From previous commits:
- added creation of wine/dxvk folders at start if needed
- fixed ability to use system wine to run the game
- updated components (wine/dxvk) system
- reworked DXVKs UI components to support different builds
- fixed thread issues when calling `MainApp::update_state`
- updated core library; now launcher will continue downloading
  of partially downloaded files
- added downloading speed limiter (`config.json` -> `launcher.speed_limit`)
- added `Config::try_get_selected_dxvk_info` method;
  now launcher loads currently applied dxvk version from the wine prefix files
- added initial updates pre-downloading support (from 1.0.3 core)
- removed patch-related buttons
- changed FSR description
This commit is contained in:
Observer KRypt0n_ 2022-09-11 16:14:06 +02:00
parent d3335db91d
commit c8fc6d3cf3
No known key found for this signature in database
GPG key ID: 844DA47BA25FE1E2
2 changed files with 2 additions and 2 deletions

2
Cargo.lock generated
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@ -52,7 +52,7 @@ dependencies = [
[[package]] [[package]]
name = "anime-game-launcher" name = "anime-game-launcher"
version = "1.0.3" version = "1.0.4"
dependencies = [ dependencies = [
"anime-game-core", "anime-game-core",
"anyhow", "anyhow",

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@ -1,6 +1,6 @@
[package] [package]
name = "anime-game-launcher" name = "anime-game-launcher"
version = "1.0.3" version = "1.0.4"
description = "Anime Game launcher" description = "Anime Game launcher"
authors = ["Nikita Podvirnyy <suimin.tu.mu.ga.mi@gmail.com>"] authors = ["Nikita Podvirnyy <suimin.tu.mu.ga.mi@gmail.com>"]
license = "GPL-3.0" license = "GPL-3.0"