createElement("div");
setButton.style = "width:25%;float:left;";
const button = this.createElement("button");
button.innerText = "Set";
setButton.appendChild(button);
const padding2 = this.createElement("div");
padding2.style = "clear:both;";
buttonText.appendChild(title);
buttonText.appendChild(textBoxes);
buttonText.appendChild(setButton);
buttonText.appendChild(padding2);
player.appendChild(buttonText);
this.addEventListener(buttonText, "mousedown", (e) => {
e.preventDefault();
this.controlPopup.parentElement.removeAttribute("hidden");
this.controlPopup.innerText = "[ " + buttons[k] + " ]\ntest";
this.controlPopup.setAttribute("button-num", k);
this.controlPopup.setAttribute("player-num", i);
this.updateTextBoxes = () => {
if (this.controls[i][k] && this.controls[i][k].value) {
textBox2.value = this.controls[i][k].value;
}
if (this.controls[i][k] && this.controls[i][k].value2) {
textBox1.value = this.controls[i][k].value2;
}
delete this.updateTextBoxes;
}
})
}
controls.appendChild(player);
player.setAttribute("hidden", "");
playerDivs.push(player);
}
body.appendChild(controls);
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selectedPlayer = 0;
players[0].classList.add("ejs_control_selected");
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playerDivs[0].removeAttribute("hidden");
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const popup = this.createElement('div');
popup.classList.add("ejs_popup_container");
const popupMsg = this.createElement("div");
popupMsg.classList.add("ejs_popup_box");
popupMsg.innerText = "yes";
popup.setAttribute("hidden", "");
this.controlPopup = popupMsg;
popup.appendChild(popupMsg);
this.controlMenu.appendChild(popup);
}
defaultControllers = {
0: {
0: {
'value': 'x'
},
1: {
'value': 's'
},
2: {
'value': 'v'
},
3: {
'value': 'enter'
},
4: {
'value': 'arrowup'
},
5: {
'value': 'arrowdown'
},
6: {
'value': 'arrowleft'
},
7: {
'value': 'arrowright'
},
8: {
'value': 'z'
},
9: {
'value': 'a'
},
10: {
'value': 'q'
},
11: {
'value': 'e'
},
12: {
'value': 'e'
},
13: {
'value': 'w'
},
14: {},
15: {},
16: {
'value': 'h'
},
17: {
'value': 'f'
},
18: {
'value': 'g'
},
19: {
'value': 't'
},
20: {'value': 'l'},
21: {'value': 'j'},
22: {'value': 'k'},
23: {'value': 'i'},
24: {},
25: {},
26: {}
},
1: {},
2: {},
3: {}
}
controls;
keyChange(e) {
if (!this.started) return;
e.preventDefault();
if (this.controlPopup.parentElement.getAttribute("hidden") === null) {
const num = this.controlPopup.getAttribute("button-num");
const player = this.controlPopup.getAttribute("player-num");
if (!this.controls[player][num]) {
this.controls[player][num] = {};
}
this.controls[player][num].value = e.key.toLowerCase();
this.controlPopup.parentElement.setAttribute("hidden", "");
this.updateTextBoxes();
return;
}
const special = [16, 17, 18, 19, 20, 21, 22, 23];
for (let i=0; i<4; i++) {
for (let j=0; j<26; j++) {
if (this.controls[i][j] && this.controls[i][j].value === e.key.toLowerCase()) {
this.gameManager.simulateInput(i, j, (e.type === 'keyup' ? 0 : (special.includes(j) ? 0x7fff : 1)));
}
}
}
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}
setVirtualGamepad() {
this.virtualGamepad = this.createElement("div");
this.virtualGamepad.style.display = "none";
this.virtualGamepad.classList.add("ejs_virtualGamepad_parent");
this.elements.parent.appendChild(this.virtualGamepad);
let info;
if (this.config.VirtualGamepadSettings && function(set) {
if (!Array.isArray(set)) {
console.warn("Vritual gamepad settings is not array! Using default gamepad settings");
return false;
}
if (!set.length) {
console.warn("Virtual gamepad settings is empty! Using default gamepad settings");
return false;
}
for (let i=0; i<set.length; i++) {
if (!set[i].type) continue;
try {
if (set[i].type === 'zone' || set[i].type === 'dpad') {
if (!set[i].location) {
console.warn("Missing location value for "+set[i].type+"! Using default gamepad settings");
return false;
} else if (!set[i].inputValues) {
console.warn("Missing inputValues for "+set[i].type+"! Using default gamepad settings");
return false;
}
continue;
}
if (!set[i].location) {
console.warn("Missing location value for button "+set[i].text+"! Using default gamepad settings");
return false;
} else if (!set[i].type) {
console.warn("Missing type value for button "+set[i].text+"! Using default gamepad settings");
return false;
} else if (!set[i].id.toString()) {
console.warn("Missing id value for button "+set[i].text+"! Using default gamepad settings");
return false;
} else if (!set[i].input_value.toString()) {
console.warn("Missing input_value for button "+set[i].text+"! Using default gamepad settings");
return false;
}
} catch(e) {
console.warn("Error checking values! Using default gamepad settings");
return false;
}
}
return true;
}(this.config.VirtualGamepadSettings)) {
info = this.config.VirtualGamepadSettings;
} else if (['gba', 'gb', 'vb', 'nes'].includes(this.getCore(true))) {
info = [{"type":"button","text":"B","id":"b","location":"right","right":-10,"top":70,"bold":true,"input_value":0},{"type":"button","text":"A","id":"a","location":"right","right":60,"top":70,"bold":true,"input_value":8},{"type":"dpad","location":"left","left":"50%","right":"50%","joystickInput":false,"inputValues":[4,5,6,7]},{"type":"button","text":"Start","id":"start","location":"center","left":60,"fontSize":15,"block":true,"input_value":3},{"type":"button","text":"Select","id":"select","location":"center","left":-5,"fontSize":15,"block":true,"input_value":2}];
if (this.getCore(true) === 'gba') {
info.push({"type":"button","text":"L","id":"l","block":true,"location":"top","left":10,"top":-40,"bold":true,"input_value":10});
info.push({"type":"button","text":"R","id":"r","block":true,"location":"top","right":10,"top":-40,"bold":true,"input_value":11});
}
} else if (this.getCore(true) === 'n64') {
info = [{"type":"button","text":"B","id":"b","location":"right","left":-10,"top":95,"input_value":1,"bold":true},{"type":"button","text":"A","id":"a","location":"right","left":40,"top":150,"input_value":0,"bold":true},{"type":"zone","location":"left","left":"50%","top":"100%","joystickInput":true,"inputValues":[16, 17, 18, 19]},{"type":"zone","location":"left","left":"50%","top":"0%","joystickInput":false,"inputValues":[4,5,6,7]},{"type":"button","text":"Start","id":"start","location":"center","left":30,"top":-10,"fontSize":15,"block":true,"input_value":3},{"type":"button","text":"L","id":"l","block":true,"location":"top","left":10,"top":-40,"bold":true,"input_value":10},{"type":"button","text":"R","id":"r","block":true,"location":"top","right":10,"top":-40,"bold":true,"input_value":11},{"type":"button","text":"Z","id":"z","block":true,"location":"top","left":10,"bold":true,"input_value":12},{"fontSize":20,"type":"button","text":"CU","id":"cu","location":"right","left":25,"top":-65,"input_value":23},{"fontSize":20,"type":"button","text":"CD","id":"cd","location":"right","left":25,"top":15,"input_value":22},{"fontSize":20,"type":"button","text":"CL","id":"cl","location":"right","left":-15,"top":-25,"input_value":21},{"fontSize":20,"type":"button","text":"CR","id":"cr","location":"right","left":65,"top":-25,"input_value":20}];
} else if (['snes', 'nds'].includes(this.getCore(true))) {
info = [{"type":"button","text":"X","id":"x","location":"right","left":40,"bold":true,"input_value":9},{"type":"button","text":"Y","id":"y","location":"right","top":40,"bold":true,"input_value":1},{"type":"button","text":"A","id":"a","location":"right","left":81,"top":40,"bold":true,"input_value":8},{"type":"button","text":"B","id":"b","location":"right","left":40,"top":80,"bold":true,"input_value":0},{"type":"zone","location":"left","left":"50%","top":"50%","joystickInput":false,"inputValues":[4,5,6,7]},{"type":"button","text":"Start","id":"start","location":"center","left":60,"fontSize":15,"block":true,"input_value":3},{"type":"button","text":"Select","id":"select","location":"center","left":-5,"fontSize":15,"block":true,"input_value":2}];
} else {
info = [{"type":"button","text":"Y","id":"y","location":"right","left":40,"bold":true,"input_value":9},{"type":"button","text":"X","id":"X","location":"right","top":40,"bold":true,"input_value":1},{"type":"button","text":"B","id":"b","location":"right","left":81,"top":40,"bold":true,"input_value":8},{"type":"button","text":"A","id":"a","location":"right","left":40,"top":80,"bold":true,"input_value":0},{"type":"zone","location":"left","left":"50%","top":"50%","joystickInput":false,"inputValues":[4,5,6,7]},{"type":"button","text":"Start","id":"start","location":"center","left":60,"fontSize":15,"block":true,"input_value":3},{"type":"button","text":"Select","id":"select","location":"center","left":-5,"fontSize":15,"block":true,"input_value":2}];
}
info = JSON.parse(JSON.stringify(info));
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const up = this.createElement("div");
up.classList.add("ejs_virtualGamepad_top");
const down = this.createElement("div");
down.classList.add("ejs_virtualGamepad_bottom");
const left = this.createElement("div");
left.classList.add("ejs_virtualGamepad_left");
const right = this.createElement("div");
right.classList.add("ejs_virtualGamepad_right");
const elems = {top:up, center:down, left, right};
this.virtualGamepad.appendChild(up);
this.virtualGamepad.appendChild(down);
this.virtualGamepad.appendChild(left);
this.virtualGamepad.appendChild(right);
const leftHandedMode = false;
const blockCSS = 'height:31px;text-align:center;border:1px solid #ccc;border-radius:5px;line-height:31px;';
for (let i=0; i<info.length; i++) {
if (info[i].type !== 'button') continue;
if (leftHandedMode && ['left', 'right'].includes(info[i].location)) {
info[i].location = (info[i].location==='left') ? 'right' : 'left';
const amnt = JSON.parse(JSON.stringify(info[i]));
if (amnt.left) {
info[i].right = amnt.left;
}
if (amnt.right) {
info[i].left = amnt.right;
}
}
let style = '';
if (info[i].left) {
style += 'left:'+info[i].left+(typeof info[i].left === 'number'?'px':'')+';';
}
if (info[i].right) {
style += 'right:'+info[i].right+(typeof info[i].right === 'number'?'px':'')+';';
}
if (info[i].top) {
style += 'top:'+info[i].top+(typeof info[i].top === 'number'?'px':'')+';';
}
if (!info[i].bold) {
style += 'font-weight:normal;';
} else if (info[i].bold) {
style += 'font-weight:bold;';
}
info[i].fontSize = info[i].fontSize || 30;
style += 'font-size:'+info[i].fontSize+'px;';
if (info[i].block) {
style += blockCSS;
}
if (['top', 'center', 'left', 'right'].includes(info[i].location)) {
const button = this.createElement("div");
button.style = style;
button.innerText = info[i].text;
button.classList.add("ejs_virtualGamepad_button");
elems[info[i].location].appendChild(button);
const value = info[i].input_new_cores || info[i].input_value;
this.addEventListener(button, "touchstart touchend touchcancel", (e) => {
e.preventDefault();
if (e.type === 'touchend' || e.type === 'touchcancel') {
e.target.classList.remove("ejs_virtualGamepad_button_down");
window.setTimeout(() => {
this.gameManager.simulateInput(0, value, 0);
})
} else {
e.target.classList.add("ejs_virtualGamepad_button_down");
this.gameManager.simulateInput(0, value, 1);
}
})
}
}
const createDPad = (opts) => {
const container = opts.container;
const callback = opts.event;
const dpadMain = this.createElement("div");
dpadMain.classList.add("ejs_dpad_main");
const vertical = this.createElement("div");
vertical.classList.add("ejs_dpad_vertical");
const horizontal = this.createElement("div");
horizontal.classList.add("ejs_dpad_horizontal");
const bar1 = this.createElement("div");
bar1.classList.add("ejs_dpad_bar");
const bar2 = this.createElement("div");
bar2.classList.add("ejs_dpad_bar");
horizontal.appendChild(bar1);
vertical.appendChild(bar2);
dpadMain.appendChild(vertical);
dpadMain.appendChild(horizontal);
const updateCb = (e) => {
e.preventDefault();
const touch = e.targetTouches[0];
if (!touch) return;
const rect = dpadMain.getBoundingClientRect();
const x = touch.clientX - rect.left - dpadMain.clientWidth / 2;
const y = touch.clientY - rect.top - dpadMain.clientHeight / 2;
let up = 0,
down = 0,
left = 0,
right = 0,
angle = Math.atan(x / y) / (Math.PI / 180);
if (y <= -10) {
up = 1;
}
if (y >= 10) {
down = 1;
}
if (x >= 10) {
right = 1;
left = 0;
if (angle < 0 && angle >= -35 || angle > 0 && angle <= 35) {
right = 0;
}
up = (angle < 0 && angle >= -55 ? 1 : 0);
down = (angle > 0 && angle <= 55 ? 1 : 0);
}
if (x <= -10) {
right = 0;
left = 1;
if (angle < 0 && angle >= -35 || angle > 0 && angle <= 35) {
left = 0;
}
up = (angle > 0 && angle <= 55 ? 1 : 0);
down = (angle < 0 && angle >= -55 ? 1 : 0);
}
dpadMain.classList.toggle("ejs_dpad_up_pressed", up);
dpadMain.classList.toggle("ejs_dpad_down_pressed", down);
dpadMain.classList.toggle("ejs_dpad_right_pressed", right);
dpadMain.classList.toggle("ejs_dpad_left_pressed", left);
callback(up, down, left, right);
}
const cancelCb = (e) => {
e.preventDefault();
dpadMain.classList.remove("ejs_dpad_up_pressed");
dpadMain.classList.remove("ejs_dpad_down_pressed");
dpadMain.classList.remove("ejs_dpad_right_pressed");
dpadMain.classList.remove("ejs_dpad_left_pressed");
callback(0, 0, 0, 0);
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}
this.addEventListener(dpadMain, 'touchstart touchmove', updateCb);
this.addEventListener(dpadMain, 'touchend touchcancel', cancelCb);
container.appendChild(dpadMain);
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}
info.forEach((dpad, index) => {
if (dpad.type !== 'dpad') return;
if (leftHandedMode && ['left', 'right'].includes(dpad.location)) {
dpad.location = (dpad.location==='left') ? 'right' : 'left';
const amnt = JSON.parse(JSON.stringify(dpad));
if (amnt.left) {
dpad.right = amnt.left;
}
if (amnt.right) {
dpad.left = amnt.right;
}
}
const elem = this.createElement("div");
let style = '';
if (dpad.left) {
style += 'left:'+dpad.left+';';
}
if (dpad.right) {
style += 'right:'+dpad.right+';';
}
if (dpad.top) {
style += 'top:'+dpad.top+';';
}
elem.style = style;
elems[dpad.location].appendChild(elem);
createDPad({container: elem, event: (up, down, left, right) => {
if (dpad.joystickInput) {
if (up === 1) up=0x7fff;
if (down === 1) up=0x7fff;
if (left === 1) up=0x7fff;
if (right === 1) up=0x7fff;
}
this.gameManager.simulateInput(0, dpad.inputValues[0], up);
this.gameManager.simulateInput(0, dpad.inputValues[1], down);
this.gameManager.simulateInput(0, dpad.inputValues[2], left);
this.gameManager.simulateInput(0, dpad.inputValues[3], right);
}});
})
info.forEach((zone, index) => {
if (zone.type !== 'zone') return;
if (leftHandedMode && ['left', 'right'].includes(zone.location)) {
zone.location = (zone.location==='left') ? 'right' : 'left';
const amnt = JSON.parse(JSON.stringify(zone));
if (amnt.left) {
zone.right = amnt.left;
}
if (amnt.right) {
zone.left = amnt.right;
}
}
const elem = this.createElement("div");
this.addEventListener(elem, "touchstart touchmove touchend touchcancel", (e) => {
e.preventDefault();
});
elems[zone.location].appendChild(elem);
const zoneObj = nipplejs.create({
'zone': elem,
'mode': 'static',
'position': {
'left': zone.left,
'top': zone.top
},
'color': zone.color || 'red'
});
zoneObj.on('end', () => {
this.gameManager.simulateInput(0, zone.inputValues[0], 0);
this.gameManager.simulateInput(0, zone.inputValues[1], 0);
this.gameManager.simulateInput(0, zone.inputValues[2], 0);
this.gameManager.simulateInput(0, zone.inputValues[3], 0);
});
zoneObj.on('move', (e, info) => {
const degree = info.angle.degree;
const distance = info.distance;
if (zone.joystickInput === true) {
let x = 0, y = 0;
if (degree > 0 && degree <= 45) {
x = distance / 50;
y = -0.022222222222222223 * degree * distance / 50;
}
if (degree > 45 && degree <= 90) {
x = 0.022222222222222223 * (90 - degree) * distance / 50;
y = -distance / 50;
}
if (degree > 90 && degree <= 135) {
x = 0.022222222222222223 * (90 - degree) * distance / 50;
y = -distance / 50;
}
if (degree > 135 && degree <= 180) {
x = -distance / 50;
y = -0.022222222222222223 * (180 - degree) * distance / 50;
}
if (degree > 135 && degree <= 225) {
x = -distance / 50;
y = -0.022222222222222223 * (180 - degree) * distance / 50;
}
if (degree > 225 && degree <= 270) {
x = -0.022222222222222223 * (270 - degree) * distance / 50;
y = distance / 50;
}
if (degree > 270 && degree <= 315) {
x = -0.022222222222222223 * (270 - degree) * distance / 50;
y = distance / 50;
}
if (degree > 315 && degree <= 359.9) {
x = distance / 50;
y = 0.022222222222222223 * (360 - degree) * distance / 50;
}
if (x > 0) {
this.gameManager.simulateInput(0, zone.inputValues[0], 0x7fff * x);
this.gameManager.simulateInput(0, zone.inputValues[1], 0);
} else {
this.gameManager.simulateInput(0, zone.inputValues[1], 0x7fff * -x);
this.gameManager.simulateInput(0, zone.inputValues[0], 0);
}
if (y > 0) {
this.gameManager.simulateInput(0, zone.inputValues[2], 0x7fff * y);
this.gameManager.simulateInput(0, zone.inputValues[3], 0);
} else {
this.gameManager.simulateInput(0, zone.inputValues[3], 0x7fff * -y);
this.gameManager.simulateInput(0, zone.inputValues[2], 0);
}
} else {
if (degree >= 30 && degree < 150) {
this.gameManager.simulateInput(0, zone.inputValues[0], 1);
} else {
window.setTimeout(() => {
this.gameManager.simulateInput(0, zone.inputValues[0], 0);
}, 30);
}
if (degree >= 210 && degree < 330) {
this.gameManager.simulateInput(0, zone.inputValues[1], 1);
} else {
window.setTimeout(() => {
this.gameManager.simulateInput(0, zone.inputValues[1], 0);
}, 30);
}
if (degree >= 120 && degree < 240) {
this.gameManager.simulateInput(0, zone.inputValues[2], 1);
} else {
window.setTimeout(() => {
this.gameManager.simulateInput(0, zone.inputValues[2], 0);
}, 30);
}
if (degree >= 300 || degree >= 0 && degree < 60) {
this.gameManager.simulateInput(0, zone.inputValues[3], 1);
} else {
window.setTimeout(() => {
this.gameManager.simulateInput(0, zone.inputValues[3], 0);
}, 30);
}
}
});
})
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//todo - zone and dpad (and input)
}
}