the-honkers-railway-launcher/assets/ui/preferences/enhancements.blp
Observer KRypt0n_ 08a6e3bc5e
Several changes
- added "borderless" and "virtual desktop" options to settings;
  added separate FSR option to gamescope settings
- dxvk now uses wine64 to update prefix before applying patches
- added setting of `-window-mode exclusive` args to the wine when using wine FSR
- `WinePrefix::update` and so now use wine64 binary instead of wineboot
- renamed `files.wine` to `files.wine64` in `wine.json`
- `Config::try_get_wine_executable` function now return wine64 binary
- added picture to the repo
2022-08-05 22:33:47 +02:00

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2.5 KiB
Text

using Gtk 4.0;
using Adw 1;
Adw.PreferencesPage page {
Adw.PreferencesGroup {
title: "Wine";
Adw.ComboRow sync_combo {
title: "Synchronization";
subtitle: "Technology used to synchronize inner wine events";
model: Gtk.StringList {
strings [
"None",
"ESync",
"FSync",
"Futex2"
]
};
}
Adw.ComboRow wine_lang {
title: "Language";
subtitle: "Choose the language to use in wine environment. Can fix keyboard layout detection in-game";
}
Adw.ActionRow {
title: "Borderless window";
Gtk.Switch borderless {
valign: center;
}
}
Adw.ComboRow virtual_desktop_row {
title: "Virtual desktop";
Gtk.Switch virtual_desktop {
valign: center;
}
}
}
Adw.PreferencesGroup {
title: "Game";
Adw.ComboRow hud_combo {
title: "HUD";
model: Gtk.StringList {
strings [
"None",
"DXVK",
"MangoHUD"
]
};
}
Adw.ComboRow fsr_combo {
title: "FSR";
subtitle: "AMD FSR scales game resolution while rendering the game with the lower one";
model: Gtk.StringList {
strings [
"Ultra Quality",
"Quality",
"Balanced",
"Performance"
]
};
Gtk.Switch fsr_switcher {
valign: center;
}
}
Adw.ActionRow gamemode_row {
title: "Gamemode";
subtitle: "This prioritizes the game over the rest of the processes";
Gtk.Switch gamemode_switcher {
valign: center;
}
}
Adw.ActionRow gamescope_row {
title: "Gamescope";
subtitle: "Gamescope is a tool from Valve that allows for games to run in an isolated Xwayland instance and supports AMD, Intel, and Nvidia GPUs";
Gtk.Button gamescope_settings {
icon-name: "emblem-system-symbolic";
valign: center;
styles ["flat"]
}
Gtk.Switch gamescope_switcher {
valign: center;
}
}
}
}