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Observer KRypt0n_ 114d388a8c
Several changes
- renamed `ToastError` trait to `Toast`;
  renamed its `toast_error` method to `toast`;
  now `toast` method will not display button if toast's message is empty
- updated `game::run` function, now it prints running command
  and supports `gamemoderun`
2022-08-02 09:38:27 +02:00
anime-game-core@5abbea2f11 0.5.3 2022-08-01 20:04:32 +02:00
assets Added automatic DXVK_ASYNC=1 setting for dxvk-async 2022-08-02 08:24:34 +02:00
blueprint-compiler@50db59f2d2 Added about dialog 2022-07-26 10:57:12 +02:00
scripts/appimage Added AppImage building script 2022-07-28 20:17:58 +02:00
src Several changes 2022-08-02 09:38:27 +02:00
.gitignore Added AppImage building script 2022-07-28 20:17:58 +02:00
.gitmodules Init commit 2022-06-28 23:59:20 +02:00
build.rs Several changes 2022-07-29 14:44:48 +02:00
Cargo.toml 0.5.3 2022-08-01 20:04:32 +02:00
LICENSE Init commit 2022-06-28 23:59:20 +02:00
README.md Added AppImage building script 2022-07-28 20:17:58 +02:00

An Anime Game Launcher GTK

Development version of the launcher variant written on Rust, GTK4 and libadwaita, using Anime Game Core library

Work in progress

Development

Folder Description
ui Blueprint UI files
ui/.dist UI files compiled by the blueprint
src Rust source code
target/release Release build of the app
blueprint-compiler Blueprint compiler
anime-game-core Anime Game Core library

Clone repo

git clone --recursive https://gitlab.com/an-anime-team/an-anime-game-launcher-gtk

Run app

cargo run

Build app

cargo build --release

Building AppImage

cd scripts/appimage
./build_appimage.sh