- added "Repair game" button
- added `repairer` field to settings file
- updated core library
From previous commits:
- made preparations for environment settings
- now launcher hides when you launch the game
- now `Config::try_get_wine_executable` can return `Some("wine")`
- removed old wine and dxvk versions;
added new Wine-GE-Proton and GE-Proton builds
- made preparations for environment settings
- now launcher hides when you launch the game
- now `Config::try_get_wine_executable` can return `Some("wine")`
- removed old wine and dxvk versions;
added new Wine-GE-Proton and GE-Proton builds
- updated core library
- now general settings page displays patch version with orange color
if patch is not applied
- added working patch applying mechanism
- added `patch.root` config, and you can apply patch
without using root privilegies
- removed "Settings" main menu item because I said so
- made `VoiceoverRow` component;
added dynamic voiceovers loading
Now you can download new voiceovers, but can't delete them (WIP)
From previous commits:
- probably fixed startup gtk errors
- added subfolders support for blueprint compiler;
moved first_run and preferences pages to subfolders
- added 2 first run pages:
+ when you don't have some required components
+ to select default folders paths
2022-07-29 14:44:48 +02:00
Renamed from assets/ui/preferences_general.blp (Browse further)