Changed components versions to 4 latest versions of 4 first groups
Fixed prefix creation due to random weird issue
Disabled dlls repairing on dxvk applying
Before it couldn't get list of available wine/dxvk versions because
on first run launcher obviously doesn't have `components` folder
and it needs to be synced with one of remotes
I've added here status page and heavy tasks system to the first run window
as it works now on the main window, and now
components are synced there behind status page
As well was updated SDK with fixed `Installer::get_filename` method
which will fix issue with stuff downloading
closes https://github.com/an-anime-team/an-anime-game-launcher/issues/91
Added `--run-game` and `--just-run-game` flags which can be used to run the game
1st will launch the game if launcher state is `Launch`.
Otherwise launcher window will appear
2nd will launch the game on `Launch` state,
as well as on `PredownloadAvailable` and `PatchAvailable(Patch::NotAvailable)`.
As well process stopping was changed by proper app exiting
by calling `relm4::main_application().quit()`
- updated core library and components library
- added (likely working) updates pre-downloading functionality
- moved to `anyhow::Result` in lots of places
- renamed "page_*" to some actual pages names
- added voice packages selection page
- made "Advanced" button working. It shows default paths selection page
2022-08-04 01:24:25 +02:00
Renamed from src/ui/first_run/page_5.rs (Browse further)