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# Localization
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Supported languages
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`en-US` - English US< br >
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`pt-BR` - Portuguese< br >
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`es-ES` - Spanish< br >
`el-GR` - Greek< br >
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`ja-JA` - Japanese< br >
Version 3.0.5 is finally here!
Changes:
- Fixed screen recording on devices that do not support getUserMedia api.
- Added C label buttons to nintendo 64 virtual gamepad.
- Fixed EJS_color bug.
- Savestates are pulled from the core itself, to always be correct.
- Several new cores. (a5200, beetle_vb, desmume2015, fbalpha2012_cps1, fbalpha2012_cps2, fceumm, gambatte, mame2003, mednafen_psx, mednafen_psx_hw, melonds, mgba, mupen64plus_next, nestopia, snes9x)
- D-pad for virtual gamepad.
- Updated translation files to include new menu options.
- Ability to add more than one zone object to virtual gamepads.
- Added ability to set custom menu options.
- Virtual gamepad left handed mode.
- Fixed Screen record svg.
- Updated svg icons.
- Cache "clear all" button.
- Cache button moved to menu bar.
- Added feature that will display the current downloaded size when the content length is not available.
- Updated repository docs
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`zh-CN` - Chinese< br >
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`hi-HI` - Hindi< br >
`ar-AR` - Arabic< br >
`jv-JV` - Javanese< br >
`ben-BEN` - Bengali< br >
`ru-RU` - Russian< br >
`de-GER` - German< br >
`ko-KO` - Korean< br >
`af-FR` - French< br >
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default: `en-US`
add the line to your code to use
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```
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EJS_language = ''; //language
```
If the language file is not found or there was an error fetching the file, the emulator will default to english.
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## Credits
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Version 3.0.5 is finally here!
Changes:
- Fixed screen recording on devices that do not support getUserMedia api.
- Added C label buttons to nintendo 64 virtual gamepad.
- Fixed EJS_color bug.
- Savestates are pulled from the core itself, to always be correct.
- Several new cores. (a5200, beetle_vb, desmume2015, fbalpha2012_cps1, fbalpha2012_cps2, fceumm, gambatte, mame2003, mednafen_psx, mednafen_psx_hw, melonds, mgba, mupen64plus_next, nestopia, snes9x)
- D-pad for virtual gamepad.
- Updated translation files to include new menu options.
- Ability to add more than one zone object to virtual gamepads.
- Added ability to set custom menu options.
- Virtual gamepad left handed mode.
- Fixed Screen record svg.
- Updated svg icons.
- Cache "clear all" button.
- Cache button moved to menu bar.
- Added feature that will display the current downloaded size when the content length is not available.
- Updated repository docs
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Translated for `pt-BR` by [@cesarcristianodeoliveira ](https://github.com/cesarcristianodeoliveira ) < br >
Translated for `es-ES` by [@cesarcristianodeoliveira ](https://github.com/cesarcristianodeoliveira ) < br >
Translated for `el-GR` by [@imneckro ](https://github.com/imneckro ) < br >
Translated for `ja-JA` , `hi-HI` , `ar-AR` , `jv-JV` , `ben-BEN` , `ru-RU` , `de-GER` , `ko-KO` , `af-FR` by [@allancoding ](https://github.com/allancoding ) < br >
Translated for `zh-CN` originally by [@allancoding ](https://github.com/allancoding ) and updated by [@eric183 ](https://github.com/eric183 )< br >
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## Contributing
Download the default `en.json` file and simply translate all the words that start with the `-` (remove the dash afterwards) then perform a pull request or open an issue with the file uploaded and I will add your work.
The `retroarch.json` are all the setting names for the menu. They will default to english if not found. You can set `EJS_settingsLanguage` to `true` to see the missing retroarch settings names for the current language. You can translate them and add the to the language file.
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You can also use the [Translation Helper ](Translate.html ) tool to help you translate the file.
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Please contribute!!
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Enything that is incorrect or needs to be fix please perform a pull request!