builds: updated SDK version

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Nikita Podvirnyi 2024-07-19 14:41:50 +02:00
parent 05c55ba7d9
commit 290adcee22
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GPG key ID: 859D416E5142AFF3
3 changed files with 5 additions and 4 deletions

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@ -10,7 +10,8 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
### Added
- Added "Indonesia" wine language option
- Added writing of the game's output to the `game.log` file in the launcher's folder
- Added writing of the game's output to the `game.log` file in the launcher's folder.
Size of this file is controlled by the `LAUNCHER_GAME_LOG_FILE_LIMIT` environment variable.
### Fixed

4
Cargo.lock generated
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@ -107,8 +107,8 @@ dependencies = [
[[package]]
name = "anime-launcher-sdk"
version = "1.16.4"
source = "git+https://github.com/an-anime-team/anime-launcher-sdk?tag=1.16.4#9aa142ffa68a043077c5fa57e05dcd6cc613dc07"
version = "1.16.7"
source = "git+https://github.com/an-anime-team/anime-launcher-sdk?tag=1.16.7#4589c81c27693643f3f73f8be6878f8f97c282d4"
dependencies = [
"anime-game-core",
"anyhow",

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@ -19,7 +19,7 @@ glib-build-tools = "0.20"
[dependencies.anime-launcher-sdk]
git = "https://github.com/an-anime-team/anime-launcher-sdk"
tag = "1.16.4"
tag = "1.16.7"
features = ["all", "genshin"]
# path = "../anime-launcher-sdk" # ! for dev purposes only