Updated readme

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Observer KRypt0n_ 2022-08-26 11:51:07 +02:00
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@ -12,15 +12,47 @@ The launcher variant written on Rust, GTK4 and libadwaita, using [Anime Game Cor
<br> <br>
## Documentation # Documentation
I wrote small documentation [here](https://github.com/an-anime-team/an-anime-game-launcher-gtk/wiki). It may contain some useful information I wrote small documentation [here](https://github.com/an-anime-team/an-anime-game-launcher-gtk/wiki). It may contain some useful information
# Download
| Source | Link |
| --- | --- |
| Native | [Releases](https://github.com/an-anime-team/an-anime-game-launcher-gtk/releases) page |
| AUR | [an-anime-game-launcher-gtk-bin](https://aur.archlinux.org/packages/an-anime-game-launcher-gtk-bin) |
| Pacstall | [an-anime-game-launcher-gtk-bin](https://pacstall.dev/packages/an-anime-game-launcher-gtk-bin) |
## Flatpak support
To install the launcher via flatpak you will first have to make sure that you have flathub's remote installed
```zsh
flatpak remote-add --if-not-exists flathub https://flathub.org/repo/flathub.flatpakrepo
```
After installing flathub's remote you install launcher.moe's remote
NOTE: You can install the repo on a per user base by appending --user after --if-not-exists (This is especially useful if on Steam Deck)
```zsh
flatpak remote-add --if-not-exists launcher.moe https://gol.launcher.moe/gol.launcher.moe.flatpakrepo
```
Now the only thing remaining is to install the launcher
```zsh
flatpak install launcher.moe moe.launcher.an-anime-game-launcher-gtk
```
Some additional configuration is possible when using the flatpak. For info about this, see [this page](https://github.com/an-anime-team/an-anime-game-launcher-flatpak/blob/rust-launcher/README.md)
## Chinese version support ## Chinese version support
This should be automatically enabled if you're using zh_cn (Chinese) as your system language. If you're not using it - you'll need to set `China` as your `launcher.edition` in the `config.json` file This should be automatically enabled if you're using zh_cn (Chinese) as your system language. If you're not using it - you'll need to set `China` as your `launcher.edition` in the `config.json` file
## Development # Development
| Folder | Description | | Folder | Description |
| - | - | | - | - |
@ -31,25 +63,25 @@ This should be automatically enabled if you're using zh_cn (Chinese) as your sys
| blueprint-compiler | Blueprint compiler | | blueprint-compiler | Blueprint compiler |
| anime-game-core | Anime Game Core library | | anime-game-core | Anime Game Core library |
### Clone repo ## Clone repo
```sh ```sh
git clone --recursive https://github.com/an-anime-team/an-anime-game-launcher-gtk git clone --recursive https://github.com/an-anime-team/an-anime-game-launcher-gtk
``` ```
### Run app ## Run app
```sh ```sh
cargo run cargo run
``` ```
### Build app ## Build app
```sh ```sh
cargo build --release cargo build --release
``` ```
### Building AppImage ## Building AppImage
``` ```
./scripts/build.sh ./scripts/build.sh