1.2.3
- apply selected session before launching the game
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4 changed files with 16 additions and 1 deletions
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@ -1,6 +1,6 @@
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[package]
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[package]
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name = "anime-launcher-sdk"
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name = "anime-launcher-sdk"
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version = "1.2.2"
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version = "1.2.3"
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authors = ["Nikita Podvirnyy <suimin.tu.mu.ga.mi@gmail.com>"]
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authors = ["Nikita Podvirnyy <suimin.tu.mu.ga.mi@gmail.com>"]
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license = "GPL-3.0"
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license = "GPL-3.0"
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readme = "README.md"
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readme = "README.md"
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@ -245,6 +245,11 @@ pub fn run() -> anyhow::Result<()> {
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command.envs(config.game.environment);
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command.envs(config.game.environment);
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#[cfg(feature = "sessions")]
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if let Some(current) = Sessions::get_current()? {
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Sessions::apply(current, &folders.prefix)?;
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}
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// Run command
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// Run command
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let variables = command
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let variables = command
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@ -181,6 +181,11 @@ pub fn run() -> anyhow::Result<()> {
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command.envs(config.game.environment);
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command.envs(config.game.environment);
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#[cfg(feature = "sessions")]
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if let Some(current) = Sessions::get_current()? {
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Sessions::apply(current, &folders.prefix)?;
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}
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// Run command
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// Run command
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let variables = command
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let variables = command
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@ -182,6 +182,11 @@ pub fn run() -> anyhow::Result<()> {
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command.envs(config.game.environment);
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command.envs(config.game.environment);
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#[cfg(feature = "sessions")]
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if let Some(current) = Sessions::get_current()? {
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Sessions::apply(current, &folders.prefix)?;
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}
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// Run command
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// Run command
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let variables = command
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let variables = command
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