feat: added patch integration
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2a643f9639
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1 changed files with 6 additions and 13 deletions
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@ -16,6 +16,8 @@ pub enum LauncherState {
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/// Always contains `VersionDiff::Predownload`
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PredownloadAvailable(VersionDiff),
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PatchAvailable(MainPatch),
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#[cfg(feature = "components")]
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WineNotInstalled,
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@ -68,7 +70,7 @@ impl LauncherState {
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match diff {
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VersionDiff::Latest(_) | VersionDiff::Predownload { .. } => {
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// Check game patch status
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/*(params.status_updater)(StateUpdating::Patch);
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(params.status_updater)(StateUpdating::Patch);
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let patch = Patch::new(¶ms.patch_folder);
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@ -82,22 +84,13 @@ impl LauncherState {
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}
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}
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// Check UnityPlayer patch
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let player_patch = patch.unity_player_patch()?;
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// Check main patch status
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let player_patch = patch.main_patch()?;
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if !player_patch.is_applied(¶ms.game_path)? {
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return Ok(Self::UnityPlayerPatchAvailable(player_patch));
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return Ok(Self::PatchAvailable(player_patch));
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}
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// Check xlua patch
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if params.use_xlua_patch {
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let xlua_patch = patch.xlua_patch()?;
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if !xlua_patch.is_applied(¶ms.game_path)? {
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return Ok(Self::XluaPatchAvailable(xlua_patch));
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}
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}*/
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// Check if update predownload available
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if let VersionDiff::Predownload { .. } = diff {
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Ok(Self::PredownloadAvailable(diff))
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