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An Anime Game Launcher GTK

The launcher variant written on Rust, GTK4 and libadwaita, using Anime Game Core library


You could also try the main branch


Documentation

I wrote small documentation here. It may contain some useful information

Download

Source Link
Native Releases page
AUR an-anime-game-launcher-gtk-bin
Pacstall an-anime-game-launcher-gtk-bin

Flatpak support

To install the launcher via flatpak you will first have to make sure that you have flathub's remote installed

flatpak remote-add --if-not-exists flathub https://flathub.org/repo/flathub.flatpakrepo

After installing flathub's remote you install launcher.moe's remote

NOTE: You can install the repo on a per user base by appending --user after --if-not-exists (This is especially useful if on Steam Deck)

flatpak remote-add --if-not-exists launcher.moe https://gol.launcher.moe/gol.launcher.moe.flatpakrepo

Now the only thing remaining is to install the launcher

flatpak install launcher.moe moe.launcher.an-anime-game-launcher-gtk

Some additional configuration is possible when using the flatpak. For info about this, see this page

Chinese version support

This should be automatically enabled if you're using zh_cn (Chinese) as your system language. If you're not using it - you'll need to set China as your launcher.edition in the config.json file

Development

Folder Description
ui Blueprint UI files
ui/.dist UI files compiled by the blueprint
src Rust source code
target/release Release build of the app
blueprint-compiler Blueprint compiler
anime-game-core Anime Game Core library

Clone repo

git clone --recursive https://github.com/an-anime-team/an-anime-game-launcher-gtk

Run app

cargo run

Build app

cargo build --release