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14 changed files with 43 additions and 27 deletions
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@ -1,6 +1,6 @@
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[package]
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name = "anime-launcher-sdk"
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version = "1.16.10"
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version = "1.17.3"
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authors = ["Nikita Podvirnyi <krypt0nn@vk.com>"]
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license = "GPL-3.0"
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readme = "README.md"
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@ -9,7 +9,7 @@ edition = "2021"
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[dependencies.anime-game-core]
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git = "https://github.com/an-anime-team/anime-game-core"
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tag = "1.21.3"
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tag = "1.22.2"
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features = ["all"]
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# path = "../anime-game-core" # ! for dev purposes only
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@ -21,7 +21,7 @@ tracing = "0.1"
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serde = { version = "1.0", features = ["derive"], optional = true }
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serde_json = { version = "1.0", optional = true }
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cached = { version = "0.52", features = ["proc_macro"] }
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cached = { version = "0.53", features = ["proc_macro"] }
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enum-ordinalize = { version = "4.3", optional = true }
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wincompatlib = { version = "0.7.4", features = ["all"], optional = true }
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@ -26,8 +26,6 @@ pub mod components;
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pub mod prelude {
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pub use super::launcher::prelude::*;
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pub use super::game::prelude::*;
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pub use super::launcher::prelude::*;
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pub use super::game::*;
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#[cfg(feature = "components")]
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@ -48,7 +48,24 @@ impl FpsUnlocker {
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}
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match downloader.download(dir.join("fpsunlock.exe"), |_, _| {}) {
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Ok(_) => Ok(Self { dir }),
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Ok(_) => {
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match Self::from_dir(dir) {
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Ok(Some(me)) => Ok(me),
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Ok(None) => {
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tracing::error!("Invalid hash");
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anyhow::bail!("Downloading failed: invalid fps unlocker hash");
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}
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Err(err) => {
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tracing::error!("Downloading failed: {err}");
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Err(err.into())
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}
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}
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}
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Err(err) => {
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tracing::error!("Downloading failed: {err}");
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@ -42,7 +42,7 @@ impl ConfigExt for Config {
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#[inline]
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fn get() -> anyhow::Result<Self::Schema> {
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unsafe {
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match &CONFIG {
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match CONFIG.as_ref() {
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Some(config) => Ok(config.clone()),
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None => Self::get_raw()
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}
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@ -27,8 +27,6 @@ pub mod components;
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pub mod prelude {
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pub use super::launcher::prelude::*;
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pub use super::game::prelude::*;
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pub use super::launcher::prelude::*;
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pub use super::game::*;
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pub use super::patch::*;
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@ -7,8 +7,7 @@ use crate::honkai::consts::launcher_dir;
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#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
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pub struct Patch {
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pub path: PathBuf,
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pub apply_mfplat: bool
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pub path: PathBuf
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}
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impl Default for Patch {
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@ -17,12 +16,7 @@ impl Default for Patch {
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let launcher_dir = launcher_dir().expect("Failed to get launcher dir");
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Self {
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path: launcher_dir.join("patch"),
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// Seems to not be needed with wine 8+
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// which is recommended by default, so will work
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// for most of users
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apply_mfplat: false
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path: launcher_dir.join("patch")
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}
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}
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}
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@ -35,11 +29,6 @@ impl From<&JsonValue> for Patch {
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path: match value.get("path").and_then(|path| path.as_str()).map(PathBuf::from) {
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Some(path) => path,
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None => default.path
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},
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apply_mfplat: match value.get("apply_mfplat") {
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Some(value) => value.as_bool().unwrap_or(default.apply_mfplat),
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None => default.apply_mfplat
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}
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}
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}
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@ -1,6 +1,9 @@
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use std::io::{Read, Write};
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use std::process::{Command, Stdio};
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use std::path::PathBuf;
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use std::fs::File;
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use std::sync::{Arc, Mutex};
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use std::sync::atomic::{AtomicUsize, Ordering};
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use anime_game_core::honkai::telemetry;
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@ -26,8 +26,6 @@ pub mod components;
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pub mod prelude {
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pub use super::launcher::prelude::*;
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pub use super::game::prelude::*;
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pub use super::launcher::prelude::*;
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pub use super::game::*;
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#[cfg(feature = "components")]
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@ -1,5 +1,9 @@
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use std::io::{Read, Write};
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use std::process::{Command, Stdio};
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use std::path::PathBuf;
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use std::fs::File;
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use std::sync::{Arc, Mutex};
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use std::sync::atomic::{AtomicUsize, Ordering};
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use anime_game_core::pgr::telemetry;
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@ -27,8 +27,6 @@ pub mod components;
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pub mod prelude {
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pub use super::launcher::prelude::*;
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pub use super::game::prelude::*;
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pub use super::launcher::prelude::*;
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pub use super::game::*;
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pub use super::patch::*;
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@ -1,5 +1,9 @@
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use std::io::{Read, Write};
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use std::process::{Command, Stdio};
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use std::path::PathBuf;
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use std::fs::File;
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use std::sync::{Arc, Mutex};
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use std::sync::atomic::{AtomicUsize, Ordering};
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use anime_game_core::star_rail::telemetry;
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@ -1,5 +1,9 @@
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use std::io::{Read, Write};
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use std::process::{Command, Stdio};
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use std::path::PathBuf;
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use std::fs::File;
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use std::sync::{Arc, Mutex};
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use std::sync::atomic::{AtomicUsize, Ordering};
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use anime_game_core::wuwa::telemetry;
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@ -26,7 +26,6 @@ pub mod components;
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pub mod prelude {
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pub use super::launcher::prelude::*;
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pub use super::game::prelude::*;
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pub use super::game::*;
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#[cfg(feature = "components")]
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@ -1,5 +1,9 @@
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use std::io::{Read, Write};
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use std::process::{Command, Stdio};
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use std::path::PathBuf;
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use std::fs::File;
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use std::sync::{Arc, Mutex};
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use std::sync::atomic::{AtomicUsize, Ordering};
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use anime_game_core::prelude::*;
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use anime_game_core::zzz::telemetry;
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